/////////////////////////////////////////////////////////INSTRUCTIONS/////////////////////////////////////////////////////////
//
// Uncomment the crosshair you want to animate (removing the "//")
//
////////////////////////////////////////////////////////CUSTOMIZATION/////////////////////////////////////////////////////////
//
// The first fgcolor is the damage flash color (is red by default)
// The second fgcolor is the normal crosshair color, be sure to set the color to match the one on "Crosshairs.res"
//
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

event DamagedPlayer
{
    Animate "SeekerCrosshair"    	 			FgColor     "255 50 0 255"   					Linear 	0.0 	0.00001
    Animate "SeekerCrosshair"    				FgColor     "235 226 202 255"   				Linear 	0.10 	0.10001
	
	//Animate "CrossHairTLR"    	 			FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "CrossHairTLR"    				FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "M0rexhairCross"    	 			FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
	//Animate "M0rexhairCross"    				FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "M0rexhairCircle"    	 			FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "M0rexhairCircle"    				FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "M0rexhairDot"    	 			FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "M0rexhairDot"    				FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Simple Cross"    	 				FgColor     "255 255 255 255"   					Linear 	0.0 	0.00001
	//Animate "Simple Cross"    					FgColor     "0 160 255 255"   					Linear 	0.10 	0.10001
	
	Animate "Dot"    	 						FgColor     "255 255 255 255"   					Linear 	0.0 	0.00001
	Animate "Dot"   							FgColor     "0 255 30 255"   				Linear 	0.10 	0.10001
	
	//Animate "Hollow Cross"    	 			FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Hollow Cross"    				FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Hollow Cross With Dot"    	 	FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Hollow Cross With Dot"    		FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Thick Cross"    	 				FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Thick Cross"   					FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Small Cross"    	 				FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Small Cross"    					FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Wide Cross"    	 				FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Wide Cross"    					FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Thick Wide Cross"    	 		FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Thick Wide Cross"    			FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Thin Circle"    	 				FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Thin Circle"    					FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Thick Circle"    	 			FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Thick Circle"    				FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Quartered Circle"    	 		FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Quartered Circle"    			FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Square"    	 					FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Square"    						FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Round Brackets"    	 			FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Round Brackets"    				FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	Animate "Round Brackets With Dot"     		FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    Animate "Round Brackets With Dot"    		FgColor     "26 232 163 255"   					Linear 	0.10 	0.10001
	
	//Animate "Lozenge"    	 					FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Lozenge"    						FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "yz50 Wings"    	 				FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "yz50 Wings"    					FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Konr Wings"    	 				FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Konr Wings"    					FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
	
	//Animate "Knuckles Crosshairs"    	 		FgColor     "255 0 0 255"   					Linear 	0.0 	0.00001
    //Animate "Knuckles Crosshairs"    			FgColor     "255 255 255 255"   				Linear 	0.10 	0.10001
}