//=================================================================================================================================

event HudLowAmmoPulse
{
	Animate	AmmoInClip	    					FgColor		"255 83 64 255"		Linear 	0.0		0.075
	Animate	AmmoInClip 	   						FgColor		"255 60 44 255"		Linear 	0.125	0.075
	
	Animate	AmmoInReserve  						FgColor		"255 83 64 255"		Linear 	0.0		0.075
	Animate	AmmoInReserve   					FgColor		"255 63 44 255"		Linear 	0.125	0.075
	
	Animate	AmmoNoClip	    					FgColor		"255 83 64 255"		Linear 	0.0		0.075
	Animate	AmmoNoClip 	    					FgColor		"255 63 44 255"		Linear 	0.125	0.075
	
	RunEvent HudLowAmmoPulseLoop				0.25
}

event HudLowAmmoPulseLoop
{
	RunEvent HudLowAmmoPulse 					0.0
}

event HudLowAmmoPulseStop
{
	StopEvent HudLowAmmoPulse 					0.0
	StopEvent HudLowAmmoPulseLoop 				0.0
	
	Animate	AmmoInClip	    					FgColor		"White"			Linear 	0.0	0.0

	Animate	AmmoInReserve   					FgColor		"White"			Linear 	0.0	0.0
	
	Animate	AmmoNoClip	    					FgColor		"White"			Linear 	0.0	0.0

}

//=================================================================================================================================