//hurts fps but idk if the multiple setvisibles or the loop hurt more
event ScoreboardCrosshairAnimate
{
	Animate HudCrosshair never_draw "0" linear 0.0 0.0
	SetVisible HudCrosshair	1 0.0
	SetVisible HudCrosshair	1 0.001
	SetVisible HudCrosshair	1 0.002
	SetVisible HudCrosshair	1 0.003
	SetVisible HudCrosshair	1 0.004

	RunEvent ScoreboardCrosshairAnimateLoop 0.005
}
event ScoreboardCrosshairAnimateLoop
{
	RunEvent ScoreboardCrosshairAnimate 0.0
}