-- hoi. v1.2 is here. More stuff. I skipped v1.1 xd -- I added alot now. Remember most of the credits goes to DMSpotato local UVG12 = Instance.new("ScreenGui") local Opener = Instance.new("Frame") local Open = Instance.new("TextButton") local hoi = Instance.new("Frame") local Closeframe = Instance.new("Frame") local Close = Instance.new("TextButton") local Username = Instance.new("TextBox") local VanDaPlayer = Instance.new("TextButton") local MG2 = Instance.new("TextButton") local Page2 = Instance.new("TextButton") local Credits = Instance.new("TextButton") local MG1 = Instance.new("TextButton") local PG2Frame = Instance.new("Frame") local Close2 = Instance.new("TextButton") local Mossberg = Instance.new("TextButton") local WoodChip = Instance.new("TextButton") local M9B = Instance.new("TextButton") local User2 = Instance.new("TextBox") local CreditsF = Instance.new("Frame") local DMCredits = Instance.new("TextLabel") local MEcredits = Instance.new("TextLabel") local PS = Instance.new("TextLabel") local Close3 = Instance.new("TextButton") UVG12.Name = "UVG12" UVG12.Parent = game.CoreGui Opener.Name = "Opener" Opener.Parent = UVG12 Opener.BackgroundColor3 = Color3.new(0, 0, 0) Opener.BackgroundTransparency = 0.5 Opener.Position = UDim2.new(0, 19, 0, 564) Opener.Size = UDim2.new(0, 224, 0, 40) Open.Name = "Open" Open.Parent = Opener Open.BackgroundColor3 = Color3.new(0, 0, 0) Open.BackgroundTransparency = 0.5 Open.Size = UDim2.new(0, 224, 0, 40) Open.Font = Enum.Font.SciFi Open.FontSize = Enum.FontSize.Size42 Open.Text = "Open" Open.TextColor3 = Color3.new(0, 1, 1) Open.TextSize = 42 hoi.Name = "hoi" hoi.Parent = UVG12 hoi.BackgroundColor3 = Color3.new(0, 0, 0) hoi.BackgroundTransparency = 0.5 hoi.Draggable = true hoi.Position = UDim2.new(0, 0, 0, 309) hoi.Size = UDim2.new(0, 345, 0, 197) hoi.Visible = false Closeframe.Name = "Closeframe" Closeframe.Parent = hoi Closeframe.BackgroundColor3 = Color3.new(1, 0, 0.0156863) Closeframe.Position = UDim2.new(0, 313, 0, 0) Closeframe.Size = UDim2.new(0, 30, 0, 26) Close.Name = "Close" Close.Parent = Closeframe Close.BackgroundColor3 = Color3.new(1, 0, 0.0156863) Close.Size = UDim2.new(0, 30, 0, 26) Close.Font = Enum.Font.SciFi Close.FontSize = Enum.FontSize.Size14 Close.Text = "X" Close.TextColor3 = Color3.new(1, 1, 1) Close.TextSize = 14 Close.TextStrokeTransparency = 5 Username.Name = "Username" Username.Parent = hoi Username.BackgroundColor3 = Color3.new(0, 0, 0) Username.BackgroundTransparency = 0.5 Username.Size = UDim2.new(0, 200, 0.0999999866, 24) Username.Font = Enum.Font.SciFi Username.FontSize = Enum.FontSize.Size18 Username.Text = "Username" Username.TextColor3 = Color3.new(0, 1, 1) Username.TextSize = 18 VanDaPlayer.Name = "VanDaPlayer" VanDaPlayer.Parent = hoi VanDaPlayer.BackgroundColor3 = Color3.new(0, 0, 0) VanDaPlayer.BackgroundTransparency = 0.5 VanDaPlayer.Position = UDim2.new(0.0199999996, 15, 0.00999999978, 71) VanDaPlayer.Size = UDim2.new(0, 150, 0, 26) VanDaPlayer.Font = Enum.Font.SciFi VanDaPlayer.FontSize = Enum.FontSize.Size14 VanDaPlayer.Text = "Van Player" VanDaPlayer.TextColor3 = Color3.new(0, 1, 1) VanDaPlayer.TextSize = 14 MG2.Name = "MG2" MG2.Parent = hoi MG2.BackgroundColor3 = Color3.new(0, 0, 0) MG2.BackgroundTransparency = 0.5 MG2.Position = UDim2.new(0.0199999996, 29, 0.00999999978, 149) MG2.Size = UDim2.new(0, 271, 0, 26) MG2.Font = Enum.Font.SciFi MG2.FontSize = Enum.FontSize.Size14 MG2.Text = "Mustard Gas (Mask Off) No name needed" MG2.TextColor3 = Color3.new(0, 1, 1) MG2.TextSize = 14 Page2.Name = "Page2" Page2.Parent = hoi Page2.BackgroundColor3 = Color3.new(0, 0, 0) Page2.BackgroundTransparency = 0.5 Page2.Position = UDim2.new(0.0199999996, 180, 0.00999999978, 71) Page2.Size = UDim2.new(0, 48, 0, 26) Page2.Font = Enum.Font.SciFi Page2.FontSize = Enum.FontSize.Size14 Page2.Text = "Page 2" Page2.TextColor3 = Color3.new(0, 1, 1) Page2.TextSize = 14 Credits.Name = "Credits" Credits.Parent = hoi Credits.BackgroundColor3 = Color3.new(0, 0, 0) Credits.BackgroundTransparency = 0.5 Credits.Position = UDim2.new(0.0199999996, 246, 0.00999999978, 71) Credits.Size = UDim2.new(0, 66, 0, 26) Credits.Font = Enum.Font.SciFi Credits.FontSize = Enum.FontSize.Size14 Credits.Text = "Credits" Credits.TextColor3 = Color3.new(0, 1, 1) Credits.TextSize = 14 MG1.Name = "MG1" MG1.Parent = hoi MG1.BackgroundColor3 = Color3.new(0, 0, 0) MG1.BackgroundTransparency = 0.5 MG1.Position = UDim2.new(0.0199999996, 29, 0.00999999978, 113) MG1.Size = UDim2.new(0, 271, 0, 26) MG1.Font = Enum.Font.SciFi MG1.FontSize = Enum.FontSize.Size14 MG1.Text = "Mustard Gas (Mask On) No name needed" MG1.TextColor3 = Color3.new(0, 1, 1) MG1.TextSize = 14 PG2Frame.Name = "PG2Frame" PG2Frame.Parent = UVG12 PG2Frame.BackgroundColor3 = Color3.new(0, 0, 0) PG2Frame.BackgroundTransparency = 0.5 PG2Frame.Position = UDim2.new(0, 0, 0, 314) PG2Frame.Size = UDim2.new(0, 340, 0, 192) PG2Frame.Visible = false Close2.Name = "Close2" Close2.Parent = PG2Frame Close2.BackgroundColor3 = Color3.new(1, 0, 0) Close2.Position = UDim2.new(0, 310, 0, 0) Close2.Size = UDim2.new(0, 30, 0, 20) Close2.Font = Enum.Font.SciFi Close2.FontSize = Enum.FontSize.Size24 Close2.Text = "X" Close2.TextColor3 = Color3.new(1, 1, 1) Close2.TextSize = 24 Mossberg.Name = "Mossberg" Mossberg.Parent = PG2Frame Mossberg.BackgroundColor3 = Color3.new(0, 0, 0) Mossberg.BackgroundTransparency = 0.5 Mossberg.Position = UDim2.new(0, 27, 0, 70) Mossberg.Size = UDim2.new(0, 143, 0, 26) Mossberg.Font = Enum.Font.SciFi Mossberg.FontSize = Enum.FontSize.Size18 Mossberg.Text = "Mossberg 500 BROKEN ATM" Mossberg.TextColor3 = Color3.new(0, 1, 1) Mossberg.TextSize = 15 WoodChip.Name = "WoodChip" WoodChip.Parent = PG2Frame WoodChip.BackgroundColor3 = Color3.new(0, 0, 0) WoodChip.BackgroundTransparency = 0.5 WoodChip.Position = UDim2.new(0, 53, 0, 118) WoodChip.Size = UDim2.new(0, 234, 0, 26) WoodChip.Font = Enum.Font.SciFi WoodChip.FontSize = Enum.FontSize.Size24 WoodChip.Text = "Wood chip. Needs name" WoodChip.TextColor3 = Color3.new(0, 1, 1) WoodChip.TextSize = 24 M9B.Name = "M9B" M9B.Parent = PG2Frame M9B.BackgroundColor3 = Color3.new(0, 0, 0) M9B.BackgroundTransparency = 0.5 M9B.Position = UDim2.new(0.0299999993, 170, 0, 70) M9B.Size = UDim2.new(0, 143, 0, 26) M9B.Font = Enum.Font.SciFi M9B.FontSize = Enum.FontSize.Size18 M9B.Text = "M9 Bayonet No Name" M9B.TextColor3 = Color3.new(0, 1, 1) M9B.TextSize = 15 User2.Parent = PG2Frame User2.BackgroundColor3 = Color3.new(0, 0, 0) User2.BackgroundTransparency = 0.5 User2.Size = UDim2.new(0, 200, 0, 50) User2.Font = Enum.Font.SciFi User2.FontSize = Enum.FontSize.Size24 User2.Text = "Username" User2.TextColor3 = Color3.new(0, 1, 1) User2.TextSize = 24 CreditsF.Name = "CreditsF" CreditsF.Parent = UVG12 CreditsF.BackgroundColor3 = Color3.new(0, 0, 0) CreditsF.BackgroundTransparency = 0.5 CreditsF.Position = UDim2.new(0, 0, 0, 312) CreditsF.Size = UDim2.new(0, 339, 0, 191) CreditsF.Visible = false DMCredits.Name = "DMCredits" DMCredits.Parent = CreditsF DMCredits.BackgroundColor3 = Color3.new(0, 0, 0) DMCredits.BackgroundTransparency = 0.5 DMCredits.Position = UDim2.new(0, 32, 0, 28) DMCredits.Size = UDim2.new(0, 275, 0, 24) DMCredits.Font = Enum.Font.SciFi DMCredits.FontSize = Enum.FontSize.Size18 DMCredits.Text = "Credits to DMSpotato for the scripts" DMCredits.TextColor3 = Color3.new(0, 1, 1) DMCredits.TextSize = 18 MEcredits.Name = "MEcredits" MEcredits.Parent = CreditsF MEcredits.BackgroundColor3 = Color3.new(0, 0, 0) MEcredits.BackgroundTransparency = 0.5 MEcredits.Position = UDim2.new(0, 18, 0, 70) MEcredits.Size = UDim2.new(0, 303, 0, 50) MEcredits.Font = Enum.Font.SciFi MEcredits.FontSize = Enum.FontSize.Size14 MEcredits.Text = "Credits to me (345678) Talha for making the gui" MEcredits.TextColor3 = Color3.new(0, 1, 1) MEcredits.TextSize = 14 PS.Name = "PS" PS.Parent = CreditsF PS.BackgroundColor3 = Color3.new(0, 0, 0) PS.BackgroundTransparency = 0.5 PS.Position = UDim2.new(0, 0, 0, 141) PS.Size = UDim2.new(0, 339, 0, 50) PS.Font = Enum.Font.SciFi PS.FontSize = Enum.FontSize.Size10 PS.Text = "P.S. If your doing a vid. Let me be on your vid. My discord is timberfag#6078" PS.TextColor3 = Color3.new(0, 1, 1) PS.TextSize = 10 Close3.Name = "Close3" Close3.Parent = CreditsF Close3.BackgroundColor3 = Color3.new(1, 0, 0) Close3.Position = UDim2.new(0, 314, 0, 0) Close3.Size = UDim2.new(0, 25, 0, 18) Close3.Font = Enum.Font.SciFi Close3.FontSize = Enum.FontSize.Size14 Close3.Text = "X" Close3.TextColor3 = Color3.new(1, 1, 1) Close3.TextSize = 14 Open.MouseButton1Click:connect(function() game.CoreGui.UVG12.hoi.Visible = true game.CoreGui.UVG12.Opener.Visible = false end) Close.MouseButton1Click:connect(function() game.CoreGui.UVG12.hoi.Visible = false game.CoreGui.UVG12.Opener.Visible = true end) Close2.MouseButton1Click:connect(function() game.CoreGui.UVG12.hoi.Visible = true game.CoreGui.UVG12.PG2Frame.Visible = false end) Close3.MouseButton1Click:connect(function() game.CoreGui.UVG12.hoi.Visible = true game.CoreGui.UVG12.CreditsF.Visible = false end) Credits.MouseButton1Click:connect(function() game.CoreGui.UVG12.hoi.Visible = false game.CoreGui.UVG12.CreditsF.Visible = true end) Page2.MouseButton1Click:connect(function() game.CoreGui.UVG12.hoi.Visible = false game.CoreGui.UVG12.PG2Frame.Visible = true end) MG1.MouseButton1Click:connect(function() --MUSTARD GAS BY DMS GasMask = true xd = Instance.new("Tool") xdd = Instance.new("Part") xddd = Instance.new("Part") xdddd = Instance.new("Part") xddddd = Instance.new("Smoke") xdddddd = Instance.new("Smoke") xddddddd = Instance.new("Smoke") xdddddddd = Instance.new("Part") xddddddddd = Instance.new("Part") xd0 = Instance.new("Part") xd.Name = "Mustard Gas Grenade" xd.Parent = game.Players.LocalPlayer.Backpack xdd.Parent = xd xdd.Material = Enum.Material.SmoothPlastic xdd.BrickColor = BrickColor.new("Deep orange") xdd.Position = Vector3.new(-9.08949184, 0.563135147, 33.200779) xdd.Rotation = Vector3.new(-0, 0, -90) xdd.CanCollide = false xdd.Shape = Enum.PartType.Cylinder xdd.Size = Vector3.new(0.26000011, 0.819999993, 1) xdd.CFrame = CFrame.new(-9.08949184, 0.563135147, 33.200779, 0, 1, 0, -1, 0, 0, 0, 0, 1) xdd.BackSurface = Enum.SurfaceType.SmoothNoOutlines xdd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines xdd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines xdd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines xdd.RightSurface = Enum.SurfaceType.SmoothNoOutlines xdd.TopSurface = Enum.SurfaceType.SmoothNoOutlines xdd.Color = Color3.new(1, 0.686275, 0) xddd.Parent = xd xddd.Material = Enum.Material.SmoothPlastic xddd.BrickColor = BrickColor.new("Really black") xddd.Position = Vector3.new(-9.09000397, 0.615009904, 33.2000046) xddd.Rotation = Vector3.new(-0, 0, 90) xddd.CanCollide = false xddd.Shape = Enum.PartType.Cylinder xddd.Size = Vector3.new(1.21000016, 0.799999952, 1) xddd.CFrame = CFrame.new(-9.09000397, 0.615009904, 33.2000046, 0, -1, 0, 1, 0, 0, 0, 0, 1) xddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines xddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines xddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines xddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines xddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines xddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines xddd.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) xdddd.Parent = xd xdddd.Material = Enum.Material.SmoothPlastic xdddd.BrickColor = BrickColor.new("Dark stone grey") xdddd.Position = Vector3.new(-9.09270954, 1.33200657, 33.2021408) xdddd.CanCollide = false xdddd.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) xdddd.CFrame = CFrame.new(-9.09270954, 1.33200657, 33.2021408, 1, 0, 0, 0, 1, 0, 0, 0, 1) xdddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines xdddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines xdddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines xdddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines xdddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines xdddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines xdddd.Color = Color3.new(0.388235, 0.372549, 0.384314) xddddd.Parent = xdddd xddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235) xddddd.Opacity = 1 xddddd.RiseVelocity = 4 xdddddd.Parent = xdddd xdddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235) xdddddd.Opacity = 1 xdddddd.RiseVelocity = 4 xddddddd.Parent = xdddd xddddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235) xddddddd.Opacity = 1 xddddddd.RiseVelocity = 4 xdddddddd.Parent = xd xdddddddd.Material = Enum.Material.SmoothPlastic xdddddddd.BrickColor = BrickColor.new("Deep orange") xdddddddd.Position = Vector3.new(-9.08949184, 0.899091303, 33.200779) xdddddddd.Rotation = Vector3.new(-0, 0, 90) xdddddddd.CanCollide = false xdddddddd.Shape = Enum.PartType.Cylinder xdddddddd.Size = Vector3.new(0.200000003, 0.819999993, 1) xdddddddd.CFrame = CFrame.new(-9.08949184, 0.899091303, 33.200779, 0, -1, 0, 1, 0, 0, 0, 0, 1) xdddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines xdddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines xdddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines xdddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines xdddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines xdddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines xdddddddd.Color = Color3.new(1, 0.686275, 0) xddddddddd.Parent = xd xddddddddd.Material = Enum.Material.SmoothPlastic xddddddddd.BrickColor = BrickColor.new("Black") xddddddddd.Position = Vector3.new(-9.09270954, 1.26311076, 33.2003593) xddddddddd.Rotation = Vector3.new(-0, 0, 90) xddddddddd.CanCollide = false xddddddddd.Shape = Enum.PartType.Cylinder xddddddddd.Size = Vector3.new(0.200000003, 0.799999952, 0.540000021) xddddddddd.CFrame = CFrame.new(-9.09270954, 1.26311076, 33.2003593, 0, -1, 0, 1, 0, 0, 0, 0, 1) xddddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines xddddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines xddddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines xddddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines xddddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines xddddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines xddddddddd.Color = Color3.new(0.105882, 0.164706, 0.207843) xd0.Name = "Handle" xd0.Parent = xd xd0.BrickColor = BrickColor.new("Earth green") xd0.Transparency = 1 xd0.Position = Vector3.new(-9.11234188, 0.5, 33.1982155) xd0.Rotation = Vector3.new(0, 90, 0) xd0.CanCollide = false xd0.FormFactor = Enum.FormFactor.Custom xd0.Size = Vector3.new(0.800000131, 0.920000255, 0.799998164) xd0.CFrame = CFrame.new(-9.11234188, 0.5, 33.1982155, -0, 0, 1, 0, 1, 0, -1, 0, 0) xd0.BottomSurface = Enum.SurfaceType.Smooth xd0.TopSurface = Enum.SurfaceType.Smooth xd0.Color = Color3.new(0.152941, 0.27451, 0.176471) KILLPART = Instance.new("Part") KILLPART.Size = Vector3.new(16,16,16) KILLPART.Name = "TOUCHPART" KILLPART.Anchored = true KILLPART.BrickColor = BrickColor.new("Black") KILLPART.Transparency = 1 KILLPART.CanCollide = false KILLPART.CFrame = xd0.CFrame KILLPART.Parent = workspace KILLPART.Color = Color3.new(0.105882, 0.164706, 0.207843) Gas = Instance.new("Sound") Gas.Parent = xd0 Gas.Volume = 0.8 Gas.Looped = true Gas.SoundId = "http://www.roblox.com/asset/?id=137065982" Gas.Pitch = 1 Gas.Name = "Sound" ison = false function Weld(x,y) local W = Instance.new("Weld") W.Part0 = x W.Part1 = y local CJ = CFrame.new(x.Position) local C0 = x.CFrame:inverse()*CJ local C1 = y.CFrame:inverse()*CJ W.C0 = C0 W.C1 = C1 W.Parent = x end function Get(A) if A.className == "Part" then Weld(xd.Handle, A) A.Anchored = false A.CanCollide = false else local C = A:GetChildren() for i=1, #C do Get(C[i]) end end end function Finale() Get(xd) end function XDdd () ison = true end function Xddd () ison = false end function lol () xdg = true Gas.Playing = true KILLPART.Parent = workspace while xdg == true do wait() KILLPART.CFrame = xd0.CFrame end end function Posijew () KILLPART.CFrame = xd0.CFrame end function loln () KILLPART.Parent = game Gas.Playing = false xdg = false end xdg = false xd.Equipped:connect(XDdd) xd.Unequipped:connect(Xddd) xd.Equipped:connect(Finale) xd.Equipped:connect(lol) xd.Unequipped:connect(loln) xd.Unequipped:connect(Finale) Finale() function Kill (Part) for i,v in pairs(Part.Parent:GetChildren()) do if v:IsA("Humanoid") and v.Parent.Name ~= game.Players.LocalPlayer.Name then v:Destroy() end end end KILLPART.Touched:connect(Kill) if GasMask == true then o1 = Instance.new("Model") o2 = Instance.new("Part") o3 = Instance.new("SpecialMesh") o4 = Instance.new("Part") o5 = Instance.new("Part") o6 = Instance.new("Part") o7 = Instance.new("SpecialMesh") o8 = Instance.new("Part") o9 = Instance.new("Part") o10 = Instance.new("SpecialMesh") o11 = Instance.new("Part") o12 = Instance.new("Part") o13 = Instance.new("SpecialMesh") o14 = Instance.new("Part") o15 = Instance.new("Part") o16 = Instance.new("Part") o17 = Instance.new("Part") o1.Name = "MODEL" o2.Name = "Middle" o2.Parent = o1 o2.BrickColor = BrickColor.new("Pastel brown") o2.Transparency = 1 o2.Position = Vector3.new(-13.5356159, 3.71991396, 50.2649117) o2.Rotation = Vector3.new(-5.66336393, -89.7626114, -5.66246414) o2.Anchored = true o2.FormFactor = Enum.FormFactor.Custom o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o2.CFrame = CFrame.new(-13.5356159, 3.71991396, 50.2649117, 1.75646369e-006, 1.74156298e-007, -0.999991417, -1.04150445e-007, 1, 1.60883403e-007, 0.999999762, 9.62157287e-008, 1.6223396e-006) o2.BottomSurface = Enum.SurfaceType.Smooth o2.TopSurface = Enum.SurfaceType.Smooth o2.Color = Color3.new(1, 0.8, 0.6) o3.Parent = o2 o3.Scale = Vector3.new(6.25, 6.25, 6.25) o3.MeshType = Enum.MeshType.FileMesh o4.Name = "Lense 1" o4.Parent = o1 o4.Material = Enum.Material.Metal o4.Transparency = 0.050000011920929 o4.Position = Vector3.new(-12.900528, 3.77991295, 50.5080605) o4.Rotation = Vector3.new(-180, 20.6807137, -179.999985) o4.Anchored = true o4.CanCollide = false o4.FormFactor = Enum.FormFactor.Custom o4.Shape = Enum.PartType.Cylinder o4.Size = Vector3.new(0.200000003, 0.320000023, 0.939999998) o4.CFrame = CFrame.new(-12.900528, 3.77991295, 50.5080605, -0.935553849, 3.06141374e-007, 0.353159934, 3.19927466e-007, 1, 2.01617603e-008, -0.353163034, 1.1997561e-007, -0.935561478) o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines o5.Name = "Lense2" o5.Parent = o1 o5.Material = Enum.Material.Metal o5.Transparency = 0.050000011920929 o5.Position = Vector3.new(-12.8961124, 3.77492094, 50.0302277) o5.Rotation = Vector3.new(-180, -23.8323021, -179.999985) o5.Anchored = true o5.CanCollide = false o5.FormFactor = Enum.FormFactor.Custom o5.Shape = Enum.PartType.Cylinder o5.Size = Vector3.new(0.200000003, 0.330000043, 0.99000001) o5.CFrame = CFrame.new(-12.8961124, 3.77492094, 50.0302277, -0.914722979, 2.85652249e-007, -0.404061079, 2.36339361e-007, 1, 1.37493373e-007, 0.404064298, 2.15865228e-008, -0.914730668) o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines o6.Name = "Handle" o6.Parent = o1 o6.Material = Enum.Material.Metal o6.BrickColor = BrickColor.new("Really black") o6.Position = Vector3.new(-12.8799381, 3.69992495, 50.2599869) o6.Rotation = Vector3.new(-90, 9.97842108e-006, -89.9999008) o6.Anchored = true o6.CanCollide = false o6.FormFactor = Enum.FormFactor.Plate o6.Size = Vector3.new(1, 0.400000006, 1) o6.CFrame = CFrame.new(-12.8799381, 3.69992495, 50.2599869, 1.75646369e-006, 0.999991417, 1.74156298e-007, -1.04150445e-007, -1.60883403e-007, 1, 0.999999762, -1.6223396e-006, 9.62157287e-008) o6.BottomSurface = Enum.SurfaceType.Weld o6.TopSurface = Enum.SurfaceType.Smooth o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o7.Parent = o6 o7.MeshId = "http://www.roblox.com/asset/?id=5158270" o7.Scale = Vector3.new(0.140000001, 0.170000002, 0.100000001) o7.MeshType = Enum.MeshType.FileMesh o8.Name = "Straps" o8.Parent = o1 o8.Material = Enum.Material.Fabric o8.BrickColor = BrickColor.new("Really black") o8.Position = Vector3.new(-13.5199518, 3.48991394, 50.2599869) o8.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924) o8.Anchored = true o8.CanCollide = false o8.FormFactor = Enum.FormFactor.Custom o8.Shape = Enum.PartType.Cylinder o8.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999) o8.CFrame = CFrame.new(-13.5199518, 3.48991394, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762) o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o9.Name = "Ring2" o9.Parent = o1 o9.BrickColor = BrickColor.new("Dark stone grey") o9.Position = Vector3.new(-12.8061161, 3.77991295, 49.9993477) o9.Rotation = Vector3.new(-1.48261315e-005, -66.1664276, -2.4695395e-005) o9.Anchored = true o9.CanCollide = false o9.FormFactor = Enum.FormFactor.Custom o9.Size = Vector3.new(0.600000024, 0.200000003, 1) o9.CFrame = CFrame.new(-12.8061161, 3.77991295, 49.9993477, 0.404059976, 1.74156298e-007, -0.914723039, -1.6136562e-007, 1, 1.0455733e-007, 0.914730787, 9.62157287e-008, 0.404063195) o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines o9.Color = Color3.new(0.388235, 0.372549, 0.384314) o10.Parent = o9 o10.MeshId = "http://www.roblox.com/asset/?id=3270017" o10.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012) o10.MeshType = Enum.MeshType.FileMesh o11.Name = "Straps" o11.Parent = o1 o11.Material = Enum.Material.Fabric o11.BrickColor = BrickColor.new("Really black") o11.Position = Vector3.new(-13.5199518, 4.00991392, 50.2599869) o11.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924) o11.Anchored = true o11.CanCollide = false o11.FormFactor = Enum.FormFactor.Custom o11.Shape = Enum.PartType.Cylinder o11.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999) o11.CFrame = CFrame.new(-13.5199518, 4.00991392, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762) o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o12.Name = "Ring1" o12.Parent = o1 o12.BrickColor = BrickColor.new("Dark stone grey") o12.Position = Vector3.new(-12.7999144, 3.76992106, 50.5299988) o12.Rotation = Vector3.new(-179.999969, -69.3177338, -179.999985) o12.Anchored = true o12.CanCollide = false o12.FormFactor = Enum.FormFactor.Custom o12.Size = Vector3.new(0.600000024, 0.200000003, 1) o12.CFrame = CFrame.new(-12.7999144, 3.76992106, 50.5299988, -0.353160918, 1.74156298e-007, -0.935553372, -4.22077129e-008, 1, 1.87534141e-007, 0.935561061, 9.62157287e-008, -0.353164017) o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines o12.Color = Color3.new(0.388235, 0.372549, 0.384314) o13.Parent = o12 o13.MeshId = "http://www.roblox.com/asset/?id=3270017" o13.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012) o13.MeshType = Enum.MeshType.FileMesh o14.Name = "Breather" o14.Parent = o1 o14.Material = Enum.Material.Metal o14.BrickColor = BrickColor.new("Really black") o14.Position = Vector3.new(-12.7419596, 3.69627094, 50.2550011) o14.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521) o14.Anchored = true o14.CanCollide = false o14.FormFactor = Enum.FormFactor.Custom o14.Shape = Enum.PartType.Cylinder o14.Size = Vector3.new(0.600000024, 0.340000093, 0.25000003) o14.CFrame = CFrame.new(-12.7419596, 3.69627094, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762) o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o15.Name = "Breather" o15.Parent = o1 o15.Material = Enum.Material.Metal o15.BrickColor = BrickColor.new("Really black") o15.Position = Vector3.new(-12.5337915, 3.51434994, 50.2550011) o15.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521) o15.Anchored = true o15.CanCollide = false o15.FormFactor = Enum.FormFactor.Custom o15.Shape = Enum.PartType.Cylinder o15.Size = Vector3.new(0.200000003, 0.340000093, 0.350000024) o15.CFrame = CFrame.new(-12.5337915, 3.51434994, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762) o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o16.Name = "Breather" o16.Parent = o1 o16.Material = Enum.Material.Metal o16.BrickColor = BrickColor.new("Really black") o16.Position = Vector3.new(-12.7920103, 3.39220095, 49.784256) o16.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548) o16.Anchored = true o16.CanCollide = false o16.FormFactor = Enum.FormFactor.Custom o16.Shape = Enum.PartType.Cylinder o16.Size = Vector3.new(0.230000019, 0.540000081, 0.75) o16.CFrame = CFrame.new(-12.7920103, 3.39220095, 49.784256, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967) o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o17.Name = "Breather" o17.Parent = o1 o17.Material = Enum.Material.Metal o17.BrickColor = BrickColor.new("Really black") o17.Position = Vector3.new(-12.8723783, 3.42192006, 49.8816109) o17.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548) o17.Anchored = true o17.CanCollide = false o17.FormFactor = Enum.FormFactor.Custom o17.Shape = Enum.PartType.Cylinder o17.Size = Vector3.new(0.370000005, 0.540000081, 0.310000002) o17.CFrame = CFrame.new(-12.8723783, 3.42192006, 49.8816109, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967) o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) function onTouched(hit) local d = hit.Parent:GetChildren() for i=1, #d do if (d[i].className == "Hat") then d[i]:remove() end end if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Face") == nil then local g = o1:clone() g.Parent = hit.Parent local C = g:GetChildren() for i=1, #C do if C[i].className == "Part" then local W = Instance.new("Weld") W.Part0 = g.Middle W.Part1 = C[i] local CJ = CFrame.new(g.Middle.Position) local C0 = g.Middle.CFrame:inverse()*CJ local C1 = C[i].CFrame:inverse()*CJ W.C0 = C0 W.C1 = C1 W.Parent = g.Middle g.Middle.Transparency = 1 end local Y = Instance.new("Weld") Y.Part0 = hit.Parent.Head Y.Part1 = g.Middle Y.C0 = CFrame.new(0, 0, 0) Y.Parent = Y.Part0 end local h = g:GetChildren() for i = 1, # h do h[i].Anchored = false h[i].CanCollide = false end end end onTouched(game.Players.LocalPlayer.Character.Head) end end) MG2.MouseButton1Click:connect(function() --MUSTARD GAS BY DMS GasMask = false xd = Instance.new("Tool") xdd = Instance.new("Part") xddd = Instance.new("Part") xdddd = Instance.new("Part") xddddd = Instance.new("Smoke") xdddddd = Instance.new("Smoke") xddddddd = Instance.new("Smoke") xdddddddd = Instance.new("Part") xddddddddd = Instance.new("Part") xd0 = Instance.new("Part") xd.Name = "Mustard Gas Grenade" xd.Parent = game.Players.LocalPlayer.Backpack xdd.Parent = xd xdd.Material = Enum.Material.SmoothPlastic xdd.BrickColor = BrickColor.new("Deep orange") xdd.Position = Vector3.new(-9.08949184, 0.563135147, 33.200779) xdd.Rotation = Vector3.new(-0, 0, -90) xdd.CanCollide = false xdd.Shape = Enum.PartType.Cylinder xdd.Size = Vector3.new(0.26000011, 0.819999993, 1) xdd.CFrame = CFrame.new(-9.08949184, 0.563135147, 33.200779, 0, 1, 0, -1, 0, 0, 0, 0, 1) xdd.BackSurface = Enum.SurfaceType.SmoothNoOutlines xdd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines xdd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines xdd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines xdd.RightSurface = Enum.SurfaceType.SmoothNoOutlines xdd.TopSurface = Enum.SurfaceType.SmoothNoOutlines xdd.Color = Color3.new(1, 0.686275, 0) xddd.Parent = xd xddd.Material = Enum.Material.SmoothPlastic xddd.BrickColor = BrickColor.new("Really black") xddd.Position = Vector3.new(-9.09000397, 0.615009904, 33.2000046) xddd.Rotation = Vector3.new(-0, 0, 90) xddd.CanCollide = false xddd.Shape = Enum.PartType.Cylinder xddd.Size = Vector3.new(1.21000016, 0.799999952, 1) xddd.CFrame = CFrame.new(-9.09000397, 0.615009904, 33.2000046, 0, -1, 0, 1, 0, 0, 0, 0, 1) xddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines xddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines xddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines xddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines xddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines xddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines xddd.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) xdddd.Parent = xd xdddd.Material = Enum.Material.SmoothPlastic xdddd.BrickColor = BrickColor.new("Dark stone grey") xdddd.Position = Vector3.new(-9.09270954, 1.33200657, 33.2021408) xdddd.CanCollide = false xdddd.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) xdddd.CFrame = CFrame.new(-9.09270954, 1.33200657, 33.2021408, 1, 0, 0, 0, 1, 0, 0, 0, 1) xdddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines xdddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines xdddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines xdddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines xdddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines xdddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines xdddd.Color = Color3.new(0.388235, 0.372549, 0.384314) xddddd.Parent = xdddd xddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235) xddddd.Opacity = 1 xddddd.RiseVelocity = 4 xdddddd.Parent = xdddd xdddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235) xdddddd.Opacity = 1 xdddddd.RiseVelocity = 4 xddddddd.Parent = xdddd xddddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235) xddddddd.Opacity = 1 xddddddd.RiseVelocity = 4 xdddddddd.Parent = xd xdddddddd.Material = Enum.Material.SmoothPlastic xdddddddd.BrickColor = BrickColor.new("Deep orange") xdddddddd.Position = Vector3.new(-9.08949184, 0.899091303, 33.200779) xdddddddd.Rotation = Vector3.new(-0, 0, 90) xdddddddd.CanCollide = false xdddddddd.Shape = Enum.PartType.Cylinder xdddddddd.Size = Vector3.new(0.200000003, 0.819999993, 1) xdddddddd.CFrame = CFrame.new(-9.08949184, 0.899091303, 33.200779, 0, -1, 0, 1, 0, 0, 0, 0, 1) xdddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines xdddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines xdddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines xdddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines xdddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines xdddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines xdddddddd.Color = Color3.new(1, 0.686275, 0) xddddddddd.Parent = xd xddddddddd.Material = Enum.Material.SmoothPlastic xddddddddd.BrickColor = BrickColor.new("Black") xddddddddd.Position = Vector3.new(-9.09270954, 1.26311076, 33.2003593) xddddddddd.Rotation = Vector3.new(-0, 0, 90) xddddddddd.CanCollide = false xddddddddd.Shape = Enum.PartType.Cylinder xddddddddd.Size = Vector3.new(0.200000003, 0.799999952, 0.540000021) xddddddddd.CFrame = CFrame.new(-9.09270954, 1.26311076, 33.2003593, 0, -1, 0, 1, 0, 0, 0, 0, 1) xddddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines xddddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines xddddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines xddddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines xddddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines xddddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines xddddddddd.Color = Color3.new(0.105882, 0.164706, 0.207843) xd0.Name = "Handle" xd0.Parent = xd xd0.BrickColor = BrickColor.new("Earth green") xd0.Transparency = 1 xd0.Position = Vector3.new(-9.11234188, 0.5, 33.1982155) xd0.Rotation = Vector3.new(0, 90, 0) xd0.CanCollide = false xd0.FormFactor = Enum.FormFactor.Custom xd0.Size = Vector3.new(0.800000131, 0.920000255, 0.799998164) xd0.CFrame = CFrame.new(-9.11234188, 0.5, 33.1982155, -0, 0, 1, 0, 1, 0, -1, 0, 0) xd0.BottomSurface = Enum.SurfaceType.Smooth xd0.TopSurface = Enum.SurfaceType.Smooth xd0.Color = Color3.new(0.152941, 0.27451, 0.176471) KILLPART = Instance.new("Part") KILLPART.Size = Vector3.new(16,16,16) KILLPART.Name = "TOUCHPART" KILLPART.Anchored = true KILLPART.BrickColor = BrickColor.new("Black") KILLPART.Transparency = 1 KILLPART.CanCollide = false KILLPART.CFrame = xd0.CFrame KILLPART.Parent = workspace KILLPART.Color = Color3.new(0.105882, 0.164706, 0.207843) Gas = Instance.new("Sound") Gas.Parent = xd0 Gas.Volume = 0.8 Gas.Looped = true Gas.SoundId = "http://www.roblox.com/asset/?id=137065982" Gas.Pitch = 1 Gas.Name = "Sound" ison = false function Weld(x,y) local W = Instance.new("Weld") W.Part0 = x W.Part1 = y local CJ = CFrame.new(x.Position) local C0 = x.CFrame:inverse()*CJ local C1 = y.CFrame:inverse()*CJ W.C0 = C0 W.C1 = C1 W.Parent = x end function Get(A) if A.className == "Part" then Weld(xd.Handle, A) A.Anchored = false A.CanCollide = false else local C = A:GetChildren() for i=1, #C do Get(C[i]) end end end function Finale() Get(xd) end function XDdd () ison = true end function Xddd () ison = false end function lol () xdg = true Gas.Playing = true KILLPART.Parent = workspace while xdg == true do wait() KILLPART.CFrame = xd0.CFrame end end function Posijew () KILLPART.CFrame = xd0.CFrame end function loln () KILLPART.Parent = game Gas.Playing = false xdg = false end xdg = false xd.Equipped:connect(XDdd) xd.Unequipped:connect(Xddd) xd.Equipped:connect(Finale) xd.Equipped:connect(lol) xd.Unequipped:connect(loln) xd.Unequipped:connect(Finale) Finale() function Kill (Part) for i,v in pairs(Part.Parent:GetChildren()) do if v:IsA("Humanoid") and v.Parent.Name ~= game.Players.LocalPlayer.Name then v:Destroy() end end end KILLPART.Touched:connect(Kill) if GasMask == true then o1 = Instance.new("Model") o2 = Instance.new("Part") o3 = Instance.new("SpecialMesh") o4 = Instance.new("Part") o5 = Instance.new("Part") o6 = Instance.new("Part") o7 = Instance.new("SpecialMesh") o8 = Instance.new("Part") o9 = Instance.new("Part") o10 = Instance.new("SpecialMesh") o11 = Instance.new("Part") o12 = Instance.new("Part") o13 = Instance.new("SpecialMesh") o14 = Instance.new("Part") o15 = Instance.new("Part") o16 = Instance.new("Part") o17 = Instance.new("Part") o1.Name = "MODEL" o2.Name = "Middle" o2.Parent = o1 o2.BrickColor = BrickColor.new("Pastel brown") o2.Transparency = 1 o2.Position = Vector3.new(-13.5356159, 3.71991396, 50.2649117) o2.Rotation = Vector3.new(-5.66336393, -89.7626114, -5.66246414) o2.Anchored = true o2.FormFactor = Enum.FormFactor.Custom o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o2.CFrame = CFrame.new(-13.5356159, 3.71991396, 50.2649117, 1.75646369e-006, 1.74156298e-007, -0.999991417, -1.04150445e-007, 1, 1.60883403e-007, 0.999999762, 9.62157287e-008, 1.6223396e-006) o2.BottomSurface = Enum.SurfaceType.Smooth o2.TopSurface = Enum.SurfaceType.Smooth o2.Color = Color3.new(1, 0.8, 0.6) o3.Parent = o2 o3.Scale = Vector3.new(6.25, 6.25, 6.25) o3.MeshType = Enum.MeshType.FileMesh o4.Name = "Lense 1" o4.Parent = o1 o4.Material = Enum.Material.Metal o4.Transparency = 0.050000011920929 o4.Position = Vector3.new(-12.900528, 3.77991295, 50.5080605) o4.Rotation = Vector3.new(-180, 20.6807137, -179.999985) o4.Anchored = true o4.CanCollide = false o4.FormFactor = Enum.FormFactor.Custom o4.Shape = Enum.PartType.Cylinder o4.Size = Vector3.new(0.200000003, 0.320000023, 0.939999998) o4.CFrame = CFrame.new(-12.900528, 3.77991295, 50.5080605, -0.935553849, 3.06141374e-007, 0.353159934, 3.19927466e-007, 1, 2.01617603e-008, -0.353163034, 1.1997561e-007, -0.935561478) o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines o5.Name = "Lense2" o5.Parent = o1 o5.Material = Enum.Material.Metal o5.Transparency = 0.050000011920929 o5.Position = Vector3.new(-12.8961124, 3.77492094, 50.0302277) o5.Rotation = Vector3.new(-180, -23.8323021, -179.999985) o5.Anchored = true o5.CanCollide = false o5.FormFactor = Enum.FormFactor.Custom o5.Shape = Enum.PartType.Cylinder o5.Size = Vector3.new(0.200000003, 0.330000043, 0.99000001) o5.CFrame = CFrame.new(-12.8961124, 3.77492094, 50.0302277, -0.914722979, 2.85652249e-007, -0.404061079, 2.36339361e-007, 1, 1.37493373e-007, 0.404064298, 2.15865228e-008, -0.914730668) o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines o6.Name = "Handle" o6.Parent = o1 o6.Material = Enum.Material.Metal o6.BrickColor = BrickColor.new("Really black") o6.Position = Vector3.new(-12.8799381, 3.69992495, 50.2599869) o6.Rotation = Vector3.new(-90, 9.97842108e-006, -89.9999008) o6.Anchored = true o6.CanCollide = false o6.FormFactor = Enum.FormFactor.Plate o6.Size = Vector3.new(1, 0.400000006, 1) o6.CFrame = CFrame.new(-12.8799381, 3.69992495, 50.2599869, 1.75646369e-006, 0.999991417, 1.74156298e-007, -1.04150445e-007, -1.60883403e-007, 1, 0.999999762, -1.6223396e-006, 9.62157287e-008) o6.BottomSurface = Enum.SurfaceType.Weld o6.TopSurface = Enum.SurfaceType.Smooth o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o7.Parent = o6 o7.MeshId = "http://www.roblox.com/asset/?id=5158270" o7.Scale = Vector3.new(0.140000001, 0.170000002, 0.100000001) o7.MeshType = Enum.MeshType.FileMesh o8.Name = "Straps" o8.Parent = o1 o8.Material = Enum.Material.Fabric o8.BrickColor = BrickColor.new("Really black") o8.Position = Vector3.new(-13.5199518, 3.48991394, 50.2599869) o8.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924) o8.Anchored = true o8.CanCollide = false o8.FormFactor = Enum.FormFactor.Custom o8.Shape = Enum.PartType.Cylinder o8.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999) o8.CFrame = CFrame.new(-13.5199518, 3.48991394, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762) o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o9.Name = "Ring2" o9.Parent = o1 o9.BrickColor = BrickColor.new("Dark stone grey") o9.Position = Vector3.new(-12.8061161, 3.77991295, 49.9993477) o9.Rotation = Vector3.new(-1.48261315e-005, -66.1664276, -2.4695395e-005) o9.Anchored = true o9.CanCollide = false o9.FormFactor = Enum.FormFactor.Custom o9.Size = Vector3.new(0.600000024, 0.200000003, 1) o9.CFrame = CFrame.new(-12.8061161, 3.77991295, 49.9993477, 0.404059976, 1.74156298e-007, -0.914723039, -1.6136562e-007, 1, 1.0455733e-007, 0.914730787, 9.62157287e-008, 0.404063195) o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines o9.Color = Color3.new(0.388235, 0.372549, 0.384314) o10.Parent = o9 o10.MeshId = "http://www.roblox.com/asset/?id=3270017" o10.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012) o10.MeshType = Enum.MeshType.FileMesh o11.Name = "Straps" o11.Parent = o1 o11.Material = Enum.Material.Fabric o11.BrickColor = BrickColor.new("Really black") o11.Position = Vector3.new(-13.5199518, 4.00991392, 50.2599869) o11.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924) o11.Anchored = true o11.CanCollide = false o11.FormFactor = Enum.FormFactor.Custom o11.Shape = Enum.PartType.Cylinder o11.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999) o11.CFrame = CFrame.new(-13.5199518, 4.00991392, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762) o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o12.Name = "Ring1" o12.Parent = o1 o12.BrickColor = BrickColor.new("Dark stone grey") o12.Position = Vector3.new(-12.7999144, 3.76992106, 50.5299988) o12.Rotation = Vector3.new(-179.999969, -69.3177338, -179.999985) o12.Anchored = true o12.CanCollide = false o12.FormFactor = Enum.FormFactor.Custom o12.Size = Vector3.new(0.600000024, 0.200000003, 1) o12.CFrame = CFrame.new(-12.7999144, 3.76992106, 50.5299988, -0.353160918, 1.74156298e-007, -0.935553372, -4.22077129e-008, 1, 1.87534141e-007, 0.935561061, 9.62157287e-008, -0.353164017) o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines o12.Color = Color3.new(0.388235, 0.372549, 0.384314) o13.Parent = o12 o13.MeshId = "http://www.roblox.com/asset/?id=3270017" o13.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012) o13.MeshType = Enum.MeshType.FileMesh o14.Name = "Breather" o14.Parent = o1 o14.Material = Enum.Material.Metal o14.BrickColor = BrickColor.new("Really black") o14.Position = Vector3.new(-12.7419596, 3.69627094, 50.2550011) o14.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521) o14.Anchored = true o14.CanCollide = false o14.FormFactor = Enum.FormFactor.Custom o14.Shape = Enum.PartType.Cylinder o14.Size = Vector3.new(0.600000024, 0.340000093, 0.25000003) o14.CFrame = CFrame.new(-12.7419596, 3.69627094, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762) o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o15.Name = "Breather" o15.Parent = o1 o15.Material = Enum.Material.Metal o15.BrickColor = BrickColor.new("Really black") o15.Position = Vector3.new(-12.5337915, 3.51434994, 50.2550011) o15.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521) o15.Anchored = true o15.CanCollide = false o15.FormFactor = Enum.FormFactor.Custom o15.Shape = Enum.PartType.Cylinder o15.Size = Vector3.new(0.200000003, 0.340000093, 0.350000024) o15.CFrame = CFrame.new(-12.5337915, 3.51434994, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762) o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o16.Name = "Breather" o16.Parent = o1 o16.Material = Enum.Material.Metal o16.BrickColor = BrickColor.new("Really black") o16.Position = Vector3.new(-12.7920103, 3.39220095, 49.784256) o16.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548) o16.Anchored = true o16.CanCollide = false o16.FormFactor = Enum.FormFactor.Custom o16.Shape = Enum.PartType.Cylinder o16.Size = Vector3.new(0.230000019, 0.540000081, 0.75) o16.CFrame = CFrame.new(-12.7920103, 3.39220095, 49.784256, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967) o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o17.Name = "Breather" o17.Parent = o1 o17.Material = Enum.Material.Metal o17.BrickColor = BrickColor.new("Really black") o17.Position = Vector3.new(-12.8723783, 3.42192006, 49.8816109) o17.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548) o17.Anchored = true o17.CanCollide = false o17.FormFactor = Enum.FormFactor.Custom o17.Shape = Enum.PartType.Cylinder o17.Size = Vector3.new(0.370000005, 0.540000081, 0.310000002) o17.CFrame = CFrame.new(-12.8723783, 3.42192006, 49.8816109, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967) o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) function onTouched(hit) local d = hit.Parent:GetChildren() for i=1, #d do if (d[i].className == "Hat") then d[i]:remove() end end if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Face") == nil then local g = o1:clone() g.Parent = hit.Parent local C = g:GetChildren() for i=1, #C do if C[i].className == "Part" then local W = Instance.new("Weld") W.Part0 = g.Middle W.Part1 = C[i] local CJ = CFrame.new(g.Middle.Position) local C0 = g.Middle.CFrame:inverse()*CJ local C1 = C[i].CFrame:inverse()*CJ W.C0 = C0 W.C1 = C1 W.Parent = g.Middle g.Middle.Transparency = 1 end local Y = Instance.new("Weld") Y.Part0 = hit.Parent.Head Y.Part1 = g.Middle Y.C0 = CFrame.new(0, 0, 0) Y.Parent = Y.Part0 end local h = g:GetChildren() for i = 1, # h do h[i].Anchored = false h[i].CanCollide = false end end end onTouched(game.Players.LocalPlayer.Character.Head) end end) VanDaPlayer.MouseButton1Click:connect(function() --CLOWN VAN BY DMS --its bad --first the victim gets kidnapped in a van --then they get r3ped --then the get killed --then the body is dumped on the street Victim = Username.Text o1 = Instance.new("Model") o2 = Instance.new("Part") o3 = Instance.new("CylinderMesh") o4 = Instance.new("Part") o5 = Instance.new("SpecialMesh") o6 = Instance.new("Part") o7 = Instance.new("SpecialMesh") o8 = Instance.new("Part") o9 = Instance.new("BlockMesh") o10 = Instance.new("Part") o11 = Instance.new("BlockMesh") o12 = Instance.new("Part") o13 = Instance.new("Part") o14 = Instance.new("BlockMesh") o15 = Instance.new("Part") o16 = Instance.new("SpecialMesh") o17 = Instance.new("Part") o18 = Instance.new("SpecialMesh") o19 = Instance.new("Part") o20 = Instance.new("SpecialMesh") o21 = Instance.new("Sound") o22 = Instance.new("Part") o23 = Instance.new("BlockMesh") o24 = Instance.new("Part") o25 = Instance.new("SpecialMesh") o26 = Instance.new("Part") o27 = Instance.new("BlockMesh") o28 = Instance.new("Part") o29 = Instance.new("SpecialMesh") o30 = Instance.new("Part") o31 = Instance.new("BlockMesh") o32 = Instance.new("Part") o33 = Instance.new("BlockMesh") o34 = Instance.new("Part") o35 = Instance.new("BlockMesh") o36 = Instance.new("Part") o37 = Instance.new("BlockMesh") o38 = Instance.new("Part") o39 = Instance.new("Part") o40 = Instance.new("BlockMesh") o41 = Instance.new("Part") o42 = Instance.new("BlockMesh") o43 = Instance.new("Part") o44 = Instance.new("BlockMesh") o45 = Instance.new("Part") o46 = Instance.new("SpecialMesh") o47 = Instance.new("Part") o48 = Instance.new("BlockMesh") o49 = Instance.new("Part") o50 = Instance.new("BlockMesh") o51 = Instance.new("Part") o52 = Instance.new("BlockMesh") o53 = Instance.new("Part") o54 = Instance.new("SpecialMesh") o55 = Instance.new("Part") o56 = Instance.new("SpecialMesh") o57 = Instance.new("Part") o58 = Instance.new("BlockMesh") o59 = Instance.new("Part") o60 = Instance.new("BlockMesh") o61 = Instance.new("Part") o62 = Instance.new("BlockMesh") o63 = Instance.new("Part") o64 = Instance.new("Part") o65 = Instance.new("Part") o66 = Instance.new("BlockMesh") o67 = Instance.new("Part") o68 = Instance.new("BlockMesh") o69 = Instance.new("Part") o70 = Instance.new("BlockMesh") o71 = Instance.new("Part") o72 = Instance.new("BlockMesh") o73 = Instance.new("Part") o74 = Instance.new("SpecialMesh") o75 = Instance.new("Decal") o76 = Instance.new("Part") o77 = Instance.new("Part") o78 = Instance.new("BlockMesh") o79 = Instance.new("Part") o80 = Instance.new("SpecialMesh") o81 = Instance.new("Decal") o82 = Instance.new("Part") o83 = Instance.new("SpecialMesh") o84 = Instance.new("Humanoid") o85 = Instance.new("Part") o86 = Instance.new("Part") o87 = Instance.new("Part") o88 = Instance.new("Decal") o89 = Instance.new("Motor6D") o90 = Instance.new("Motor6D") o91 = Instance.new("Motor6D") o92 = Instance.new("Motor6D") o93 = Instance.new("Motor6D") o94 = Instance.new("Part") o95 = Instance.new("Part") o96 = Instance.new("Part") o97 = Instance.new("Part") o98 = Instance.new("Part") o99 = Instance.new("Decal") o100 = Instance.new("Motor6D") o101 = Instance.new("Motor6D") o102 = Instance.new("Motor6D") o103 = Instance.new("Part") o104 = Instance.new("Part") o105 = Instance.new("Part") o106 = Instance.new("Part") o107 = Instance.new("Part") o108 = Instance.new("CylinderMesh") o109 = Instance.new("Part") o110 = Instance.new("CylinderMesh") o111 = Instance.new("Part") o112 = Instance.new("CylinderMesh") o113 = Instance.new("Part") o114 = Instance.new("CylinderMesh") o115 = Instance.new("Part") o116 = Instance.new("CylinderMesh") o117 = Instance.new("Part") o118 = Instance.new("CylinderMesh") o119 = Instance.new("Part") o120 = Instance.new("CylinderMesh") o121 = Instance.new("Part") o122 = Instance.new("SpecialMesh") o123 = Instance.new("Part") o124 = Instance.new("Decal") o1.Name = " " o1.Parent = workspace o2.Parent = o1 o2.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877) o2.Rotation = Vector3.new(-90, 1.20620803e-006, -180) o2.Anchored = true o2.FormFactor = Enum.FormFactor.Symmetric o2.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986) o2.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008) o3.Parent = o2 o4.Parent = o1 o4.BrickColor = BrickColor.new("Institutional white") o4.Position = Vector3.new(96.3181839, 7.00000668, 9.31151104) o4.Rotation = Vector3.new(90, 89.9314728, -90) o4.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o4.Velocity = Vector3.new(-0.000346515269, 0.00201798417, -0.00195027643) o4.Anchored = true o4.FormFactor = Enum.FormFactor.Plate o4.Size = Vector3.new(1, 2.4000001, 2) o4.CFrame = CFrame.new(96.3181839, 7.00000668, 9.31151104, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0) o4.BackSurface = Enum.SurfaceType.Weld o4.BottomSurface = Enum.SurfaceType.Weld o4.LeftSurface = Enum.SurfaceType.Weld o4.TopSurface = Enum.SurfaceType.Weld o4.Color = Color3.new(0.972549, 0.972549, 0.972549) o5.Parent = o4 o5.MeshType = Enum.MeshType.Wedge o6.Parent = o1 o6.Material = Enum.Material.SmoothPlastic o6.BrickColor = BrickColor.new("Really black") o6.Transparency = 0.5 o6.Position = Vector3.new(96.3181839, 7.00000668, 13.8115101) o6.Rotation = Vector3.new(90, 89.9440536, -90) o6.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o6.Velocity = Vector3.new(0.000965324172, 0.00135755131, -0.00195027643) o6.Anchored = true o6.FormFactor = Enum.FormFactor.Plate o6.Size = Vector3.new(8, 2.4000001, 1.99999976) o6.CFrame = CFrame.new(96.3181839, 7.00000668, 13.8115101, 0, 3.96315798e-008, 0.999999523, 0, 1, -3.97370599e-008, -1, 0, 0) o6.BackSurface = Enum.SurfaceType.Weld o6.BottomSurface = Enum.SurfaceType.Weld o6.LeftSurface = Enum.SurfaceType.Weld o6.RightSurface = Enum.SurfaceType.Weld o6.TopSurface = Enum.SurfaceType.Weld o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o7.Parent = o6 o7.MeshType = Enum.MeshType.Wedge o8.Parent = o1 o8.BrickColor = BrickColor.new("Br. yellowish orange") o8.Position = Vector3.new(92.2182083, 4.00000715, 9.61151409) o8.Rotation = Vector3.new(-0, 0, -2.26619136e-006) o8.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o8.Velocity = Vector3.new(-0.000475873821, 0.00227026758, -0.00119533995) o8.Anchored = true o8.FormFactor = Enum.FormFactor.Custom o8.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714) o8.CFrame = CFrame.new(92.2182083, 4.00000715, 9.61151409, 0.999998808, 3.95524538e-008, 0, -3.98161575e-008, 1, 0, 0, 0, 1) o8.BackSurface = Enum.SurfaceType.Weld o8.BottomSurface = Enum.SurfaceType.Weld o8.FrontSurface = Enum.SurfaceType.Weld o8.LeftSurface = Enum.SurfaceType.Weld o8.RightSurface = Enum.SurfaceType.Weld o8.TopSurface = Enum.SurfaceType.Weld o8.Color = Color3.new(0.886275, 0.607843, 0.25098) o9.Parent = o8 o10.Parent = o1 o10.BrickColor = BrickColor.new("Institutional white") o10.Position = Vector3.new(105.317894, 8.40004158, 9.31151295) o10.Rotation = Vector3.new(-0, 0, -2.21330401e-006) o10.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o10.Velocity = Vector3.new(-0.000245332019, 0.00136755884, -0.00436839834) o10.Anchored = true o10.CanCollide = false game.Players[Victim].Character.Humanoid.WalkSpeed = 0 game.Players[Victim].Character.Humanoid.JumpPower = 0 o10.FormFactor = Enum.FormFactor.Plate o10.Size = Vector3.new(14, 0.400000006, 1) o10.CFrame = CFrame.new(105.317894, 8.40004158, 9.31151295, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1) o10.BackSurface = Enum.SurfaceType.Weld o10.BottomSurface = Enum.SurfaceType.Weld o10.FrontSurface = Enum.SurfaceType.Weld o10.LeftSurface = Enum.SurfaceType.Weld o10.RightSurface = Enum.SurfaceType.Weld o10.TopSurface = Enum.SurfaceType.Weld o10.Color = Color3.new(0.972549, 0.972549, 0.972549) o11.Parent = o10 o12.Name = "DOOR" o12.Parent = o1 o12.BrickColor = BrickColor.new("Institutional white") o12.Position = Vector3.new(103.708466, 5.81500626, 9.31151104) o12.Rotation = Vector3.new(-0, 0, -4.43210411e-006) o12.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o12.Velocity = Vector3.new(-0.000432157307, 0.00148387556, -0.00427860441) o12.Anchored = true o12.CanCollide = false o12.FormFactor = Enum.FormFactor.Plate o12.Size = Vector3.new(5.22000027, 4.82999992, 1) o12.CFrame = CFrame.new(103.708466, 5.81500626, 9.31151104, 1, 7.73548052e-008, 0, -7.73548052e-008, 1, 0, 0, 0, 1) o12.BottomSurface = Enum.SurfaceType.Weld o12.LeftSurface = Enum.SurfaceType.Weld o12.RightSurface = Enum.SurfaceType.Weld o12.TopSurface = Enum.SurfaceType.Weld o12.Color = Color3.new(0.972549, 0.972549, 0.972549) o13.Parent = o1 o13.BrickColor = BrickColor.new("White") o13.Position = Vector3.new(109.818169, 5.80000877, 9.31151104) o13.Rotation = Vector3.new(-0, 0, -2.25410599e-006) o13.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o13.Velocity = Vector3.new(-0.00043324125, 0.00104231632, -0.006061906) o13.Anchored = true o13.FormFactor = Enum.FormFactor.Plate o13.Size = Vector3.new(7, 4.80000019, 1) o13.CFrame = CFrame.new(109.818169, 5.80000877, 9.31151104, 0.999996901, 3.9341451e-008, 0, -4.00270856e-008, 1, 0, 0, 0, 1) o13.BackSurface = Enum.SurfaceType.Weld o13.BottomSurface = Enum.SurfaceType.Weld o13.FrontSurface = Enum.SurfaceType.Weld o13.LeftSurface = Enum.SurfaceType.Weld o13.RightSurface = Enum.SurfaceType.Weld o13.TopSurface = Enum.SurfaceType.Weld o13.Color = Color3.new(0.94902, 0.952941, 0.952941) o14.Parent = o13 o15.Parent = o1 o15.BrickColor = BrickColor.new("Institutional white") o15.Position = Vector3.new(97.817894, 8.40000725, 13.8115139) o15.Rotation = Vector3.new(90, 89.960434, -90) o15.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o15.Velocity = Vector3.new(0.00106650498, 0.00124916411, -0.00218200427) o15.Anchored = true o15.CanCollide = false o15.FormFactor = Enum.FormFactor.Plate o15.Size = Vector3.new(10, 0.400000006, 1) o15.CFrame = CFrame.new(97.817894, 8.40000725, 13.8115139, 0, 3.86294303e-008, 0.999999762, 0, 1, -3.86821704e-008, -1, 0, 0) o15.BackSurface = Enum.SurfaceType.Weld o15.BottomSurface = Enum.SurfaceType.Weld o15.TopSurface = Enum.SurfaceType.Weld o15.Color = Color3.new(0.972549, 0.972549, 0.972549) o16.Parent = o15 o16.MeshType = Enum.MeshType.Wedge o17.Parent = o1 o17.BrickColor = BrickColor.new("Institutional white") o17.Position = Vector3.new(96.3181839, 7.00000668, 18.3115101) o17.Rotation = Vector3.new(90, 89.9314728, -90) o17.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o17.Velocity = Vector3.new(0.00227716356, 0.000697118347, -0.00195027643) o17.Anchored = true o17.FormFactor = Enum.FormFactor.Plate o17.Size = Vector3.new(1, 2.4000001, 2) o17.CFrame = CFrame.new(96.3181839, 7.00000668, 18.3115101, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0) o17.BackSurface = Enum.SurfaceType.Weld o17.BottomSurface = Enum.SurfaceType.Weld o17.RightSurface = Enum.SurfaceType.Weld o17.TopSurface = Enum.SurfaceType.Weld o17.Color = Color3.new(0.972549, 0.972549, 0.972549) o18.Parent = o17 o18.MeshType = Enum.MeshType.Wedge o19.Parent = o1 o19.BrickColor = BrickColor.new("Institutional white") o19.Position = Vector3.new(93.8181839, 5.20000744, 13.8115101) o19.Rotation = Vector3.new(90, 89.8573456, -90) o19.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o19.Velocity = Vector3.new(0.000835234998, 0.00153823046, -0.00148565089) o19.Anchored = true o19.FormFactor = Enum.FormFactor.Plate o19.Size = Vector3.new(10, 1.20000005, 3) o19.CFrame = CFrame.new(93.8181839, 5.20000744, 13.8115101, 0, 3.77325726e-008, 0.999996901, 0, 1, -3.84182002e-008, -1, 0, 0) o19.BackSurface = Enum.SurfaceType.Weld o19.BottomSurface = Enum.SurfaceType.Weld o19.TopSurface = Enum.SurfaceType.Weld o19.Color = Color3.new(0.972549, 0.972549, 0.972549) o20.Parent = o19 o20.MeshType = Enum.MeshType.Wedge o21.Parent = o19 o21.SoundId = "rbxassetid://532147820" o21.Looped = true o22.Parent = o1 o22.BrickColor = BrickColor.new("Institutional white") o22.Position = Vector3.new(96.3182907, 4.60000753, 9.31151104) o22.Rotation = Vector3.new(-0, 0, -2.23446773e-006) o22.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o22.Velocity = Vector3.new(-0.000519967522, 0.00201797695, -0.00230253674) o22.Anchored = true o22.FormFactor = Enum.FormFactor.Plate o22.Size = Vector3.new(2, 2.4000001, 1) o22.CFrame = CFrame.new(96.3182907, 4.60000753, 9.31151104, 0.999993801, 3.8998575e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1) o22.BackSurface = Enum.SurfaceType.Weld o22.BottomSurface = Enum.SurfaceType.Weld o22.FrontSurface = Enum.SurfaceType.Weld o22.LeftSurface = Enum.SurfaceType.Weld o22.RightSurface = Enum.SurfaceType.Weld o22.TopSurface = Enum.SurfaceType.Weld o22.Color = Color3.new(0.972549, 0.972549, 0.972549) o23.Parent = o22 o24.Parent = o1 o24.BrickColor = BrickColor.new("Institutional white") o24.Position = Vector3.new(113.817245, 6.80000734, 18.3115101) o24.Rotation = Vector3.new(-0, -90, 0) o24.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o24.Velocity = Vector3.new(0.00226270943, -0.000567569688, -0.00708095264) o24.Anchored = true o24.FormFactor = Enum.FormFactor.Plate o24.Size = Vector3.new(1, 2.79999995, 1) o24.CFrame = CFrame.new(113.817245, 6.80000734, 18.3115101, 0, 5.54578605e-008, -1, 0, 1, 5.54578605e-008, 1, 0, 0) o24.BackSurface = Enum.SurfaceType.Weld o24.BottomSurface = Enum.SurfaceType.Weld o24.TopSurface = Enum.SurfaceType.Weld o24.Color = Color3.new(0.972549, 0.972549, 0.972549) o25.Parent = o24 o25.MeshType = Enum.MeshType.Wedge o26.Parent = o1 o26.BrickColor = BrickColor.new("Institutional white") o26.Position = Vector3.new(93.0181885, 2.60000825, 13.8115101) o26.Rotation = Vector3.new(-0, 0, -2.27223404e-006) o26.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o26.Velocity = Vector3.new(0.000647328445, 0.00159604801, -0.00163401756) o26.Anchored = true o26.FormFactor = Enum.FormFactor.Plate o26.Size = Vector3.new(1.39999998, 1.60000002, 10) o26.CFrame = CFrame.new(93.0181885, 2.60000825, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) o26.BackSurface = Enum.SurfaceType.Weld o26.BottomSurface = Enum.SurfaceType.Weld o26.FrontSurface = Enum.SurfaceType.Weld o26.LeftSurface = Enum.SurfaceType.Weld o26.RightSurface = Enum.SurfaceType.Weld o26.TopSurface = Enum.SurfaceType.Weld o26.Color = Color3.new(0.972549, 0.972549, 0.972549) o27.Parent = o26 o28.Parent = o1 o28.BrickColor = BrickColor.new("Institutional white") o28.Position = Vector3.new(113.818176, 6.80000877, 9.31151104) o28.Rotation = Vector3.new(-90, -89.7982635, -90) o28.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o28.Velocity = Vector3.new(-0.000360969483, 0.000753228669, -0.00708122458) o28.Anchored = true o28.FormFactor = Enum.FormFactor.Plate o28.Size = Vector3.new(1, 2.79999995, 1) o28.CFrame = CFrame.new(113.818176, 6.80000877, 9.31151104, 0, 3.89985715e-008, -0.999993801, 0, 1, 4.03698408e-008, 1, 0, 0) o28.BackSurface = Enum.SurfaceType.Weld o28.BottomSurface = Enum.SurfaceType.Weld o28.TopSurface = Enum.SurfaceType.Weld o28.Color = Color3.new(0.972549, 0.972549, 0.972549) o29.Parent = o28 o29.MeshType = Enum.MeshType.Wedge o30.Parent = o1 o30.BrickColor = BrickColor.new("Institutional white") o30.Position = Vector3.new(96.3181992, 4.60000753, 18.3115101) o30.Rotation = Vector3.new(-0, 0, -2.26770203e-006) o30.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o30.Velocity = Vector3.new(0.00210371148, 0.000697117415, -0.0023025109) o30.Anchored = true o30.FormFactor = Enum.FormFactor.Plate o30.Size = Vector3.new(2, 2.4000001, 1) o30.CFrame = CFrame.new(96.3181992, 4.60000753, 18.3115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1) o30.BackSurface = Enum.SurfaceType.Weld o30.BottomSurface = Enum.SurfaceType.Weld o30.FrontSurface = Enum.SurfaceType.Weld o30.LeftSurface = Enum.SurfaceType.Weld o30.RightSurface = Enum.SurfaceType.Weld o30.TopSurface = Enum.SurfaceType.Weld o30.Color = Color3.new(0.972549, 0.972549, 0.972549) o31.Parent = o30 o32.Parent = o1 o32.BrickColor = BrickColor.new("Dark stone grey") o32.Position = Vector3.new(95.8181839, 4.60000753, 13.8115101) o32.Rotation = Vector3.new(90, 89.960434, -90) o32.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o32.Velocity = Vector3.new(0.000791871978, 0.00139368721, -0.00215674727) o32.Anchored = true o32.FormFactor = Enum.FormFactor.Plate o32.Size = Vector3.new(8, 2.4000001, 1) o32.CFrame = CFrame.new(95.8181839, 4.60000753, 13.8115101, 0, 3.96579551e-008, 0.999999762, 0, 1, -3.97106952e-008, -1, 0, 0) o32.BottomSurface = Enum.SurfaceType.Weld o32.TopSurface = Enum.SurfaceType.Weld o32.Color = Color3.new(0.388235, 0.372549, 0.384314) o33.Parent = o32 o33.Offset = Vector3.new(0, 0, 0.5) o33.Scale = Vector3.new(1, 1, 2) o34.Parent = o1 o34.BrickColor = BrickColor.new("Institutional white") o34.Position = Vector3.new(93.8181992, 4.00000715, 13.8115101) o34.Rotation = Vector3.new(-0, 0, -2.26770203e-006) o34.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o34.Velocity = Vector3.new(0.000748508843, 0.00153822941, -0.00166177051) o34.Anchored = true o34.FormFactor = Enum.FormFactor.Plate o34.Size = Vector3.new(3, 1.20000005, 10) o34.CFrame = CFrame.new(93.8181992, 4.00000715, 13.8115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1) o34.BackSurface = Enum.SurfaceType.Weld o34.BottomSurface = Enum.SurfaceType.Weld o34.FrontSurface = Enum.SurfaceType.Weld o34.LeftSurface = Enum.SurfaceType.Weld o34.RightSurface = Enum.SurfaceType.Weld o34.TopSurface = Enum.SurfaceType.Weld o34.Color = Color3.new(0.972549, 0.972549, 0.972549) o35.Parent = o34 o36.Parent = o1 o36.BrickColor = BrickColor.new("Br. yellowish orange") o36.Position = Vector3.new(92.2181854, 4.00000715, 18.211504) o36.Rotation = Vector3.new(-0, 0, -2.2601489e-006) o36.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o36.Velocity = Vector3.new(0.00203119451, 0.00100810977, -0.00119533355) o36.Anchored = true o36.FormFactor = Enum.FormFactor.Custom o36.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714) o36.CFrame = CFrame.new(92.2181854, 4.00000715, 18.211504, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1) o36.BackSurface = Enum.SurfaceType.Weld o36.BottomSurface = Enum.SurfaceType.Weld o36.FrontSurface = Enum.SurfaceType.Weld o36.LeftSurface = Enum.SurfaceType.Weld o36.RightSurface = Enum.SurfaceType.Weld o36.TopSurface = Enum.SurfaceType.Weld o36.Color = Color3.new(0.886275, 0.607843, 0.25098) o37.Parent = o36 o38.Parent = o1 o38.BrickColor = BrickColor.new("Institutional white") o38.Position = Vector3.new(99.0602112, 4.60000706, 18.3115101) o38.Rotation = Vector3.new(-0, 0, -4.84935117e-006) o38.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o38.Velocity = Vector3.new(0.00210371148, 0.000498947338, -0.0031018618) o38.Anchored = true o38.CanCollide = false o38.FormFactor = Enum.FormFactor.Plate o38.Size = Vector3.new(3.48000026, 2.4000001, 1) o38.CFrame = CFrame.new(99.0602112, 4.60000706, 18.3115101, 1, 8.46371435e-008, 0, -8.46371435e-008, 1, 0, 0, 0, 1) o38.BottomSurface = Enum.SurfaceType.Weld o38.LeftSurface = Enum.SurfaceType.Weld o38.RightSurface = Enum.SurfaceType.Weld o38.TopSurface = Enum.SurfaceType.Weld o38.Color = Color3.new(0.972549, 0.972549, 0.972549) o39.Parent = o1 o39.BrickColor = BrickColor.new("Really red") o39.Position = Vector3.new(113.818176, 4.80000877, 9.31151104) o39.Rotation = Vector3.new(-0, 0, -2.2344675e-006) o39.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o39.Velocity = Vector3.new(-0.000505513046, 0.000753228669, -0.00737475045) o39.Anchored = true o39.FormFactor = Enum.FormFactor.Plate o39.Size = Vector3.new(1, 1.20000005, 1) o39.CFrame = CFrame.new(113.818176, 4.80000877, 9.31151104, 0.999993801, 3.89985715e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1) o39.BackSurface = Enum.SurfaceType.Weld o39.BottomSurface = Enum.SurfaceType.Weld o39.FrontSurface = Enum.SurfaceType.Weld o39.LeftSurface = Enum.SurfaceType.Weld o39.RightSurface = Enum.SurfaceType.Weld o39.TopSurface = Enum.SurfaceType.Weld o39.Color = Color3.new(1, 0, 0) o40.Parent = o39 o41.Parent = o1 o41.BrickColor = BrickColor.new("Institutional white") o41.Position = Vector3.new(113.818054, 3.80000734, 9.31151104) o41.Rotation = Vector3.new(-0, 0, -2.23295706e-006) o41.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o41.Velocity = Vector3.new(-0.000577784958, 0.000753237749, -0.00752147706) o41.Anchored = true o41.FormFactor = Enum.FormFactor.Plate o41.Size = Vector3.new(1, 0.800000012, 1) o41.CFrame = CFrame.new(113.818054, 3.80000734, 9.31151104, 0.999993563, 3.89721997e-008, 0, -4.03962055e-008, 1, 0, 0, 0, 1) o41.BackSurface = Enum.SurfaceType.Weld o41.BottomSurface = Enum.SurfaceType.Weld o41.FrontSurface = Enum.SurfaceType.Weld o41.LeftSurface = Enum.SurfaceType.Weld o41.RightSurface = Enum.SurfaceType.Weld o41.TopSurface = Enum.SurfaceType.Weld o41.Color = Color3.new(0.972549, 0.972549, 0.972549) o42.Parent = o41 o43.Parent = o1 o43.BrickColor = BrickColor.new("Institutional white") o43.Position = Vector3.new(105.317894, 8.40000725, 13.8115139) o43.Rotation = Vector3.new(-0, 0, -2.21481446e-006) o43.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o43.Velocity = Vector3.new(0.00106650498, 0.000707125873, -0.00436840346) o43.Anchored = true o43.CanCollide = false o43.FormFactor = Enum.FormFactor.Plate o43.Size = Vector3.new(14, 0.400000006, 8) o43.CFrame = CFrame.new(105.317894, 8.40000725, 13.8115139, 1, 3.86558057e-008, 0, -3.86558057e-008, 1, 0, 0, 0, 1) o43.BackSurface = Enum.SurfaceType.Weld o43.BottomSurface = Enum.SurfaceType.Weld o43.FrontSurface = Enum.SurfaceType.Weld o43.LeftSurface = Enum.SurfaceType.Weld o43.RightSurface = Enum.SurfaceType.Weld o43.TopSurface = Enum.SurfaceType.Weld o43.Color = Color3.new(0.972549, 0.972549, 0.972549) o44.Parent = o43 o45.Parent = o1 o45.BrickColor = BrickColor.new("Really black") o45.Position = Vector3.new(113.818176, 6.80000782, 11.311511) o45.Rotation = Vector3.new(-90, -89.9314728, -90) o45.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o45.Velocity = Vector3.new(0.000222070201, 0.000459702482, -0.00708122645) o45.Anchored = true o45.CanCollide = false o45.FormFactor = Enum.FormFactor.Plate o45.Size = Vector3.new(3, 2.79999995, 1) o45.CFrame = CFrame.new(113.818176, 6.80000782, 11.311511, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0) o45.BackSurface = Enum.SurfaceType.Weld o45.BottomSurface = Enum.SurfaceType.Weld o45.TopSurface = Enum.SurfaceType.Weld o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o46.Parent = o45 o46.MeshType = Enum.MeshType.Wedge o47.Parent = o1 o47.BrickColor = BrickColor.new("Institutional white") o47.Position = Vector3.new(103.118179, 2.40000772, 13.8115101) o47.Rotation = Vector3.new(-0, 0, -2.27223404e-006) o47.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o47.Velocity = Vector3.new(0.000632874086, 0.000866103393, -0.0046077203) o47.Anchored = true o47.FormFactor = Enum.FormFactor.Plate o47.Size = Vector3.new(12.3999996, 1.20000005, 10) o47.CFrame = CFrame.new(103.118179, 2.40000772, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) o47.BackSurface = Enum.SurfaceType.Weld o47.BottomSurface = Enum.SurfaceType.Weld o47.FrontSurface = Enum.SurfaceType.Weld o47.LeftSurface = Enum.SurfaceType.Weld o47.RightSurface = Enum.SurfaceType.Weld o47.TopSurface = Enum.SurfaceType.Weld o47.Color = Color3.new(0.972549, 0.972549, 0.972549) o48.Parent = o47 o49.Parent = o1 o49.BrickColor = BrickColor.new("White") o49.Position = Vector3.new(104.018181, 3.20000815, 13.8115101) o49.Rotation = Vector3.new(-0, 0, -2.27374471e-006) o49.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o49.Velocity = Vector3.new(0.000690691522, 0.000801058719, -0.00475267787) o49.Anchored = true o49.FormFactor = Enum.FormFactor.Plate o49.Size = Vector3.new(20.6000004, 0.400000006, 10) o49.CFrame = CFrame.new(104.018181, 3.20000815, 13.8115101, 1, 3.96843305e-008, 0, -3.96843305e-008, 1, 0, 0, 0, 1) o49.BackSurface = Enum.SurfaceType.Weld o49.BottomSurface = Enum.SurfaceType.Weld o49.FrontSurface = Enum.SurfaceType.Weld o49.LeftSurface = Enum.SurfaceType.Weld o49.RightSurface = Enum.SurfaceType.Weld o49.TopSurface = Enum.SurfaceType.Weld o49.Color = Color3.new(0.94902, 0.952941, 0.952941) o50.Parent = o49 o51.Parent = o1 o51.BrickColor = BrickColor.new("Institutional white") o51.Position = Vector3.new(107.167747, 5.80000782, 18.3115101) o51.Rotation = Vector3.new(-0, 0, -3.14727777e-006) o51.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o51.Velocity = Vector3.new(0.00219043763, -8.69987416e-005, -0.00528925471) o51.Anchored = true o51.FormFactor = Enum.FormFactor.Plate o51.Size = Vector3.new(12.3000002, 4.80000019, 1) o51.CFrame = CFrame.new(107.167747, 5.80000782, 18.3115101, 1, 5.49303607e-008, 0, -5.49303607e-008, 1, 0, 0, 0, 1) o51.BackSurface = Enum.SurfaceType.Weld o51.BottomSurface = Enum.SurfaceType.Weld o51.FrontSurface = Enum.SurfaceType.Weld o51.LeftSurface = Enum.SurfaceType.Weld o51.RightSurface = Enum.SurfaceType.Weld o51.TopSurface = Enum.SurfaceType.Weld o51.Color = Color3.new(0.972549, 0.972549, 0.972549) o52.Parent = o51 o53.Parent = o1 o53.BrickColor = BrickColor.new("Institutional white") o53.Position = Vector3.new(113.818176, 6.80000782, 13.8115101) o53.Rotation = Vector3.new(-90, -89.9314728, -90) o53.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o53.Velocity = Vector3.new(0.000950869871, 9.27953006e-005, -0.00708122645) o53.Anchored = true o53.CanCollide = false o53.FormFactor = Enum.FormFactor.Plate o53.Size = Vector3.new(2, 2.79999995, 1) o53.CFrame = CFrame.new(113.818176, 6.80000782, 13.8115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0) o53.BackSurface = Enum.SurfaceType.Weld o53.BottomSurface = Enum.SurfaceType.Weld o53.TopSurface = Enum.SurfaceType.Weld o53.Color = Color3.new(0.972549, 0.972549, 0.972549) o54.Parent = o53 o54.MeshType = Enum.MeshType.Wedge o55.Parent = o1 o55.BrickColor = BrickColor.new("Really black") o55.Position = Vector3.new(113.818176, 6.80000782, 16.3115101) o55.Rotation = Vector3.new(-90, -89.9314728, -90) o55.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o55.Velocity = Vector3.new(0.0016796696, -0.000274111895, -0.00708122645) o55.Anchored = true o55.CanCollide = false o55.FormFactor = Enum.FormFactor.Plate o55.Size = Vector3.new(3, 2.79999995, 1) o55.CFrame = CFrame.new(113.818176, 6.80000782, 16.3115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0) o55.BackSurface = Enum.SurfaceType.Weld o55.BottomSurface = Enum.SurfaceType.Weld o55.TopSurface = Enum.SurfaceType.Weld o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o56.Parent = o55 o56.MeshType = Enum.MeshType.Wedge o57.Parent = o1 o57.BrickColor = BrickColor.new("Institutional white") o57.Position = Vector3.new(113.818176, 4.40000582, 13.8115101) o57.Rotation = Vector3.new(-0, 0, -2.27223404e-006) o57.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o57.Velocity = Vector3.new(0.000777417503, 9.27956426e-005, -0.00743345637) o57.Anchored = true o57.CanCollide = false o57.FormFactor = Enum.FormFactor.Plate o57.Size = Vector3.new(1, 2, 8) o57.CFrame = CFrame.new(113.818176, 4.40000582, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) o57.BackSurface = Enum.SurfaceType.Weld o57.BottomSurface = Enum.SurfaceType.Weld o57.FrontSurface = Enum.SurfaceType.Weld o57.LeftSurface = Enum.SurfaceType.Weld o57.RightSurface = Enum.SurfaceType.Weld o57.TopSurface = Enum.SurfaceType.Weld o57.Color = Color3.new(0.972549, 0.972549, 0.972549) o58.Parent = o57 o59.Parent = o1 o59.BrickColor = BrickColor.new("Institutional white") o59.Position = Vector3.new(113.818176, 3.80000734, 18.3115101) o59.Rotation = Vector3.new(-0, 0, -2.27223404e-006) o59.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o59.Velocity = Vector3.new(0.00204589404, -0.000567637384, -0.00752151385) o59.Anchored = true o59.FormFactor = Enum.FormFactor.Plate o59.Size = Vector3.new(1, 0.800000012, 1) o59.CFrame = CFrame.new(113.818176, 3.80000734, 18.3115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) o59.BackSurface = Enum.SurfaceType.Weld o59.BottomSurface = Enum.SurfaceType.Weld o59.FrontSurface = Enum.SurfaceType.Weld o59.LeftSurface = Enum.SurfaceType.Weld o59.RightSurface = Enum.SurfaceType.Weld o59.TopSurface = Enum.SurfaceType.Weld o59.Color = Color3.new(0.972549, 0.972549, 0.972549) o60.Parent = o59 o61.Parent = o1 o61.BrickColor = BrickColor.new("Institutional white") o61.Position = Vector3.new(105.317894, 8.40000725, 18.3115101) o61.Rotation = Vector3.new(-0, 0, -2.21330401e-006) o61.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o61.Velocity = Vector3.new(0.00237834454, 4.6692905e-005, -0.00436840346) o61.Anchored = true o61.CanCollide = false o61.FormFactor = Enum.FormFactor.Plate o61.Size = Vector3.new(14, 0.400000006, 1) o61.CFrame = CFrame.new(105.317894, 8.40000725, 18.3115101, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1) o61.BackSurface = Enum.SurfaceType.Weld o61.BottomSurface = Enum.SurfaceType.Weld o61.FrontSurface = Enum.SurfaceType.Weld o61.LeftSurface = Enum.SurfaceType.Weld o61.RightSurface = Enum.SurfaceType.Weld o61.TopSurface = Enum.SurfaceType.Weld o61.Color = Color3.new(0.972549, 0.972549, 0.972549) o62.Parent = o61 o63.Parent = o1 o63.BrickColor = BrickColor.new("Institutional white") o63.Position = Vector3.new(97.8181839, 5.79500866, 9.31151104) o63.Rotation = Vector3.new(-0, 0, -2.36894834e-006) o63.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o63.Velocity = Vector3.new(-0.000433602603, 0.00190957636, -0.00256440602) o63.Anchored = true o63.CanCollide = false o63.FormFactor = Enum.FormFactor.Plate o63.Size = Vector3.new(1, 4.80999994, 1) o63.CFrame = CFrame.new(97.8181839, 5.79500866, 9.31151104, 1, 4.13459489e-008, 0, -4.13459489e-008, 1, 0, 0, 0, 1) o63.BottomSurface = Enum.SurfaceType.Weld o63.LeftSurface = Enum.SurfaceType.Weld o63.RightSurface = Enum.SurfaceType.Weld o63.TopSurface = Enum.SurfaceType.Weld o63.Color = Color3.new(0.972549, 0.972549, 0.972549) o64.Parent = o1 o64.BrickColor = BrickColor.new("Institutional white") o64.Position = Vector3.new(97.8178101, 7.00000858, 18.3115101) o64.Rotation = Vector3.new(-0, 0, -2.14529973e-006) o64.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o64.Velocity = Vector3.new(0.00227716402, 0.00058873737, -0.00238744705) o64.Anchored = true o64.CanCollide = false o64.FormFactor = Enum.FormFactor.Plate o64.Size = Vector3.new(1, 2.4000001, 1) o64.CFrame = CFrame.new(97.8178101, 7.00000858, 18.3115101, 0.999999762, 3.74425326e-008, 0, -3.74952727e-008, 1, 0, 0, 0, 1) o64.BottomSurface = Enum.SurfaceType.Weld o64.LeftSurface = Enum.SurfaceType.Weld o64.RightSurface = Enum.SurfaceType.Weld o64.TopSurface = Enum.SurfaceType.Weld o64.Color = Color3.new(0.972549, 0.972549, 0.972549) o65.Parent = o1 o65.BrickColor = BrickColor.new("Institutional white") o65.Position = Vector3.new(113.418167, 2.40000749, 13.8115101) o65.Rotation = Vector3.new(-0, 0, -2.27223404e-006) o65.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o65.Velocity = Vector3.new(0.000632874086, 0.000121704477, -0.0076103732) o65.Anchored = true o65.FormFactor = Enum.FormFactor.Plate o65.Size = Vector3.new(1.80000007, 1.20000005, 10) o65.CFrame = CFrame.new(113.418167, 2.40000749, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) o65.BackSurface = Enum.SurfaceType.Weld o65.BottomSurface = Enum.SurfaceType.Weld o65.FrontSurface = Enum.SurfaceType.Weld o65.LeftSurface = Enum.SurfaceType.Weld o65.RightSurface = Enum.SurfaceType.Weld o65.TopSurface = Enum.SurfaceType.Weld o65.Color = Color3.new(0.972549, 0.972549, 0.972549) o66.Parent = o65 o67.Parent = o1 o67.BrickColor = BrickColor.new("Really red") o67.Position = Vector3.new(113.817245, 4.80000687, 18.3115101) o67.Rotation = Vector3.new(-0, 0, -3.17145691e-006) o67.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o67.Velocity = Vector3.new(0.00211816584, -0.000567570096, -0.0073744799) o67.Anchored = true o67.FormFactor = Enum.FormFactor.Plate o67.Size = Vector3.new(1, 1.20000005, 1) o67.CFrame = CFrame.new(113.817245, 4.80000687, 18.3115101, 1, 5.53523627e-008, 0, -5.53523627e-008, 1, 0, 0, 0, 1) o67.BackSurface = Enum.SurfaceType.Weld o67.BottomSurface = Enum.SurfaceType.Weld o67.FrontSurface = Enum.SurfaceType.Weld o67.LeftSurface = Enum.SurfaceType.Weld o67.RightSurface = Enum.SurfaceType.Weld o67.TopSurface = Enum.SurfaceType.Weld o67.Color = Color3.new(1, 0, 0) o68.Parent = o67 o69.Parent = o1 o69.BrickColor = BrickColor.new("Institutional white") o69.Position = Vector3.new(112.817894, 8.40000725, 13.8115139) o69.Rotation = Vector3.new(-0, 0, -2.21330401e-006) o69.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o69.Velocity = Vector3.new(0.00106650498, 0.000165087578, -0.00655480288) o69.Anchored = true o69.CanCollide = false o69.FormFactor = Enum.FormFactor.Plate o69.Size = Vector3.new(1, 0.400000006, 10) o69.CFrame = CFrame.new(112.817894, 8.40000725, 13.8115139, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1) o69.BackSurface = Enum.SurfaceType.Weld o69.BottomSurface = Enum.SurfaceType.Weld o69.FrontSurface = Enum.SurfaceType.Weld o69.LeftSurface = Enum.SurfaceType.Weld o69.RightSurface = Enum.SurfaceType.Weld o69.TopSurface = Enum.SurfaceType.Weld o69.Color = Color3.new(0.972549, 0.972549, 0.972549) o70.Parent = o69 o71.Parent = o1 o71.BrickColor = BrickColor.new("Really black") o71.Position = Vector3.new(92.2181854, 3.8000083, 13.8115101) o71.Rotation = Vector3.new(-0, 0, -2.2601489e-006) o71.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o71.Velocity = Vector3.new(0.0007340546, 0.00165386556, -0.00122468593) o71.Anchored = true o71.FormFactor = Enum.FormFactor.Custom o71.Size = Vector3.new(0.200000003, 0.800000012, 6) o71.CFrame = CFrame.new(92.2181854, 3.8000083, 13.8115101, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1) o71.BackSurface = Enum.SurfaceType.Weld o71.BottomSurface = Enum.SurfaceType.Weld o71.FrontSurface = Enum.SurfaceType.Weld o71.LeftSurface = Enum.SurfaceType.Weld o71.RightSurface = Enum.SurfaceType.Weld o71.TopSurface = Enum.SurfaceType.Weld o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o72.Parent = o71 o73.Name = "Head" o73.Parent = o1 o73.Material = Enum.Material.SmoothPlastic o73.BrickColor = BrickColor.new("Institutional white") o73.Position = Vector3.new(99.207077, 7.026577, 15.2047167) o73.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) o73.Anchored = true o73.FormFactor = Enum.FormFactor.Symmetric o73.Size = Vector3.new(2, 1, 1) o73.CFrame = CFrame.new(99.207077, 7.026577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines o73.Color = Color3.new(0.972549, 0.972549, 0.972549) o74.Parent = o73 o74.Scale = Vector3.new(1.25, 1.25, 1.25) o75.Name = "face" o75.Parent = o73 o75.Texture = "rbxasset://textures/face.png" o76.Parent = o1 o76.BrickColor = BrickColor.new("Institutional white") o76.Position = Vector3.new(99.6954269, 5.81500673, 9.31151104) o76.Rotation = Vector3.new(-0, 0, -8.82515178e-006) o76.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o76.Velocity = Vector3.new(-0.000432157307, 0.00177390513, -0.00310872309) o76.Anchored = true o76.CanCollide = false o76.FormFactor = Enum.FormFactor.Plate o76.Size = Vector3.new(2.76000023, 4.82999992, 1) o76.CFrame = CFrame.new(99.6954269, 5.81500673, 9.31151104, 1, 1.54027958e-007, 0, -1.54027958e-007, 1, 0, 0, 0, 1) o76.BottomSurface = Enum.SurfaceType.Weld o76.LeftSurface = Enum.SurfaceType.Weld o76.RightSurface = Enum.SurfaceType.Weld o76.TopSurface = Enum.SurfaceType.Weld o76.Color = Color3.new(0.972549, 0.972549, 0.972549) o77.Parent = o1 o77.BrickColor = BrickColor.new("Institutional white") o77.Position = Vector3.new(100.909996, 5.80000877, 14.2915134) o77.Rotation = Vector3.new(-0, 0, -7.89941078e-006) o77.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o77.Velocity = Vector3.new(0.0010185279, 0.000955246738, -0.00346499542) o77.Anchored = true o77.FormFactor = Enum.FormFactor.Plate o77.Size = Vector3.new(0.200000003, 4.80000019, 9.0199995) o77.CFrame = CFrame.new(100.909996, 5.80000877, 14.2915134, 1, 1.37870728e-007, 0, -1.37870728e-007, 1, 0, 0, 0, 1) o77.BackSurface = Enum.SurfaceType.Weld o77.BottomSurface = Enum.SurfaceType.Weld o77.FrontSurface = Enum.SurfaceType.Weld o77.LeftSurface = Enum.SurfaceType.Weld o77.RightSurface = Enum.SurfaceType.Weld o77.TopSurface = Enum.SurfaceType.Weld o77.Color = Color3.new(0.972549, 0.972549, 0.972549) o78.Parent = o77 o79.Name = "Head" o79.Parent = o1 o79.Material = Enum.Material.SmoothPlastic o79.BrickColor = BrickColor.new("Institutional white") o79.Position = Vector3.new(103.10894, 7.49666739, 15.2047167) o79.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) o79.Anchored = true o79.FormFactor = Enum.FormFactor.Symmetric o79.Size = Vector3.new(2, 1, 1) o79.CFrame = CFrame.new(103.10894, 7.49666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines o79.Color = Color3.new(0.972549, 0.972549, 0.972549) o80.Parent = o79 o80.Scale = Vector3.new(1.25, 1.25, 1.25) o81.Name = "face" o81.Parent = o79 o81.Texture = "rbxasset://textures/face.png" o82.Name = "Handle" o82.Parent = o1 o82.Material = Enum.Material.SmoothPlastic o82.Position = Vector3.new(103.10894, 7.34666729, 15.2047167) o82.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) o82.Anchored = true o82.CanCollide = false o82.FormFactor = Enum.FormFactor.Symmetric o82.Size = Vector3.new(2, 2, 2) o82.CFrame = CFrame.new(103.10894, 7.34666729, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) o82.BottomSurface = Enum.SurfaceType.Smooth o82.TopSurface = Enum.SurfaceType.Smooth o83.Parent = o82 o83.MeshId = "http://www.roblox.com/asset/?id=15393031" o83.TextureId = "http://www.roblox.com/asset/?id=15393013" o83.MeshType = Enum.MeshType.FileMesh o84.Parent = o1 o84.NameOcclusion = Enum.NameOcclusion.NoOcclusion o84.RightLeg = o94 o84.LeftLeg = o96 o84.Torso = o87 o84.Health = 0 o84.MaxHealth = 0 o85.Name = "TPPART" o85.Parent = o1 o85.Transparency = 1 o85.Position = Vector3.new(104.155182, 4.24109221, 12.6003485) o85.Rotation = Vector3.new(-0, 0, -3.5910773e-006) o85.Anchored = true o85.CanCollide = false o85.Size = Vector3.new(4, 1, 2) o85.CFrame = CFrame.new(104.155182, 4.24109221, 12.6003485, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1) o86.Name = "TPPART2" o86.Parent = o1 o86.Transparency = 1 o86.Position = Vector3.new(104.155182, 5.40188599, 6.32408237) o86.Rotation = Vector3.new(-0, 0, -3.5910773e-006) o86.Anchored = true o86.CanCollide = false o86.Size = Vector3.new(4, 1, 2) o86.CFrame = CFrame.new(104.155182, 5.40188599, 6.32408237, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1) o87.Name = "Torso" o87.Parent = o1 o87.Material = Enum.Material.SmoothPlastic o87.BrickColor = BrickColor.new("Navy blue") o87.Position = Vector3.new(99.207077, 5.526577, 15.2047167) o87.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) o87.Anchored = true o87.FormFactor = Enum.FormFactor.Symmetric o87.Size = Vector3.new(2, 2, 1) o87.CFrame = CFrame.new(99.207077, 5.526577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines o87.Color = Color3.new(0, 0.12549, 0.376471) o88.Name = "roblox" o88.Parent = o87 o89.Name = "Right Shoulder" o89.Parent = o87 o89.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) o89.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) o89.Part0 = o87 o89.Part1 = o95 o89.DesiredAngle = -0.062025275081396 o89.MaxVelocity = 0.15000000596046 o90.Name = "Left Shoulder" o90.Parent = o87 o90.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) o90.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) o90.Part0 = o87 o90.Part1 = o97 o90.DesiredAngle = -0.062025275081396 o90.MaxVelocity = 0.15000000596046 o91.Name = "Right Hip" o91.Parent = o87 o91.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) o91.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) o91.Part0 = o87 o91.Part1 = o94 o91.DesiredAngle = 0.062025275081396 o91.MaxVelocity = 0.10000000149012 o92.Name = "Left Hip" o92.Parent = o87 o92.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) o92.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) o92.Part0 = o87 o92.Part1 = o96 o92.DesiredAngle = 0.062025275081396 o92.MaxVelocity = 0.10000000149012 o93.Name = "Neck" o93.Parent = o87 o93.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) o93.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) o93.Part0 = o87 o93.Part1 = o73 o93.MaxVelocity = 0.10000000149012 o94.Name = "Right Leg" o94.Parent = o1 o94.Material = Enum.Material.SmoothPlastic o94.BrickColor = BrickColor.new("Navy blue") o94.Position = Vector3.new(99.215416, 3.526577, 14.7047863) o94.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) o94.Anchored = true o94.CanCollide = false o94.FormFactor = Enum.FormFactor.Symmetric o94.Size = Vector3.new(1, 2, 1) o94.CFrame = CFrame.new(99.215416, 3.526577, 14.7047863, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines o94.Color = Color3.new(0, 0.12549, 0.376471) o95.Name = "Right Arm" o95.Parent = o1 o95.Material = Enum.Material.SmoothPlastic o95.BrickColor = BrickColor.new("Maroon") o95.Position = Vector3.new(99.2321014, 5.526577, 13.7049236) o95.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) o95.Anchored = true o95.CanCollide = false o95.FormFactor = Enum.FormFactor.Symmetric o95.Size = Vector3.new(1, 2, 1) o95.CFrame = CFrame.new(99.2321014, 5.526577, 13.7049236, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines o95.Color = Color3.new(0.458824, 0, 0) o96.Name = "Left Leg" o96.Parent = o1 o96.Material = Enum.Material.SmoothPlastic o96.BrickColor = BrickColor.new("Navy blue") o96.Position = Vector3.new(99.1987381, 3.526577, 15.7046452) o96.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) o96.Anchored = true o96.CanCollide = false o96.FormFactor = Enum.FormFactor.Symmetric o96.Size = Vector3.new(1, 2, 1) o96.CFrame = CFrame.new(99.1987381, 3.526577, 15.7046452, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines o96.Color = Color3.new(0, 0.12549, 0.376471) o97.Name = "Left Arm" o97.Parent = o1 o97.Material = Enum.Material.SmoothPlastic o97.BrickColor = BrickColor.new("Maroon") o97.Position = Vector3.new(99.1820602, 5.526577, 16.7045078) o97.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) o97.Anchored = true o97.CanCollide = false o97.FormFactor = Enum.FormFactor.Symmetric o97.Size = Vector3.new(1, 2, 1) o97.CFrame = CFrame.new(99.1820602, 5.526577, 16.7045078, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines o97.Color = Color3.new(0.458824, 0, 0) o98.Name = "Torso" o98.Parent = o1 o98.Material = Enum.Material.SmoothPlastic o98.BrickColor = BrickColor.new("Navy blue") o98.Position = Vector3.new(103.10894, 5.99666739, 15.2047167) o98.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) o98.Anchored = true o98.FormFactor = Enum.FormFactor.Symmetric o98.Size = Vector3.new(2, 2, 1) o98.CFrame = CFrame.new(103.10894, 5.99666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines o98.Color = Color3.new(0, 0.12549, 0.376471) o99.Name = "roblox" o99.Parent = o98 o100.Name = "Right Hip" o100.Parent = o98 o100.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) o100.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) o100.Part0 = o98 o100.Part1 = o103 o100.DesiredAngle = 0.062025275081396 o100.MaxVelocity = 0.10000000149012 o101.Name = "Left Hip" o101.Parent = o98 o101.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) o101.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) o101.Part0 = o98 o101.Part1 = o105 o101.DesiredAngle = 0.062025275081396 o101.MaxVelocity = 0.10000000149012 o102.Name = "Neck" o102.Parent = o98 o102.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) o102.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) o102.Part0 = o98 o102.Part1 = o79 o102.MaxVelocity = 0.10000000149012 o103.Name = "Right Leg" o103.Parent = o1 o103.Material = Enum.Material.SmoothPlastic o103.BrickColor = BrickColor.new("Really black") o103.Position = Vector3.new(103.608864, 3.99666739, 15.2130556) o103.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) o103.Anchored = true o103.CanCollide = false o103.FormFactor = Enum.FormFactor.Symmetric o103.Size = Vector3.new(1, 2, 1) o103.CFrame = CFrame.new(103.608864, 3.99666739, 15.2130556, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines o103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o104.Name = "Right Arm" o104.Parent = o1 o104.Material = Enum.Material.SmoothPlastic o104.BrickColor = BrickColor.new("Maroon") o104.Position = Vector3.new(104.615349, 5.89646101, 14.8330393) o104.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313) o104.Anchored = true o104.CanCollide = false o104.FormFactor = Enum.FormFactor.Symmetric o104.Size = Vector3.new(1, 2, 1) o104.CFrame = CFrame.new(104.615349, 5.89646101, 14.8330393, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719) o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines o104.Color = Color3.new(0.458824, 0, 0) o105.Name = "Left Leg" o105.Parent = o1 o105.Material = Enum.Material.SmoothPlastic o105.BrickColor = BrickColor.new("Really black") o105.Position = Vector3.new(102.609009, 3.99666739, 15.1963739) o105.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) o105.Anchored = true o105.CanCollide = false o105.FormFactor = Enum.FormFactor.Symmetric o105.Size = Vector3.new(1, 2, 1) o105.CFrame = CFrame.new(102.609009, 3.99666739, 15.1963739, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o106.Name = "Left Arm" o106.Parent = o1 o106.Material = Enum.Material.SmoothPlastic o106.BrickColor = BrickColor.new("Maroon") o106.Position = Vector3.new(101.617271, 5.96075201, 14.6924496) o106.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313) o106.Anchored = true o106.CanCollide = false o106.FormFactor = Enum.FormFactor.Symmetric o106.Size = Vector3.new(1, 2, 1) o106.CFrame = CFrame.new(101.617271, 5.96075201, 14.6924496, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719) o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines o106.Color = Color3.new(0.458824, 0, 0) o107.Parent = o1 o107.Position = Vector3.new(110.917458, 1.50000954, 18.4564953) o107.Rotation = Vector3.new(-90, 1.20620803e-006, -180) o107.Anchored = true o107.FormFactor = Enum.FormFactor.Symmetric o107.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986) o107.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008) o108.Parent = o107 o109.Parent = o1 o109.BrickColor = BrickColor.new("Really black") o109.Position = Vector3.new(110.917442, 1.50002527, 9.1665411) o109.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006) o109.Anchored = true o109.FormFactor = Enum.FormFactor.Symmetric o109.Size = Vector3.new(3, 1.20000005, 3) o109.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009) o109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o110.Parent = o109 o111.Parent = o1 o111.BrickColor = BrickColor.new("Really black") o111.Position = Vector3.new(110.917458, 1.50000954, 18.4564953) o111.Rotation = Vector3.new(-90, 1.20620803e-006, -180) o111.Anchored = true o111.FormFactor = Enum.FormFactor.Symmetric o111.Size = Vector3.new(3, 1.20000005, 3) o111.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008) o111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o112.Parent = o111 o113.Parent = o1 o113.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411) o113.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006) o113.Anchored = true o113.FormFactor = Enum.FormFactor.Symmetric o113.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986) o113.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009) o114.Parent = o113 o115.Parent = o1 o115.BrickColor = BrickColor.new("Really black") o115.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411) o115.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006) o115.Anchored = true o115.FormFactor = Enum.FormFactor.Symmetric o115.Size = Vector3.new(3, 1.20000005, 3) o115.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009) o115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o116.Parent = o115 o117.Parent = o1 o117.BrickColor = BrickColor.new("Really black") o117.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877) o117.Rotation = Vector3.new(-90, 1.20620803e-006, -180) o117.Anchored = true o117.FormFactor = Enum.FormFactor.Symmetric o117.Size = Vector3.new(3, 1.20000005, 3) o117.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008) o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o118.Parent = o117 o119.Parent = o1 o119.Position = Vector3.new(110.917442, 1.50002527, 9.1665411) o119.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006) o119.Anchored = true o119.FormFactor = Enum.FormFactor.Symmetric o119.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986) o119.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009) o120.Parent = o119 o121.Name = "Handle" o121.Parent = o1 o121.Material = Enum.Material.SmoothPlastic o121.Position = Vector3.new(99.207077, 6.8765769, 15.2047167) o121.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) o121.Anchored = true o121.CanCollide = false o121.FormFactor = Enum.FormFactor.Symmetric o121.Size = Vector3.new(2, 2, 2) o121.CFrame = CFrame.new(99.207077, 6.8765769, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) o121.BottomSurface = Enum.SurfaceType.Smooth o121.TopSurface = Enum.SurfaceType.Smooth o122.Parent = o121 o122.MeshId = "http://www.roblox.com/asset/?id=15393031" o122.TextureId = "http://www.roblox.com/asset/?id=15393013" o122.MeshType = Enum.MeshType.FileMesh o123.Name = "RPPART" o123.Parent = o1 o123.Transparency = 1 o123.Position = Vector3.new(103.454132, 5.33460093, 13.0707426) o123.Rotation = Vector3.new(-90, 0, -0) o123.Anchored = true o123.CanCollide = false o123.Size = Vector3.new(4, 1, 2) o123.CFrame = CFrame.new(103.454132, 5.33460093, 13.0707426, 1, 0, 0, 0, 0, 1, 0, -1, 0) o124.Parent = o12 o124.Texture = "http://roblox.com/asset/?id=112031763" function MoveY(model, Position) for _,part in pairs (model:GetChildren()) do if part.ClassName == "Part" then part.CFrame = part.CFrame + Vector3.new(0,Position,0) end end end function MoveX(model, Position) for _,part in pairs (model:GetChildren()) do if part.ClassName == "Part" then part.CFrame = part.CFrame + Vector3.new(Position,0,0) end end end function MoveSpawn(model, PLAYERPOS) for _,part in pairs (model:GetChildren()) do if part.ClassName == "Part" then part.CFrame = part.CFrame + PLAYERPOS + Vector3.new(50,-2.7,-5) end end end function MoveZ(model, Position) for _,part in pairs (model:GetChildren()) do if part.ClassName == "Part" then part.CFrame = part.CFrame + Vector3.new(0,0,Position) end end end function MoveZPart(Part, Position) Part.CFrame = Part.CFrame + Vector3.new(0,0,Position) end function MoveXPart(Part, Position) Part.CFrame = Part.CFrame + Vector3.new(Position,0,0) end game.Players[Victim].Character.HumanoidRootPart.Anchored = true OMGCREEPY = Instance.new("Sound") OMGCREEPY.Parent = o1 OMGCREEPY.Volume = .5 OMGCREEPY.SoundId = "rbxassetid://177775134" for i,v in pairs (o1:GetChildren()) do if v:IsA("Part") then v.Material = "SmoothPlastic" v.BackSurface = "SmoothNoOutlines" v.FrontSurface = "SmoothNoOutlines" v.BottomSurface = "SmoothNoOutlines" v.LeftSurface = "SmoothNoOutlines" v.RightSurface = "SmoothNoOutlines" v.TopSurface = "SmoothNoOutlines" end end OMGCREEPY:Play() o21:Play() MoveSpawn(o1,game.Players[Victim].Character.HumanoidRootPart.Position) for i=1,51 do MoveX(o1,-3) wait(.05) end wait(.5) MoveZPart(o12,-1) wait(.2) for i=1,6 do MoveXPart(o12,1) wait(.1) end wait(.5) game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame wait(.5) game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame wait(.5) MoveZPart(o12,1) wait(.2) for i=1,6 do MoveXPart(o12,-1) wait(.1) end for i=1,50 do MoveX(o1,-3) game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame wait(.05) end game.Players[Victim].Character.Head.face.Texture = "rbxassetid://629925029" game.Players[Victim].Character.HumanoidRootPart.CFrame = o123.CFrame SCREAM = Instance.new("Sound") SCREAM.Parent = game.Players[Victim].Character.Head SCREAM.SoundId = "rbxassetid://138167455" SCREAM:Play() wait(2.5) game.Players[Victim].Character.Head.BrickColor = BrickColor.new("Maroon") MoveZPart(o12,-1) wait(.2) for i=1,6 do MoveXPart(o12,1) wait(.1) end wait(.5) game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame wait(.5) MoveZPart(o12,1) wait(.2) for i=1,6 do MoveXPart(o12,-1) wait(.1) end game.Players[Victim].Character.Humanoid.Health = 0 player = game.Players[Victim] char = player.Character char.Archivable = true local rg = char:Clone() rg.HumanoidRootPart:Destroy() rg.Name = "" rg.Humanoid.MaxHealth = 0 for i, v in pairs(rg.Torso:GetChildren()) do if v:IsA("Motor6D") then v:Destroy() end end local n = Instance.new("Glue", rg.Torso) n.Name = "Neck" n.Part0 = rg.Torso n.Part1 = rg.Head n.C0 = CFrame.new(0, 1, 0) n.C1 = CFrame.new(0, -0.5, 0) local rs = Instance.new("Glue", rg.Torso) rs.Name = "Right Shoulder" rs.Part0 = rg.Torso rs.Part1 = rg["Right Arm"] rs.C0 = CFrame.new(1.5, 0.5, 0) rs.C1 = CFrame.new(0, 0.5, 0) local ls = Instance.new("Glue", rg.Torso) ls.Name = "Left Shoulder" ls.Part0 = rg.Torso ls.Part1 = rg["Left Arm"] ls.C0 = CFrame.new(-1.5, 0.5, 0) ls.C1 = CFrame.new(0, 0.5, 0) local rh = Instance.new("Glue", rg.Torso) rh.Name = "Right Hip" rh.Part0 = rg.Torso rh.Part1 = rg["Right Leg"] rh.C0 = CFrame.new(0.5, -1, 0) rh.C1 = CFrame.new(0, 1, 0) local lh = Instance.new("Glue", rg.Torso) lh.Name = "Left Hip" lh.Part0 = rg.Torso lh.Part1 = rg["Left Leg"] lh.C0 = CFrame.new(-0.5, -1, 0) lh.C1 = CFrame.new(0, 1, 0) char.Torso:Destroy() char.Head:Destroy() char["Left Leg"]:Destroy() char["Left Arm"]:Destroy() char["Right Leg"]:Destroy() char["Right Arm"]:Destroy() rg.Parent = game.Workspace rg.Head.BrickColor = BrickColor.new("Maroon") function DEATH () OHHNELLY = Instance.new("Part") OHHNELLY.Parent = workspace OHHNELLY.Anchored = false OHHNELLY.Material = Enum.Material.SmoothPlastic OHHNELLY.BrickColor = BrickColor.new("Maroon") OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) OHHNELLY.Position = rg.Head.Position OHHNELLY.Color = Color3.new(0.458824, 0, 0) OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines end for i=1,20 do DEATH() MoveX(o1,-3) wait(.05) end o1:Destroy() end) WoodChip.MouseButton1Click:connect(function() --WOODCHIPPER by DMS --self explanitory Victim = User2.text local gorayyv3 = function(f,scri) local oldenv = getfenv(f) local newenv = setmetatable({}, { __index = function(_, k) if k:lower() == 'script' then return scri else return oldenv[k] end end }) setfenv(f, newenv) ypcall(function() f() end) end cors = {} o1 = Instance.new("Model") o2 = Instance.new("WedgePart") o3 = Instance.new("WedgePart") o4 = Instance.new("WedgePart") o5 = Instance.new("Part") o6 = Instance.new("BlockMesh") o7 = Instance.new("Part") o8 = Instance.new("BlockMesh") o9 = Instance.new("Part") o10 = Instance.new("BlockMesh") o11 = Instance.new("Part") o12 = Instance.new("BlockMesh") o13 = Instance.new("Part") o14 = Instance.new("BlockMesh") o15 = Instance.new("WedgePart") o16 = Instance.new("WedgePart") o17 = Instance.new("Part") o18 = Instance.new("BlockMesh") o19 = Instance.new("Part") o20 = Instance.new("BlockMesh") o21 = Instance.new("WedgePart") o22 = Instance.new("WedgePart") o23 = Instance.new("Part") o24 = Instance.new("BlockMesh") o25 = Instance.new("WedgePart") o26 = Instance.new("Model") o27 = Instance.new("Part") o28 = Instance.new("Script") o29 = Instance.new("Part") o30 = Instance.new("Part") o31 = Instance.new("BlockMesh") o32 = Instance.new("WedgePart") o33 = Instance.new("Part") o34 = Instance.new("BlockMesh") o35 = Instance.new("WedgePart") o36 = Instance.new("WedgePart") o37 = Instance.new("Part") o38 = Instance.new("WedgePart") o39 = Instance.new("Part") o40 = Instance.new("BlockMesh") o41 = Instance.new("WedgePart") o42 = Instance.new("Part") o43 = Instance.new("BlockMesh") o44 = Instance.new("WedgePart") o45 = Instance.new("Part") o46 = Instance.new("WedgePart") o47 = Instance.new("Part") o48 = Instance.new("BlockMesh") o49 = Instance.new("WedgePart") o50 = Instance.new("Part") o1.Parent = mas o2.Parent = o1 o2.Material = Enum.Material.Metal o2.BrickColor = BrickColor.new("Bright yellow") o2.Position = Vector3.new(-18.1899929, 4.10999489, 17.9549961) o2.Rotation = Vector3.new(-0, 0, -90) o2.Anchored = true o2.Size = Vector3.new(1, 1.20000005, 3.11000013) o2.CFrame = CFrame.new(-18.1899929, 4.10999489, 17.9549961, 0, 1, 0, -1, 0, 0, 0, 0, 1) o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines o2.Color = Color3.new(0.960784, 0.803922, 0.188235) o3.Parent = o1 o3.Material = Enum.Material.Metal o3.BrickColor = BrickColor.new("Bright yellow") o3.Position = Vector3.new(-14.3899822, 4.10999489, 18.1799965) o3.Rotation = Vector3.new(-0, 0, 90) o3.Anchored = true o3.Size = Vector3.new(1, 1.20000005, 2.66000009) o3.CFrame = CFrame.new(-14.3899822, 4.10999489, 18.1799965, 0, -1, 0, 1, 0, 0, 0, 0, 1) o3.BackSurface = Enum.SurfaceType.SmoothNoOutlines o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines o3.Color = Color3.new(0.960784, 0.803922, 0.188235) o4.Parent = o1 o4.Material = Enum.Material.Metal o4.BrickColor = BrickColor.new("Bright yellow") o4.Position = Vector3.new(-19.2899933, 6.00991678, 17.9799957) o4.Anchored = true o4.Size = Vector3.new(1, 4.80000019, 3.06000018) o4.CFrame = CFrame.new(-19.2899933, 6.00991678, 17.9799957, 1, 0, 0, 0, 1, 0, 0, 0, 1) o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines o4.Color = Color3.new(0.960784, 0.803922, 0.188235) o5.Parent = o1 o5.Material = Enum.Material.Metal o5.BrickColor = BrickColor.new("Bright yellow") o5.Position = Vector3.new(-14.7899857, 11.0092764, 36.4000015) o5.Rotation = Vector3.new(-0, 0, -90) o5.Anchored = true o5.FormFactor = Enum.FormFactor.Plate o5.Size = Vector3.new(2, 0.400000006, 7.78000021) o5.CFrame = CFrame.new(-14.7899857, 11.0092764, 36.4000015, 0, 1, 0, -1, 0, 0, 0, 0, 1) o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines o5.Color = Color3.new(0.960784, 0.803922, 0.188235) o6.Parent = o5 o7.Parent = o1 o7.Material = Enum.Material.Metal o7.BrickColor = BrickColor.new("Bright yellow") o7.Position = Vector3.new(-16.2899876, 9.80919838, 36.3800011) o7.Rotation = Vector3.new(5.12264205e-006, 0, -0) o7.Velocity = Vector3.new(0, 0, 70) o7.Anchored = true o7.FormFactor = Enum.FormFactor.Plate o7.Size = Vector3.new(3, 0.400000006, 7.74000025) o7.CFrame = CFrame.new(-16.2899876, 9.80919838, 36.3800011, 1, 0, 0, 0, 1, -8.94069672e-008, 0, 8.94069672e-008, 1) o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines o7.Color = Color3.new(0.960784, 0.803922, 0.188235) o8.Parent = o7 o9.Parent = o1 o9.Material = Enum.Material.Metal o9.BrickColor = BrickColor.new("Bright yellow") o9.Position = Vector3.new(-16.2899876, 12.4093018, 36.3600006) o9.Rotation = Vector3.new(5.12264205e-006, 0, -0) o9.Anchored = true o9.CanCollide = false o9.FormFactor = Enum.FormFactor.Plate o9.Size = Vector3.new(3, 0.800000012, 7.70000029) o9.CFrame = CFrame.new(-16.2899876, 12.4093018, 36.3600006, 1, 0, 0, 0, 1, -8.94069672e-008, 0, 8.94069672e-008, 1) o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines o9.Color = Color3.new(0.960784, 0.803922, 0.188235) o10.Parent = o9 o11.Parent = o1 o11.Material = Enum.Material.Metal o11.BrickColor = BrickColor.new("Bright yellow") o11.Position = Vector3.new(-16.2899876, 11.3093338, 32.1100082) o11.Rotation = Vector3.new(-90, 90, 0) o11.Anchored = true o11.FormFactor = Enum.FormFactor.Plate o11.Size = Vector3.new(1, 0.400000006, 3) o11.CFrame = CFrame.new(-16.2899876, 11.3093338, 32.1100082, 6.59824251e-010, 1.39606771e-010, 1, -1, 0, 6.5982475e-010, 0, -1, -1.67527747e-009) o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines o11.Color = Color3.new(0.960784, 0.803922, 0.188235) o12.Parent = o11 o12.Scale = Vector3.new(2.20000005, 2, 1) o13.Parent = o1 o13.Material = Enum.Material.Metal o13.BrickColor = BrickColor.new("Bright yellow") o13.Position = Vector3.new(-16.2899876, 10.2091904, 31.0100002) o13.Anchored = true o13.CanCollide = false o13.Size = Vector3.new(3, 1.20000005, 3) o13.CFrame = CFrame.new(-16.2899876, 10.2091904, 31.0100002, 1, 0, 0, 0, 1, 0, 0, 0, 1) o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines o13.Color = Color3.new(0.960784, 0.803922, 0.188235) o14.Parent = o13 o15.Parent = o1 o15.Material = Enum.Material.Metal o15.BrickColor = BrickColor.new("Bright yellow") o15.Position = Vector3.new(-16.2899876, 10.2091904, 29.0099907) o15.Anchored = true o15.Size = Vector3.new(3, 1.20000005, 1) o15.CFrame = CFrame.new(-16.2899876, 10.2091904, 29.0099907, 1, 0, 0, 0, 1, 0, 0, 0, 1) o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines o15.Color = Color3.new(0.960784, 0.803922, 0.188235) o16.Parent = o1 o16.Material = Enum.Material.Metal o16.BrickColor = BrickColor.new("Bright yellow") o16.Position = Vector3.new(-16.2899876, 8.40921021, 28.0099888) o16.Anchored = true o16.Size = Vector3.new(3, 2.4000001, 1) o16.CFrame = CFrame.new(-16.2899876, 8.40921021, 28.0099888, 1, 0, 0, 0, 1, 0, 0, 0, 1) o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines o16.Color = Color3.new(0.960784, 0.803922, 0.188235) o17.Parent = o1 o17.Material = Enum.Material.Metal o17.BrickColor = BrickColor.new("Bright yellow") o17.Position = Vector3.new(-17.5899925, 11.0092678, 36.3600006) o17.Rotation = Vector3.new(-0, 0, -90) o17.Anchored = true o17.FormFactor = Enum.FormFactor.Plate o17.Size = Vector3.new(2, 0.400000006, 7.70000029) o17.CFrame = CFrame.new(-17.5899925, 11.0092678, 36.3600006, 0, 1, 0, -1, 0, 0, 0, 0, 1) o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines o17.Color = Color3.new(0.960784, 0.803922, 0.188235) o18.Parent = o17 o19.Parent = o1 o19.Material = Enum.Material.Metal o19.BrickColor = BrickColor.new("Bright yellow") o19.Position = Vector3.new(-16.2899876, 8.40921021, 29.5099983) o19.Anchored = true o19.CanCollide = false o19.Size = Vector3.new(3, 2.4000001, 2) o19.CFrame = CFrame.new(-16.2899876, 8.40921021, 29.5099983, 1, 0, 0, 0, 1, 0, 0, 0, 1) o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines o19.Color = Color3.new(0.960784, 0.803922, 0.188235) o20.Parent = o19 o21.Parent = o1 o21.Material = Enum.Material.Metal o21.BrickColor = BrickColor.new("Bright yellow") o21.Position = Vector3.new(-16.2899876, 11.8092804, 30.7099991) o21.Rotation = Vector3.new(90, 0, -180) o21.Anchored = true o21.Size = Vector3.new(3, 2.4000001, 2) o21.CFrame = CFrame.new(-16.2899876, 11.8092804, 30.7099991, -1, 0, 0, 0, 0, -1, 0, -1, 0) o21.BackSurface = Enum.SurfaceType.SmoothNoOutlines o21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o21.RightSurface = Enum.SurfaceType.SmoothNoOutlines o21.TopSurface = Enum.SurfaceType.SmoothNoOutlines o21.Color = Color3.new(0.960784, 0.803922, 0.188235) o22.Parent = o1 o22.Material = Enum.Material.Metal o22.BrickColor = BrickColor.new("Bright yellow") o22.Position = Vector3.new(-16.2899876, 8.40921021, 31.5100002) o22.Rotation = Vector3.new(-180, 0, -0) o22.Anchored = true o22.Size = Vector3.new(3, 2.4000001, 2) o22.CFrame = CFrame.new(-16.2899876, 8.40921021, 31.5100002, 1, 0, 0, 0, -1, 8.94069672e-008, 0, -8.94069672e-008, -1) o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines o22.Color = Color3.new(0.960784, 0.803922, 0.188235) o23.Parent = o1 o23.Material = Enum.Material.Metal o23.BrickColor = BrickColor.new("Bright yellow") o23.Position = Vector3.new(-13.7899876, 6.00991678, 23.5099964) o23.Anchored = true o23.Size = Vector3.new(2, 4.80000019, 8) o23.CFrame = CFrame.new(-13.7899876, 6.00991678, 23.5099964, 1, 0, 0, 0, 1, 0, 0, 0, 1) o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines o23.Color = Color3.new(0.960784, 0.803922, 0.188235) o24.Parent = o23 o25.Parent = o1 o25.Material = Enum.Material.Metal o25.BrickColor = BrickColor.new("Bright yellow") o25.Position = Vector3.new(-13.7899876, 8.60981369, 23.5099964) o25.Rotation = Vector3.new(-0, -90, 0) o25.Anchored = true o25.FormFactor = Enum.FormFactor.Plate o25.Size = Vector3.new(8, 0.400000006, 2) o25.CFrame = CFrame.new(-13.7899876, 8.60981369, 23.5099964, 0, 0, -1, 0, 1, 0, 1, 0, 0) o25.BackSurface = Enum.SurfaceType.SmoothNoOutlines o25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o25.RightSurface = Enum.SurfaceType.SmoothNoOutlines o25.TopSurface = Enum.SurfaceType.SmoothNoOutlines o25.Color = Color3.new(0.960784, 0.803922, 0.188235) o26.Parent = o1 o27.Name = "Teleporter Sender" o27.Parent = o26 o27.Material = Enum.Material.Metal o27.BrickColor = BrickColor.new("New Yeller") o27.Position = Vector3.new(-16.2899876, 4.20995092, 27.0099964) o27.Rotation = Vector3.new(-180, -90, 0) o27.Anchored = true o27.FormFactor = Enum.FormFactor.Plate o27.Size = Vector3.new(1, 1.20000005, 3) o27.CFrame = CFrame.new(-16.2899876, 4.20995092, 27.0099964, 0, 0, -1, 0, -1, 0, -1, 0, 0) o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines o27.Color = Color3.new(1, 1, 0) o28.Parent = o27 table.insert(cors,coroutine.create(function() wait() gorayyv3(function() -- DO NOT CHANGE ANYTHING INSIDE THIS MODEL!! function onTouched(part) -- onTouched function. Connects with the touched event (later shown.) "part" is the toucher. part.CFrame = CFrame.new(script.Parent.Parent.R.Position.x, script.Parent.Parent.R.Position.y + 5, script.Parent.Parent.R.Position.z) -- Puts the brick over the brick named "R" end --ends a script script.Parent.Touched:connect(onTouched) --connects the "Touched" event with the "onTouched" function end,o28) end)) o29.Name = "R" o29.Parent = o26 o29.Material = Enum.Material.Metal o29.BrickColor = BrickColor.new("New Yeller") o29.Position = Vector3.new(-16.2342339, 10.2085276, 35.0100021) o29.Rotation = Vector3.new(-180, -90, 0) o29.Anchored = true o29.CanCollide = false o29.FormFactor = Enum.FormFactor.Plate o29.Size = Vector3.new(1, 0.400000006, 1) o29.CFrame = CFrame.new(-16.2342339, 10.2085276, 35.0100021, 0, 0, -1, 0, -1, 0, -1, 0, 0) o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines o29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines o29.Color = Color3.new(1, 1, 0) o30.Parent = o1 o30.Material = Enum.Material.Metal o30.BrickColor = BrickColor.new("Bright yellow") o30.Position = Vector3.new(-16.2899876, 4.80993605, 29.5099983) o30.Anchored = true o30.Size = Vector3.new(7, 4.80000019, 4) o30.CFrame = CFrame.new(-16.2899876, 4.80993605, 29.5099983, 1, 0, 0, 0, 1, 0, 0, 0, 1) o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines o30.Color = Color3.new(0.960784, 0.803922, 0.188235) o31.Parent = o30 o32.Parent = o1 o32.Material = Enum.Material.Metal o32.BrickColor = BrickColor.new("Bright yellow") o32.Position = Vector3.new(-18.7899933, 8.60981369, 23.5099964) o32.Rotation = Vector3.new(0, 90, 0) o32.Anchored = true o32.FormFactor = Enum.FormFactor.Plate o32.Size = Vector3.new(8, 0.400000006, 2) o32.CFrame = CFrame.new(-18.7899933, 8.60981369, 23.5099964, 0, 0, 1, 0, 1, 0, -1, 0, 0) o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines o32.Color = Color3.new(0.960784, 0.803922, 0.188235) o33.Parent = o1 o33.Material = Enum.Material.Metal o33.BrickColor = BrickColor.new("Bright yellow") o33.Position = Vector3.new(-16.2899876, 8.80981636, 23.5099964) o33.Anchored = true o33.CanCollide = false o33.FormFactor = Enum.FormFactor.Plate o33.Size = Vector3.new(3, 0.400000006, 8) o33.CFrame = CFrame.new(-16.2899876, 8.80981636, 23.5099964, 1, 0, 0, 0, 1, 0, 0, 0, 1) o33.BackSurface = Enum.SurfaceType.SmoothNoOutlines o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines o33.Color = Color3.new(0.960784, 0.803922, 0.188235) o34.Parent = o33 o35.Parent = o1 o35.Material = Enum.Material.Metal o35.BrickColor = BrickColor.new("Bright yellow") o35.Position = Vector3.new(-18.1899929, 7.10991478, 19.2049961) o35.Rotation = Vector3.new(-0, 0, -90) o35.Anchored = true o35.Size = Vector3.new(1, 1.20000005, 0.610000014) o35.CFrame = CFrame.new(-18.1899929, 7.10991478, 19.2049961, 0, 1, 0, -1, 0, 0, 0, 0, 1) o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines o35.Color = Color3.new(0.960784, 0.803922, 0.188235) o36.Parent = o1 o36.Material = Enum.Material.Metal o36.BrickColor = BrickColor.new("Bright yellow") o36.Position = Vector3.new(-18.1899929, 6.10991478, 18.614996) o36.Rotation = Vector3.new(-0, 0, -90) o36.Anchored = true o36.Size = Vector3.new(1, 1.20000005, 1.79000008) o36.CFrame = CFrame.new(-18.1899929, 6.10991478, 18.614996, 0, 1, 0, -1, 0, 0, 0, 0, 1) o36.BackSurface = Enum.SurfaceType.SmoothNoOutlines o36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o36.RightSurface = Enum.SurfaceType.SmoothNoOutlines o36.TopSurface = Enum.SurfaceType.SmoothNoOutlines o36.Color = Color3.new(0.960784, 0.803922, 0.188235) o37.Name = "SAW" o37.Parent = o1 o37.Material = Enum.Material.Metal o37.BrickColor = BrickColor.new("Dark stone grey") o37.Reflectance = 0.5 o37.Position = Vector3.new(-16.2899876, 3.81000805, 24.0099964) o37.Rotation = Vector3.new(180, 90, 0) o37.Anchored = true o37.CanCollide = false o37.FormFactor = Enum.FormFactor.Plate o37.Size = Vector3.new(1, 0.400000006, 3) o37.CFrame = CFrame.new(-16.2899876, 3.81000805, 24.0099964, 0, 0, 1, 0, -1, 0, 1, 0, 0) o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines o37.Color = Color3.new(0.388235, 0.372549, 0.384314) o38.Parent = o1 o38.Material = Enum.Material.Metal o38.BrickColor = BrickColor.new("Bright yellow") o38.Position = Vector3.new(-14.3899822, 7.10991478, 19.409996) o38.Rotation = Vector3.new(-0, 0, 90) o38.Anchored = true o38.Size = Vector3.new(1, 1.20000005, 0.200000003) o38.CFrame = CFrame.new(-14.3899822, 7.10991478, 19.409996, 0, -1, 0, 1, 0, 0, 0, 0, 1) o38.BackSurface = Enum.SurfaceType.SmoothNoOutlines o38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o38.RightSurface = Enum.SurfaceType.SmoothNoOutlines o38.TopSurface = Enum.SurfaceType.SmoothNoOutlines o38.Color = Color3.new(0.960784, 0.803922, 0.188235) o39.Parent = o1 o39.Material = Enum.Material.Metal o39.BrickColor = BrickColor.new("Bright yellow") o39.Position = Vector3.new(-18.7899933, 6.00991678, 23.5099964) o39.Anchored = true o39.Size = Vector3.new(2, 4.80000019, 8) o39.CFrame = CFrame.new(-18.7899933, 6.00991678, 23.5099964, 1, 0, 0, 0, 1, 0, 0, 0, 1) o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines o39.Color = Color3.new(0.960784, 0.803922, 0.188235) o40.Parent = o39 o41.Parent = o1 o41.Material = Enum.Material.Metal o41.BrickColor = BrickColor.new("Bright yellow") o41.Position = Vector3.new(-13.2899876, 6.00991678, 18.0149956) o41.Anchored = true o41.Size = Vector3.new(1, 4.80000019, 2.99000025) o41.CFrame = CFrame.new(-13.2899876, 6.00991678, 18.0149956, 1, 0, 0, 0, 1, 0, 0, 0, 1) o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines o41.Color = Color3.new(0.960784, 0.803922, 0.188235) o42.Parent = o1 o42.Material = Enum.Material.Metal o42.BrickColor = BrickColor.new("Bright yellow") o42.Position = Vector3.new(-16.2899876, 1.81000996, 24.3549957) o42.Anchored = true o42.Size = Vector3.new(3, 1.20000005, 14.3100004) o42.CFrame = CFrame.new(-16.2899876, 1.81000996, 24.3549957, 1, 0, 0, 0, 1, 0, 0, 0, 1) o42.BackSurface = Enum.SurfaceType.SmoothNoOutlines o42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o42.RightSurface = Enum.SurfaceType.SmoothNoOutlines o42.TopSurface = Enum.SurfaceType.SmoothNoOutlines o42.Color = Color3.new(0.960784, 0.803922, 0.188235) o43.Parent = o42 o44.Parent = o1 o44.Material = Enum.Material.Metal o44.BrickColor = BrickColor.new("Bright yellow") o44.Position = Vector3.new(-18.1899929, 5.10993004, 18.3049965) o44.Rotation = Vector3.new(-0, 0, -90) o44.Anchored = true o44.Size = Vector3.new(1, 1.20000005, 2.41000009) o44.CFrame = CFrame.new(-18.1899929, 5.10993004, 18.3049965, 0, 1, 0, -1, 0, 0, 0, 0, 1) o44.BackSurface = Enum.SurfaceType.SmoothNoOutlines o44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o44.RightSurface = Enum.SurfaceType.SmoothNoOutlines o44.TopSurface = Enum.SurfaceType.SmoothNoOutlines o44.Color = Color3.new(0.960784, 0.803922, 0.188235) o45.Parent = o1 o45.Material = Enum.Material.Metal o45.Position = Vector3.new(-16.2899876, 6.10993004, 19.8399963) o45.Anchored = true o45.CanCollide = false o45.FormFactor = Enum.FormFactor.Symmetric o45.Size = Vector3.new(3, 5, 0.200000003) o45.CFrame = CFrame.new(-16.2899876, 6.10993004, 19.8399963, 1, 0, 0, 0, 1, 0, 0, 0, 1) o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines o45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines o45.TopSurface = Enum.SurfaceType.SmoothNoOutlines o46.Parent = o1 o46.Material = Enum.Material.Metal o46.BrickColor = BrickColor.new("Bright yellow") o46.Position = Vector3.new(-14.3899822, 6.10991478, 18.9749966) o46.Rotation = Vector3.new(-0, 0, 90) o46.Anchored = true o46.Size = Vector3.new(1, 1.20000005, 1.07000005) o46.CFrame = CFrame.new(-14.3899822, 6.10991478, 18.9749966, 0, -1, 0, 1, 0, 0, 0, 0, 1) o46.BackSurface = Enum.SurfaceType.SmoothNoOutlines o46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o46.RightSurface = Enum.SurfaceType.SmoothNoOutlines o46.TopSurface = Enum.SurfaceType.SmoothNoOutlines o46.Color = Color3.new(0.960784, 0.803922, 0.188235) o47.Parent = o1 o47.Material = Enum.Material.Metal o47.BrickColor = BrickColor.new("Bright yellow") o47.Position = Vector3.new(-16.2899876, 3.01000595, 22.0049973) o47.Velocity = Vector3.new(0, 0, 10) o47.Anchored = true o47.Size = Vector3.new(7, 1.20000005, 11.0100002) o47.CFrame = CFrame.new(-16.2899876, 3.01000595, 22.0049973, 1, 0, 0, 0, 1, 0, 0, 0, 1) o47.BackSurface = Enum.SurfaceType.SmoothNoOutlines o47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o47.RightSurface = Enum.SurfaceType.SmoothNoOutlines o47.TopSurface = Enum.SurfaceType.SmoothNoOutlines o47.Color = Color3.new(0.960784, 0.803922, 0.188235) o48.Parent = o47 o49.Parent = o1 o49.Material = Enum.Material.Metal o49.BrickColor = BrickColor.new("Bright yellow") o49.Position = Vector3.new(-14.3899822, 5.10993004, 18.5749969) o49.Rotation = Vector3.new(-0, 0, 90) o49.Anchored = true o49.Size = Vector3.new(1, 1.20000005, 1.87000012) o49.CFrame = CFrame.new(-14.3899822, 5.10993004, 18.5749969, 0, -1, 0, 1, 0, 0, 0, 0, 1) o49.BackSurface = Enum.SurfaceType.SmoothNoOutlines o49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o49.RightSurface = Enum.SurfaceType.SmoothNoOutlines o49.TopSurface = Enum.SurfaceType.SmoothNoOutlines o49.Color = Color3.new(0.960784, 0.803922, 0.188235) o50.Name = "TPPART" o50.Parent = o1 o50.Transparency = 1 o50.Position = Vector3.new(-16.3199883, 6.54012489, 18.1499977) o50.Anchored = true o50.CanCollide = false o50.Size = Vector3.new(1.6400001, 1, 2) o50.CFrame = CFrame.new(-16.3199883, 6.54012489, 18.1499977, 1, 0, 0, 0, 1, 0, 0, 0, 1) bin = o1.SAW function onTouched(hit) if hit.Name ~= "notme" then hit:BreakJoints() end if hit.formFactor ~= 2 and hit.Name ~= "notme" then hit.formFactor = 2 hit.Size = Vector3.new(1,.4,1) gorayy = Instance.new("Sound") gorayy.Parent = o1 gorayy.SoundId = "rbxassetid://559523758" gorayy:Play() o1g = Instance.new("Sound") o1g.Parent = hit o1g.SoundId = "rbxassetid://429400881" o1g:Play() wait(1.7) for i=1,5 do o1g = Instance.new("Sound") o1g.Parent = hit o1g.SoundId = "rbxassetid://429400881" o1g:Play() o11 = Instance.new("Part") o11 = Instance.new("Part") o11.Name = "GOREPART" o11.Parent = o1 o11.BrickColor = BrickColor.new("Maroon") o11.Position = hit.Position o11.Rotation = Vector3.new(-180, 1.29089606, 180) o11.FormFactor = Enum.FormFactor.Symmetric o11.Size = Vector3.new(.3,.3,.3) o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines o11.Color = Color3.new(0.458824, 0, 0) end end end connection = bin.Touched:connect(onTouched) for i=1,#cors do coroutine.resume(cors[i]) end o1.Parent = workspace o1:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(10,0,10)) game.Players[Victim].Character.Humanoid.WalkSpeed = 0 game.Players[Victim].Character.Humanoid.JumpPower = 0 game.Players[Victim].Character.HumanoidRootPart.CFrame = o1.TPPART.CFrame wait(10) o1:Destroy() end) M9B.MouseButton1Click:connect(function() --M9 Bayonet by DMS CustomColor = "Navy blue" Electric = true Flaming = false --Keep only one on otherwise it looks ugly ok o1 = Instance.new("Tool") o2 = Instance.new("Animation") o3 = Instance.new("Animation") o4 = Instance.new("Animation") o5 = Instance.new("Part") o6 = Instance.new("SpecialMesh") o7 = Instance.new("Part") o8 = Instance.new("Sound") o9 = Instance.new("Sound") o10 = Instance.new("Weld") o12 = Instance.new("Part") o13 = Instance.new("BlockMesh") o14 = Instance.new("Part") o15 = Instance.new("SpecialMesh") o16 = Instance.new("Part") o17 = Instance.new("BlockMesh") o18 = Instance.new("Part") o19 = Instance.new("BlockMesh") o20 = Instance.new("Part") o21 = Instance.new("BlockMesh") o22 = Instance.new("Part") o23 = Instance.new("SpecialMesh") o24 = Instance.new("Part") o25 = Instance.new("BlockMesh") o26 = Instance.new("Part") o27 = Instance.new("SpecialMesh") o28 = Instance.new("Part") o29 = Instance.new("BlockMesh") o30 = Instance.new("Part") o31 = Instance.new("BlockMesh") o32 = Instance.new("Part") o33 = Instance.new("SpecialMesh") o34 = Instance.new("Part") o35 = Instance.new("BlockMesh") o36 = Instance.new("Part") o37 = Instance.new("BlockMesh") o38 = Instance.new("Part") o39 = Instance.new("BlockMesh") o40 = Instance.new("Part") o41 = Instance.new("SpecialMesh") o42 = Instance.new("Part") o43 = Instance.new("SpecialMesh") o44 = Instance.new("Part") o45 = Instance.new("BlockMesh") o46 = Instance.new("Part") o47 = Instance.new("BlockMesh") o48 = Instance.new("Part") o49 = Instance.new("SpecialMesh") o50 = Instance.new("Part") o51 = Instance.new("SpecialMesh") o52 = Instance.new("Part") o53 = Instance.new("BlockMesh") o54 = Instance.new("Part") o55 = Instance.new("SpecialMesh") o56 = Instance.new("Part") o57 = Instance.new("SpecialMesh") o58 = Instance.new("Part") o59 = Instance.new("BlockMesh") o60 = Instance.new("Part") o61 = Instance.new("BlockMesh") o62 = Instance.new("Part") o63 = Instance.new("BlockMesh") o64 = Instance.new("Part") o65 = Instance.new("BlockMesh") o66 = Instance.new("Part") o67 = Instance.new("SpecialMesh") o68 = Instance.new("Part") o69 = Instance.new("SpecialMesh") o70 = Instance.new("Part") o71 = Instance.new("SpecialMesh") o72 = Instance.new("Part") o73 = Instance.new("SpecialMesh") o74 = Instance.new("Part") o75 = Instance.new("SpecialMesh") o76 = Instance.new("Part") o77 = Instance.new("SpecialMesh") o78 = Instance.new("Part") o79 = Instance.new("SpecialMesh") o80 = Instance.new("Part") o81 = Instance.new("SpecialMesh") o1.Name = "M9 Bayonet" o1.Parent = game.Players.LocalPlayer.Backpack o1.GripForward = Vector3.new(-1.74845553e-007, -0, 1) o1.GripPos = Vector3.new(0.487703323, -3.7742065e-010, 0.00863459334) o1.GripRight = Vector3.new(0, -1, -0) o1.GripUp = Vector3.new(-1, 0, -1.74845553e-007) o1.CanBeDropped = false o2.Name = "Whack" o2.Parent = o1 o2.AnimationId = "http://www.roblox.com/Asset?ID=94161088" o3.Name = "Chop" o3.Parent = o1 o3.AnimationId = "rbxassetid://32659699" o4.Name = "Slice" o4.Parent = o1 o4.AnimationId = "rbxassetid://28090109" o5.Name = "CHOPPART" if Flaming == true then h = Instance.new("Fire") h.Parent = o5 o1hj = Instance.new("Sound") o1hj.Parent = o5 o1hj.SoundId = "rbxassetid://516449725" end o5.Parent = o1 o5.Material = Enum.Material.Concrete o5.BrickColor = BrickColor.new("Flint") o5.Transparency = 0.0099999997764826 o5.Rotation = Vector3.new(-90, 0, -0.00945380423) o5.Anchored = true o5.FormFactor = Enum.FormFactor.Custom o5.Size = Vector3.new(0.255101323, 0.344200104, 2.08510137) o5.CFrame = CFrame.new(-21.315691, 2.52215576, -59.9679756, 1, 0.000165000005, 0, 0, 0, 1, 0.000165000005, -1, 0) o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines o5.Color = Color3.new(0.411765, 0.4, 0.360784) o6.Parent = o5 o6.MeshId = "rbxassetid://432983174" o6.Offset = Vector3.new(0, 0.0299999993, -0.5) o6.Scale = Vector3.new(0.00100000005, 0.00230000005, 0.00230000005) o6.MeshType = Enum.MeshType.FileMesh o7.Name = "Handle" o7.Parent = o1 o7.BrickColor = BrickColor.new("Black") o7.Transparency = 1 o7.Rotation = Vector3.new(-2.1344531e-006, 0, -90) o7.Size = Vector3.new(0.200000003, 1, 0.200000003) o7.CFrame = CFrame.new(-21.3078709, 1.4734453, -59.7259827, 0, 1, 0, -0.999991179, 0, 3.7252903e-008, 2.98023224e-008, 0, 0.999991179) o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines o7.Color = Color3.new(0.105882, 0.164706, 0.207843) o8.Name = "SlashSound" o8.Parent = o7 o8.SoundId = "rbxassetid://101164100" o8.Volume = 1 o9.Name = "Hit" o9.Parent = o7 o9.SoundId = "rbxassetid://214755079" o9.Volume = 1 o10.Parent = o7 o10.C1 = CFrame.new(0, 0, 0, 1, 0, 7.4506481e-009, 0, 1, 0, -7.4506481e-009, 0, 1) o10.Part0 = o7 o10.Part1 = o7 o12.Parent = o1 o12.Material = Enum.Material.SmoothPlastic o12.BrickColor = BrickColor.new("Really black") o12.Rotation = Vector3.new(-0, -90, 0) o12.Anchored = true o12.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o12.CFrame = CFrame.new(-21.312376, 1.58790338, -59.834362, 0, 0, -1, 0, 1, 0, 1, 0, 0) o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o13.Parent = o12 o13.Scale = Vector3.new(2.02485824, 0.153108358, 1.37797523) o14.Parent = o1 o14.Material = Enum.Material.SmoothPlastic o14.BrickColor = BrickColor.new("Really black") o14.Rotation = Vector3.new(90, -90, 0) o14.Anchored = true o14.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o14.CFrame = CFrame.new(-21.1625919, 1.58790338, -59.5406799, 0, 0, -1, -1, 0, 0, 0, 1, 0) o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o15.Parent = o14 o15.Scale = Vector3.new(0.153108373, 0.306216687, 0.306216687) o15.MeshType = Enum.MeshType.Cylinder o16.Parent = o1 o16.Material = Enum.Material.SmoothPlastic o16.BrickColor = BrickColor.new("Really black") o16.Rotation = Vector3.new(-0, -45.0000038, -0) o16.Anchored = true o16.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o16.CFrame = CFrame.new(-21.2726593, 1.54135716, -60.071785, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o17.Parent = o16 o17.Scale = Vector3.new(0.539707005, 0.153108358, 1.01051521) o18.Parent = o1 o18.Material = Enum.Material.SmoothPlastic o18.BrickColor = BrickColor.new("Really black") o18.Rotation = Vector3.new(-180, -45.0000038, -180) o18.Anchored = true o18.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o18.CFrame = CFrame.new(-21.351347, 1.54135716, -60.071785, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829) o18.BackSurface = Enum.SurfaceType.SmoothNoOutlines o18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines o18.TopSurface = Enum.SurfaceType.SmoothNoOutlines o18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o19.Parent = o18 o19.Scale = Vector3.new(0.535879314, 0.153108358, 1.0066874) o20.Parent = o1 o20.Material = Enum.Material.SmoothPlastic o20.BrickColor = BrickColor.new("Really black") o20.Rotation = Vector3.new(-0, -90, 0) o20.Anchored = true o20.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o20.CFrame = CFrame.new(-21.3123779, 1.58790338, -59.5256996, 0, 0, -1, 0, 1, 0, 1, 0, 0) o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o21.Parent = o20 o21.Scale = Vector3.new(0.183730066, 0.153108358, 1.07175839) o22.Parent = o1 o22.Material = Enum.Material.SmoothPlastic o22.BrickColor = BrickColor.new("Really black") o22.Rotation = Vector3.new(90, -90, 0) o22.Anchored = true o22.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o22.CFrame = CFrame.new(-21.312376, 1.54135716, -60.3537903, 0, 0, -1, -1, 0, 0, 0, 1, 0) o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines o22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o23.Parent = o22 o23.Scale = Vector3.new(0.153108373, 1.22486687, 1.37797523) o23.MeshType = Enum.MeshType.Cylinder o24.Parent = o1 o24.Material = Enum.Material.SmoothPlastic o24.BrickColor = BrickColor.new("Really black") o24.Rotation = Vector3.new(-0, -90, 0) o24.Anchored = true o24.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o24.CFrame = CFrame.new(-21.312376, 1.54135716, -59.834362, 0, 0, -1, 0, 1, 0, 1, 0, 0) o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o25.Parent = o24 o25.Scale = Vector3.new(2.02485824, 0.153108358, 1.37797523) o26.Parent = o1 o26.Material = Enum.Material.SmoothPlastic o26.BrickColor = BrickColor.new("Really black") o26.Rotation = Vector3.new(90, -90, 0) o26.Anchored = true o26.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o26.CFrame = CFrame.new(-21.1625919, 1.54135716, -59.5406799, 0, 0, -1, -1, 0, 0, 0, 1, 0) o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines o26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o27.Parent = o26 o27.Scale = Vector3.new(0.153108373, 0.306216687, 0.306216687) o27.MeshType = Enum.MeshType.Cylinder o28.Parent = o1 o28.Material = Enum.Material.SmoothPlastic o28.BrickColor = BrickColor.new("Really black") o28.Rotation = Vector3.new(-0, -90, 0) o28.Anchored = true o28.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o28.CFrame = CFrame.new(-21.3123779, 1.54135716, -59.5256996, 0, 0, -1, 0, 1, 0, 1, 0, 0) o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o29.Parent = o28 o29.Scale = Vector3.new(0.183730066, 0.153108358, 1.07175839) o30.Parent = o1 o30.Material = Enum.Material.SmoothPlastic o30.BrickColor = BrickColor.new("Really black") o30.Rotation = Vector3.new(-180, -45.0000038, -180) o30.Anchored = true o30.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o30.CFrame = CFrame.new(-21.3210773, 1.54135716, -60.1020546, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829) o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines o30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o31.Parent = o30 o31.Scale = Vector3.new(0.84209609, 0.153108358, 1.0066874) o32.Parent = o1 o32.Material = Enum.Material.SmoothPlastic o32.BrickColor = BrickColor.new("Really black") o32.Rotation = Vector3.new(90, -90, 0) o32.Anchored = true o32.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o32.CFrame = CFrame.new(-21.462162, 1.54135716, -59.5406837, 0, 0, -1, -1, 0, 0, 0, 1, 0) o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o33.Parent = o32 o33.Scale = Vector3.new(0.153108373, 0.306216687, 0.306216687) o33.MeshType = Enum.MeshType.Cylinder o34.Parent = o1 o34.Material = Enum.Material.SmoothPlastic o34.BrickColor = BrickColor.new("Really black") o34.Rotation = Vector3.new(-180, -45.0000038, -180) o34.Anchored = true o34.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o34.CFrame = CFrame.new(-21.351347, 1.58790338, -60.071785, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829) o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines o34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o35.Parent = o34 o35.Scale = Vector3.new(0.535879314, 0.153108358, 1.0066874) o36.Parent = o1 o36.Material = Enum.Material.SmoothPlastic o36.BrickColor = BrickColor.new("Really black") o36.Rotation = Vector3.new(-0, -45.0000038, -0) o36.Anchored = true o36.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o36.CFrame = CFrame.new(-21.2726593, 1.58790338, -60.071785, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) o36.BackSurface = Enum.SurfaceType.SmoothNoOutlines o36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o36.RightSurface = Enum.SurfaceType.SmoothNoOutlines o36.TopSurface = Enum.SurfaceType.SmoothNoOutlines o36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o37.Parent = o36 o37.Scale = Vector3.new(0.539707005, 0.153108358, 1.01051521) o38.Parent = o1 o38.Material = Enum.Material.SmoothPlastic o38.BrickColor = BrickColor.new("Really black") o38.Rotation = Vector3.new(-180, -45.0000038, -180) o38.Anchored = true o38.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o38.CFrame = CFrame.new(-21.3210773, 1.58790338, -60.1020546, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829) o38.BackSurface = Enum.SurfaceType.SmoothNoOutlines o38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o38.RightSurface = Enum.SurfaceType.SmoothNoOutlines o38.TopSurface = Enum.SurfaceType.SmoothNoOutlines o38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o39.Parent = o38 o39.Scale = Vector3.new(0.84209609, 0.153108358, 1.0066874) o40.Parent = o1 o40.Material = Enum.Material.SmoothPlastic o40.BrickColor = BrickColor.new("Really black") o40.Rotation = Vector3.new(90, -90, 0) o40.Anchored = true o40.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o40.CFrame = CFrame.new(-21.312376, 1.58790338, -60.3537903, 0, 0, -1, -1, 0, 0, 0, 1, 0) o40.BackSurface = Enum.SurfaceType.SmoothNoOutlines o40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o40.RightSurface = Enum.SurfaceType.SmoothNoOutlines o40.TopSurface = Enum.SurfaceType.SmoothNoOutlines o40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o41.Parent = o40 o41.Scale = Vector3.new(0.153108373, 1.22486687, 1.37797523) o41.MeshType = Enum.MeshType.Cylinder o42.Parent = o1 o42.Material = Enum.Material.SmoothPlastic o42.BrickColor = BrickColor.new("Really black") o42.Rotation = Vector3.new(90, -90, 0) o42.Anchored = true o42.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o42.CFrame = CFrame.new(-21.462162, 1.58790338, -59.5406837, 0, 0, -1, -1, 0, 0, 0, 1, 0) o42.BackSurface = Enum.SurfaceType.SmoothNoOutlines o42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o42.RightSurface = Enum.SurfaceType.SmoothNoOutlines o42.TopSurface = Enum.SurfaceType.SmoothNoOutlines o42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o43.Parent = o42 o43.Scale = Vector3.new(0.153108373, 0.306216687, 0.306216687) o43.MeshType = Enum.MeshType.Cylinder o44.Parent = o1 o44.Material = Enum.Material.SmoothPlastic o44.BrickColor = BrickColor.new("Really black") o44.Rotation = Vector3.new(-0, -90, 0) o44.Anchored = true o44.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o44.CFrame = CFrame.new(-21.312376, 1.58790338, -59.834362, 0, 0, -1, 0, 1, 0, 1, 0, 0) o44.BackSurface = Enum.SurfaceType.SmoothNoOutlines o44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o44.RightSurface = Enum.SurfaceType.SmoothNoOutlines o44.TopSurface = Enum.SurfaceType.SmoothNoOutlines o44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o45.Parent = o44 o45.Scale = Vector3.new(2.02485824, 0.153108358, 1.37797523) o46.Parent = o1 o46.Material = Enum.Material.SmoothPlastic o46.BrickColor = BrickColor.new("Really black") o46.Rotation = Vector3.new(-0, -90, 0) o46.Anchored = true o46.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o46.CFrame = CFrame.new(-21.3123779, 1.58790338, -59.5256996, 0, 0, -1, 0, 1, 0, 1, 0, 0) o46.BackSurface = Enum.SurfaceType.SmoothNoOutlines o46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o46.RightSurface = Enum.SurfaceType.SmoothNoOutlines o46.TopSurface = Enum.SurfaceType.SmoothNoOutlines o46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o47.Parent = o46 o47.Scale = Vector3.new(0.183730066, 0.153108358, 1.07175839) o48.Parent = o1 o48.Material = Enum.Material.SmoothPlastic o48.BrickColor = BrickColor.new("Really black") o48.Rotation = Vector3.new(90, -90, 0) o48.Anchored = true o48.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o48.CFrame = CFrame.new(-21.1625919, 1.58790338, -59.5406799, 0, 0, -1, -1, 0, 0, 0, 1, 0) o48.BackSurface = Enum.SurfaceType.SmoothNoOutlines o48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o48.RightSurface = Enum.SurfaceType.SmoothNoOutlines o48.TopSurface = Enum.SurfaceType.SmoothNoOutlines o48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o49.Parent = o48 o49.Scale = Vector3.new(0.153108373, 0.306216687, 0.306216687) o49.MeshType = Enum.MeshType.Cylinder o50.Parent = o1 o50.Material = Enum.Material.SmoothPlastic o50.BrickColor = BrickColor.new("Really black") o50.Rotation = Vector3.new(90, -90, 0) o50.Anchored = true o50.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o50.CFrame = CFrame.new(-21.1625919, 1.54135716, -59.5406799, 0, 0, -1, -1, 0, 0, 0, 1, 0) o50.BackSurface = Enum.SurfaceType.SmoothNoOutlines o50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o50.RightSurface = Enum.SurfaceType.SmoothNoOutlines o50.TopSurface = Enum.SurfaceType.SmoothNoOutlines o50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o51.Parent = o50 o51.Scale = Vector3.new(0.153108373, 0.306216687, 0.306216687) o51.MeshType = Enum.MeshType.Cylinder o52.Parent = o1 o52.Material = Enum.Material.SmoothPlastic o52.BrickColor = BrickColor.new("Really black") o52.Rotation = Vector3.new(-0, -45.0000038, -0) o52.Anchored = true o52.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o52.CFrame = CFrame.new(-21.2726593, 1.54135716, -60.071785, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) o52.BackSurface = Enum.SurfaceType.SmoothNoOutlines o52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o52.RightSurface = Enum.SurfaceType.SmoothNoOutlines o52.TopSurface = Enum.SurfaceType.SmoothNoOutlines o52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o53.Parent = o52 o53.Scale = Vector3.new(0.539707005, 0.153108358, 1.01051521) o54.Parent = o1 o54.Material = Enum.Material.SmoothPlastic o54.BrickColor = BrickColor.new("Really black") o54.Rotation = Vector3.new(90, -90, 0) o54.Anchored = true o54.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o54.CFrame = CFrame.new(-21.312376, 1.54135716, -60.3537903, 0, 0, -1, -1, 0, 0, 0, 1, 0) o54.BackSurface = Enum.SurfaceType.SmoothNoOutlines o54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o54.RightSurface = Enum.SurfaceType.SmoothNoOutlines o54.TopSurface = Enum.SurfaceType.SmoothNoOutlines o54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o55.Parent = o54 o55.Scale = Vector3.new(0.153108373, 1.22486687, 1.37797523) o55.MeshType = Enum.MeshType.Cylinder o56.Parent = o1 o56.Material = Enum.Material.SmoothPlastic o56.BrickColor = BrickColor.new("Really black") o56.Rotation = Vector3.new(90, -90, 0) o56.Anchored = true o56.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o56.CFrame = CFrame.new(-21.462162, 1.54135716, -59.5406837, 0, 0, -1, -1, 0, 0, 0, 1, 0) o56.BackSurface = Enum.SurfaceType.SmoothNoOutlines o56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines o56.TopSurface = Enum.SurfaceType.SmoothNoOutlines o56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o57.Parent = o56 o57.Scale = Vector3.new(0.153108373, 0.306216687, 0.306216687) o57.MeshType = Enum.MeshType.Cylinder o58.Parent = o1 o58.Material = Enum.Material.SmoothPlastic o58.BrickColor = BrickColor.new("Really black") o58.Rotation = Vector3.new(-180, -45.0000038, -180) o58.Anchored = true o58.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o58.CFrame = CFrame.new(-21.3210773, 1.54135716, -60.1020546, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829) o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines o58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o59.Parent = o58 o59.Scale = Vector3.new(0.84209609, 0.153108358, 1.0066874) o60.Parent = o1 o60.Material = Enum.Material.SmoothPlastic o60.BrickColor = BrickColor.new("Really black") o60.Rotation = Vector3.new(-180, -45.0000038, -180) o60.Anchored = true o60.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o60.CFrame = CFrame.new(-21.351347, 1.54135716, -60.071785, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829) o60.BackSurface = Enum.SurfaceType.SmoothNoOutlines o60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o60.RightSurface = Enum.SurfaceType.SmoothNoOutlines o60.TopSurface = Enum.SurfaceType.SmoothNoOutlines o60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o61.Parent = o60 o61.Scale = Vector3.new(0.535879314, 0.153108358, 1.0066874) o62.Parent = o1 o62.Material = Enum.Material.SmoothPlastic o62.BrickColor = BrickColor.new("Really black") o62.Rotation = Vector3.new(-0, -90, 0) o62.Anchored = true o62.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o62.CFrame = CFrame.new(-21.3123779, 1.54135716, -59.5256996, 0, 0, -1, 0, 1, 0, 1, 0, 0) o62.BackSurface = Enum.SurfaceType.SmoothNoOutlines o62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o62.RightSurface = Enum.SurfaceType.SmoothNoOutlines o62.TopSurface = Enum.SurfaceType.SmoothNoOutlines o62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o63.Parent = o62 o63.Scale = Vector3.new(0.183730066, 0.153108358, 1.07175839) o64.Parent = o1 o64.Material = Enum.Material.SmoothPlastic o64.BrickColor = BrickColor.new("Really black") o64.Rotation = Vector3.new(-0, -90, 0) o64.Anchored = true o64.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991) o64.CFrame = CFrame.new(-21.312376, 1.54135716, -59.834362, 0, 0, -1, 0, 1, 0, 1, 0, 0) o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines o64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o65.Parent = o64 o65.Scale = Vector3.new(2.02485824, 0.153108358, 1.37797523) o66.Parent = o1 o66.Material = Enum.Material.SmoothPlastic o66.BrickColor = BrickColor.new("Really black") o66.Rotation = Vector3.new(-180, 0, 90) o66.Anchored = true o66.CanCollide = false o66.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995) o66.CFrame = CFrame.new(-21.3107891, 1.08540177, -59.9623756, 0, -1, 0, -1, 0, 0, 0, 0, -1) o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines o66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o67.Parent = o66 o67.Scale = Vector3.new(1.17615056, 1.3570981, 1.35709929) o67.MeshType = Enum.MeshType.Cylinder o68.Parent = o1 o68.Material = Enum.Material.SmoothPlastic o68.BrickColor = BrickColor.new("Really black") o68.Rotation = Vector3.new(-180, 0, 90) o68.Anchored = true o68.CanCollide = false o68.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995) o68.CFrame = CFrame.new(-21.3107891, 0.763552666, -59.9623756, 0, -1, 0, -1, 0, 0, 0, 0, -1) o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines o68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o69.Parent = o68 o69.Scale = Vector3.new(1.17615056, 1.3570981, 1.35709929) o69.MeshType = Enum.MeshType.Cylinder o70.Parent = o1 o70.Material = Enum.Material.SmoothPlastic o70.BrickColor = BrickColor.new("Really black") o70.Rotation = Vector3.new(-180, 0, 90) o70.Anchored = true o70.CanCollide = false o70.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995) o70.CFrame = CFrame.new(-21.3107891, 0.522178769, -59.9623756, 0, -1, 0, -1, 0, 0, 0, 0, -1) o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines o70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o71.Parent = o70 o71.Scale = Vector3.new(0.723784804, 1.53804433, 1.53804588) o71.MeshType = Enum.MeshType.Cylinder o72.Parent = o1 o72.Material = Enum.Material.SmoothPlastic o72.BrickColor = BrickColor.new("Really black") o72.Rotation = Vector3.new(-180, 0, 90) o72.Anchored = true o72.CanCollide = false o72.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995) o72.CFrame = CFrame.new(-21.3107891, 1.568174, -59.9623756, 0, -1, 0, -1, 0, 0, 0, 0, -1) o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines o72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o73.Parent = o72 o73.Scale = Vector3.new(0.0904731303, 1.17615163, 1.17615271) o73.MeshType = Enum.MeshType.Cylinder o74.Parent = o1 o74.Material = Enum.Material.SmoothPlastic o74.BrickColor = BrickColor.new("Really black") o74.Rotation = Vector3.new(-180, 0, 90) o74.Anchored = true o74.CanCollide = false o74.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995) o74.CFrame = CFrame.new(-21.3107891, 0.499189973, -59.9623756, 0, -1, 0, -1, 0, 0, 0, 0, -1) o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines o74.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o75.Parent = o74 o75.Scale = Vector3.new(0.723784685, 1.71899068, 1.71899259) o75.MeshType = Enum.MeshType.Cylinder o76.Parent = o1 o76.Material = Enum.Material.SmoothPlastic o76.BrickColor = BrickColor.new("Really black") o76.Rotation = Vector3.new(-180, 0, 90) o76.Anchored = true o76.CanCollide = false o76.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995) o76.CFrame = CFrame.new(-21.3107891, 1.40724885, -59.9623756, 0, -1, 0, -1, 0, 0, 0, 0, -1) o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines o76.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o77.Parent = o76 o77.Scale = Vector3.new(1.17615056, 1.3570981, 1.35709929) o77.MeshType = Enum.MeshType.Cylinder o78.Parent = o1 o78.Material = Enum.Material.SmoothPlastic o78.BrickColor = BrickColor.new("Really black") o78.Rotation = Vector3.new(-180, 0, 90) o78.Anchored = true o78.CanCollide = false o78.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995) o78.CFrame = CFrame.new(-21.3107891, 0.924476743, -59.9623756, 0, -1, 0, -1, 0, 0, 0, 0, -1) o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines o78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o79.Parent = o78 o79.Scale = Vector3.new(0.0904731303, 1.17615163, 1.17615271) o79.MeshType = Enum.MeshType.Cylinder o80.Parent = o1 o80.Material = Enum.Material.SmoothPlastic o80.BrickColor = BrickColor.new("Really black") o80.Rotation = Vector3.new(-180, 0, 90) o80.Anchored = true o80.CanCollide = false o80.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995) o80.CFrame = CFrame.new(-21.3107891, 1.24632478, -59.9623756, 0, -1, 0, -1, 0, 0, 0, 0, -1) o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines o80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o81.Parent = o80 o81.Scale = Vector3.new(0.0904731303, 1.17615163, 1.17615271) o81.MeshType = Enum.MeshType.Cylinder function Equipped() for i,v in pairs (o1:GetChildren()) do if v:IsA("Animation")or v:IsA("LocalScript") then else if v.Name ~= "CHOPPART" then v.BrickColor = BrickColor.new(CustomColor) else end v.Anchored = false end end end for i,v in pairs (o1:GetChildren()) do if v:IsA("Animation")or v:IsA("LocalScript") then else if v.Name ~= "CHOPPART" then v.BrickColor = BrickColor.new(CustomColor) else end end end if Electric == true then klk = Instance.new("Part") kasd = Instance.new("BlockMesh") o3 = Instance.new("Sound") o4 = Instance.new("ParticleEmitter") klk.Parent = o1 klk.Material = Enum.Material.Metal klk.BrickColor = BrickColor.new("Smoky grey") klk.Position = Vector3.new(-21.3253803, 2.08690095, -59.9731712) klk.Size = Vector3.new(0.200000003, 1, 0.200000003) klk.CFrame = CFrame.new(-21.3253803, 2.08690095, -59.9731712, 1, 0, 0, 0, 1, 0, 0, 0, 1) klk.BackSurface = Enum.SurfaceType.SmoothNoOutlines klk.BottomSurface = Enum.SurfaceType.SmoothNoOutlines klk.FrontSurface = Enum.SurfaceType.SmoothNoOutlines klk.LeftSurface = Enum.SurfaceType.SmoothNoOutlines klk.RightSurface = Enum.SurfaceType.SmoothNoOutlines klk.TopSurface = Enum.SurfaceType.SmoothNoOutlines klk.Color = Color3.new(0.356863, 0.364706, 0.411765) kasd.Parent = klk kasd.Scale = Vector3.new(0.100000001, 1, 1) o3.Parent = klk o3.SoundId = "rbxassetid://277635663" o3.Volume = 0.10000000149012 o3.Looped = true o3:Play() o4.Parent = klk o4.Transparency = NumberSequence.new(0.80000001192093,0.80000001192093) o4.Size = NumberSequence.new(0.20000000298023,0.20000000298023) o4.Color = ColorSequence.new(Color3.new(0.921569, 1, 0.0470588),Color3.new(0.153018, 0.0780643, 0.580257)) o4.Acceleration = Vector3.new(2, -20, 1) o4.Rate = 10 end repeat wait() until o1:FindFirstChild("Handle") local Welds = {} function ClearOldWelds(tbl) for _,v in pairs(tbl) do if v:IsA('Weld') then v:Destroy() end end end function Equipped() if Flaming == true then o1hj:Play()end if Electric == true then o3:Play()end for i,v in pairs (o1:GetChildren()) do if v:IsA("Animation")or v:IsA("LocalScript") then else v.Anchored = false end end local Handle = o1:FindFirstChild('Handle') if not Handle then return end local tble = Handle:GetChildren() for _,v in pairs(o1:GetChildren()) do if v:IsA('Part') or v:IsA('WedgePart') and v ~= Handle then local c1 for _1,v1 in pairs(Welds) do if _1 == v then c1 = v1 break end end if not c1 then Welds[v] = v.CFrame:inverse()*Handle.CFrame v.Anchored = true c1 = Welds[v] end local Weld = Instance.new('Weld') Weld.Part0 = Handle Weld.Part1 = v Weld.C0 = CFrame.new() Weld.C1 = c1 Weld.Parent = Handle end end ClearOldWelds(tble) Handle.Anchored=false end Equipped() o1.Equipped:connect(Equipped) Tool = o1 Handle = Tool:WaitForChild("Handle") Players = game:GetService("Players") Debris = game:GetService("Debris") InsertService = game:GetService("InsertService") function onEquipped(mouse2) mouse2.KeyDown:connect(onkeyDown) mouse = mouse2 end o1.Equipped:connect(onEquipped) WhackAnim = Tool:WaitForChild("Whack") ChopAnim = Tool:WaitForChild("Chop") SliceAnim = Tool:WaitForChild("Slice") SlashSound = Handle:WaitForChild("SlashSound") HitSound = Handle:WaitForChild("Hit") Damage = 10 ReloadTime = .4 Kills = 0 function TagHumanoid(humanoid, player) --registers you actually Hitting the guy HitSound:Play() local Creator_Tag = Instance.new("ObjectValue") Creator_Tag.Name = "creator" Creator_Tag.Value = player Debris:AddItem(Creator_Tag, 2) Creator_Tag.Parent = humanoid end function onkeyDown(key) if Tool.Enabled then if key == "q" then Slice = Humanoid:LoadAnimation(SliceAnim) if Slice then Slice:Play() SlashSound:Play() wait(1) SlashSound:Play() end Tool.Enabled = true end end if Tool.Enabled then if key == "e" then Chop = Humanoid:LoadAnimation(ChopAnim) if Chop then Chop:Play() SlashSound:Play() end Tool.Enabled = true end end end function UntagHumanoid(humanoid) for i, v in pairs(humanoid:GetChildren()) do if v:IsA("ObjectValue") and v.Name == "creator" then v:Destroy() end end end function Blow(Hit) if Hit.Name == "Head" then Hit.Anchored= false Hit.Size = Vector3.new(2, 0.2, 1) Hit.BrickColor = BrickColor.new("Maroon") o1 = Instance.new("Sound") o1.Parent = Hit o1.SoundId = "rbxassetid://429400881" o1:Play() end if Hit.Name == "Right Arm" then o11 = Instance.new("Part") o11.Name = "GOREPART" o11.Parent = workspace o11.BrickColor = BrickColor.new("Maroon") o11.Rotation = Vector3.new(-180, 1.29089606, 180) o11.FormFactor = Enum.FormFactor.Symmetric o11.Size = Vector3.new(1, 2, 1) o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines o11.Color = Color3.new(0.458824, 0, 0) Hit:Destroy() o1 = Instance.new("Sound") o1.Parent = o11 o1.SoundId = "rbxassetid://429400881" o1:Play() end if Hit.Name == "Left Arm" then o11 = Instance.new("Part") o11.Name = "GOREPART" o11.Parent = workspace o11.BrickColor = BrickColor.new("Maroon") o11.Rotation = Vector3.new(-180, 1.29089606, 180) o11.FormFactor = Enum.FormFactor.Symmetric o11.Size = Vector3.new(1, 2, 1) o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines o11.Color = Color3.new(0.458824, 0, 0) Hit:Destroy() o1 = Instance.new("Sound") o1.Parent = o11 o1.SoundId = "rbxassetid://429400881" o1:Play() end if Hit.Name == "Right Leg" then Hit:Destroy() o1 = Instance.new("Sound") o1.Parent = o11 o1.SoundId = "rbxassetid://429400881" o1:Play() end if Hit.Name == "Left Arm" then o11 = Instance.new("Part") o11.Name = "GOREPART" o11.Parent = workspace o11.BrickColor = BrickColor.new("Maroon") o11.Rotation = Vector3.new(-180, 1.29089606, 180) o11.FormFactor = Enum.FormFactor.Symmetric o11.Size = Vector3.new(1, 2, 1) o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines o11.Color = Color3.new(0.458824, 0, 0) Hit:Destroy() o1 = Instance.new("Sound") o1.Parent = o11 o1.SoundId = "rbxassetid://429400881" o1:Play() end if Hit.Name == "Left Leg" then Hit:Destroy() o1 = Instance.new("Sound") o1.Parent = o11 o1.SoundId = "rbxassetid://429400881" o1:Play() end if Hit.Name == "Left Arm" then o11 = Instance.new("Part") o11.Name = "GOREPART" o11.Parent = workspace o11.Position = Hit.Position o11.BrickColor = BrickColor.new("Maroon") o11.Rotation = Vector3.new(-180, 1.29089606, 180) o11.FormFactor = Enum.FormFactor.Symmetric o11.Size = Vector3.new(1, 2, 1) o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines o11.Color = Color3.new(0.458824, 0, 0) Hit:Destroy() o1 = Instance.new("Sound") o1.Parent = o11 o1.SoundId = "rbxassetid://429400881" o1:Play() end if Hit.Name == "Torso" then o11 = Instance.new("Part") o2 = Instance.new("Part") o2.Name = "GOREPART" o2.Position = Hit.Position o2.Parent = workspace o2.BrickColor = BrickColor.new("Maroon") o2.Rotation = Vector3.new(-180, 1.29089832, 180) o2.CanCollide = true o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines o2.Size = Vector3.new(2, 1, 1) o2.LeftSurface = Enum.SurfaceType.Weld o2.RightSurface = Enum.SurfaceType.Weld o2.Color = Color3.new(0.105882, 0.164706, 0.207843) o1 = Instance.new("Part") o1.Name = "GOREPART" o1.Parent = workspace o1.Position = Hit.Position o1.BrickColor = BrickColor.new("Maroon") o1.Rotation = Vector3.new(-180, 1.29089832, 180) o1.CanCollide = true o1.BackSurface = Enum.SurfaceType.SmoothNoOutlines o1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o1.RightSurface = Enum.SurfaceType.SmoothNoOutlines o1.TopSurface = Enum.SurfaceType.SmoothNoOutlines o1.Size = Vector3.new(2, 1, 1) o1.Position = Hit.Position o1.LeftSurface = Enum.SurfaceType.Weld o1.RightSurface = Enum.SurfaceType.Weld o1.Color = Color3.new(0.105882, 0.164706, 0.207843) Hit:Destroy() o1 = Instance.new("Sound") o1.Parent = o11 o1.SoundId = "rbxassetid://429400881" o1:Play() end --registers the Hit, deals damage to the player, and if the humanoid has 0 health a kill is added into the killstreak. if Hit and Hit.Parent then local character = Hit.Parent local humanoid = character:FindFirstChild("Humanoid") if Humanoid and Humanoid ~= humanoid and humanoid and Humanoid.Health > 0 and humanoid.Health > 0 then local Right_Arm = Character:FindFirstChild("Right Arm") if Right_Arm then local Joint = Right_Arm:FindFirstChild("RightGrip") if (Joint and (Joint.Part0 == Handle or Joint.Part1 == Handle)) then humanoid:TakeDamage(Damage) --deal regular damage or instakill normal health players if a ninja UntagHumanoid(humanoid) TagHumanoid(humanoid, Player) end end end end end function Activated() --when you swing if Tool.Enabled then Tool.Enabled = false Whack = Humanoid:LoadAnimation(WhackAnim) if Whack then Whack:Play() SlashSound:Play() end wait(ReloadTime) Tool.Enabled = true end end function Equipped(mouse) --get everything settled up Character = Tool.Parent Player = Players:GetPlayerFromCharacter(Character) Humanoid = Character:FindFirstChild("Humanoid") Torso = Character:FindFirstChild("Torso") if not Humanoid or not Torso then return end if not Tool.Enabled then wait(ReloadTime) Tool.Enabled = true end end function Unequipped() if Flaming == true then o1hj:Stop()end if Electric == true then o3:Stop() end if Whack then Whack:Stop() end if Slice then Slice:Stop() end if Chop then Chop:Stop() end end Mouse_Icon = "rbxasset://textures/GunCursor.png" Reloading_Icon = "rbxasset://textures/GunWaitCursor.png" Tool = o1 Mouse = nil function UpdateIcon() if Mouse then Mouse.Icon = Tool.Enabled and Mouse_Icon or Reloading_Icon end end function OnEquipped(ToolMouse) Mouse = ToolMouse UpdateIcon() end function OnChanged(Property) if Property == "Enabled" then UpdateIcon() end end Tool.Equipped:connect(OnEquipped) Tool.Changed:connect(OnChanged) Tool.Activated:connect(Activated) Tool.Equipped:connect(Equipped) Tool.Unequipped:connect(Unequipped) Tool.CHOPPART.Touched:connect(Blow) end) Mossberg.MouseButton1Click:connect(function() --Mossberg 500 by MDS err DMS local Shotgoonwooot = function(f,scri) local oldenv = getfenv(f) local newenv = setmetatable({}, { __index = function(_, k) if k:lower() == 'script' then return scri else return oldenv[k] end end }) setfenv(f, newenv) ypcall(function() f() end) end cors = {} o1 = Instance.new("Tool") o2 = Instance.new("LocalScript") o3 = Instance.new("LocalScript") o4 = Instance.new("LocalScript") o5 = Instance.new("NumberValue") o6 = Instance.new("Part") o7 = Instance.new("BlockMesh") o8 = Instance.new("LocalScript") o9 = Instance.new("NumberValue") o10 = Instance.new("NumberValue") o11 = Instance.new("NumberValue") o12 = Instance.new("Script") o13 = Instance.new("LocalScript") o14 = Instance.new("LocalScript") o15 = Instance.new("Part") o16 = Instance.new("CylinderMesh") o17 = Instance.new("Part") o18 = Instance.new("SpecialMesh") o19 = Instance.new("Part") o20 = Instance.new("CylinderMesh") o21 = Instance.new("Part") o22 = Instance.new("SpecialMesh") o23 = Instance.new("Part") o24 = Instance.new("CylinderMesh") o25 = Instance.new("Part") o26 = Instance.new("BlockMesh") o27 = Instance.new("Part") o28 = Instance.new("SpecialMesh") o29 = Instance.new("Part") o30 = Instance.new("BlockMesh") o31 = Instance.new("Part") o32 = Instance.new("BlockMesh") o33 = Instance.new("Part") o34 = Instance.new("BlockMesh") o35 = Instance.new("Part") o36 = Instance.new("BlockMesh") o37 = Instance.new("Part") o38 = Instance.new("BlockMesh") o39 = Instance.new("Part") o40 = Instance.new("BlockMesh") o41 = Instance.new("Part") o42 = Instance.new("CylinderMesh") o43 = Instance.new("Part") o44 = Instance.new("BlockMesh") o45 = Instance.new("Part") o46 = Instance.new("SpecialMesh") o47 = Instance.new("Part") o48 = Instance.new("SpecialMesh") o49 = Instance.new("Part") o50 = Instance.new("SpecialMesh") o51 = Instance.new("Part") o52 = Instance.new("BlockMesh") o53 = Instance.new("Part") o54 = Instance.new("BlockMesh") o55 = Instance.new("Part") o56 = Instance.new("BlockMesh") o57 = Instance.new("Part") o58 = Instance.new("SpecialMesh") o59 = Instance.new("Part") o60 = Instance.new("CylinderMesh") o61 = Instance.new("Part") o62 = Instance.new("BlockMesh") o63 = Instance.new("Part") o64 = Instance.new("BlockMesh") o65 = Instance.new("Part") o66 = Instance.new("BlockMesh") o67 = Instance.new("Part") o68 = Instance.new("SpecialMesh") o69 = Instance.new("Part") o70 = Instance.new("SpecialMesh") o71 = Instance.new("Part") o72 = Instance.new("SpecialMesh") o73 = Instance.new("Part") o74 = Instance.new("BlockMesh") o75 = Instance.new("Part") o76 = Instance.new("CylinderMesh") o77 = Instance.new("Part") o78 = Instance.new("BlockMesh") o79 = Instance.new("Sound") o80 = Instance.new("Sound") o81 = Instance.new("Sound") o82 = Instance.new("Sound") o83 = Instance.new("Sound") o85 = Instance.new("Part") o86 = Instance.new("SpecialMesh") o87 = Instance.new("Part") o88 = Instance.new("CylinderMesh") o89 = Instance.new("Part") o90 = Instance.new("CylinderMesh") o91 = Instance.new("Part") o92 = Instance.new("BlockMesh") o93 = Instance.new("Part") o94 = Instance.new("CylinderMesh") o95 = Instance.new("Part") o96 = Instance.new("BlockMesh") o97 = Instance.new("Part") o98 = Instance.new("SpecialMesh") o99 = Instance.new("Part") o100 = Instance.new("BlockMesh") o101 = Instance.new("Part") o102 = Instance.new("SpecialMesh") o103 = Instance.new("Part") o104 = Instance.new("SpecialMesh") o105 = Instance.new("Part") o106 = Instance.new("BlockMesh") o107 = Instance.new("Part") o108 = Instance.new("SpecialMesh") o109 = Instance.new("Part") o110 = Instance.new("SpecialMesh") o111 = Instance.new("Part") o112 = Instance.new("SpecialMesh") o113 = Instance.new("Part") o114 = Instance.new("SpecialMesh") o115 = Instance.new("Part") o116 = Instance.new("SpecialMesh") o117 = Instance.new("Part") o118 = Instance.new("BlockMesh") o119 = Instance.new("Part") o120 = Instance.new("CylinderMesh") o121 = Instance.new("Part") o122 = Instance.new("CylinderMesh") o123 = Instance.new("Part") o124 = Instance.new("BlockMesh") o125 = Instance.new("Part") o126 = Instance.new("SpecialMesh") o127 = Instance.new("Part") o128 = Instance.new("SpecialMesh") o129 = Instance.new("Part") o130 = Instance.new("CylinderMesh") o131 = Instance.new("Part") o132 = Instance.new("CylinderMesh") o133 = Instance.new("Part") o134 = Instance.new("BlockMesh") o135 = Instance.new("Part") o136 = Instance.new("BlockMesh") o137 = Instance.new("Part") o138 = Instance.new("CylinderMesh") o139 = Instance.new("Part") o140 = Instance.new("BlockMesh") o141 = Instance.new("Part") o142 = Instance.new("CylinderMesh") o143 = Instance.new("Part") o144 = Instance.new("BlockMesh") o145 = Instance.new("Part") o146 = Instance.new("CylinderMesh") o147 = Instance.new("Part") o148 = Instance.new("BlockMesh") o1.Name = "M500" o1.Parent = game.Players.LocalPlayer.Backpack o1.GripForward = Vector3.new(-0.271321744, 0, -0.962488711) o1.GripPos = Vector3.new(-0, -0.300000012, -0.400000006) o1.GripRight = Vector3.new(0.962488711, 0, -0.271321744) o2.Name = "BackupWeld" o2.Parent = o1 table.insert(cors,coroutine.create(function() wait() Shotgoonwooot(function() function Weld(x,y) local W = Instance.new("Weld") W.Part0 = x W.Part1 = y local CJ = CFrame.new(x.Position) local C0 = x.CFrame:inverse()*CJ local C1 = y.CFrame:inverse()*CJ W.C0 = C0 W.C1 = C1 W.Parent = x end function Get(A) if A.className == "Part" then Weld(script.Parent.Handle, A) A.Anchored = false else local C = A:GetChildren() for i=1, #C do Get(C[i]) end end end function Finale() Get(script.Parent) end script.Parent.Equipped:connect(Finale) script.Parent.Unequipped:connect(Finale) Finale() end,o2) end)) o3.Name = "Crouch" o3.Parent = o1 table.insert(cors,coroutine.create(function() wait() Shotgoonwooot(function() on = 0 Tool = script.Parent welds = {} sh = {} arms = nil torso = nil f = nil function Crouch(ison) if arms == nil and torso == nil then arms = {Tool.Parent:FindFirstChild("Left Leg"), Tool.Parent:FindFirstChild("Right Leg")} torso = Tool.Parent:FindFirstChild("Torso") end if arms ~= nil and torso ~= nil then sh = {torso:FindFirstChild("Left Hip"), torso:FindFirstChild("Right Hip")} if sh ~= nil then local yes = true if yes then yes = false if ison == 1 then sh[1].Part1 = nil sh[2].Part1 = nil local weld1 = Instance.new("Weld") weld1.Part0 = torso weld1.Parent = torso weld1.Part1 = arms[1] weld1.C1 = CFrame.new(-0.5, 0.75, 1) arms[1].Name = "LDave" arms[1].CanCollide = true welds[1] = weld1 ------------------------------------------- local weld2 = Instance.new("Weld") weld2.Part0 = torso weld2.Parent = torso weld2.Part1 = arms[2] weld2.C1 = CFrame.new(0.5,0.495,1.25) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) arms[2].Name = "RDave" arms[2].CanCollide = true welds[2] = weld2 --------------------------------- local force = Instance.new("BodyForce") force.Parent = torso f = force wait(0.01) elseif ison == 0 then if arms then sh[1].Part1 = arms[1] sh[2].Part1 = arms[2] f.Parent = nil arms[2].Name = "Right Leg" arms[1].Name = "Left Leg" welds[1].Parent = nil welds[2].Parent = nil end end -- end else print("sh") end else print("arms") end end function Key(key) if key then key = string.lower(key) if (key=="c") then if on == 1 then on = 0 elseif on == 0 then on = 1 end Crouch(on) end end end function Equip(mouse) mouse.KeyDown:connect(Key) end script.Parent.Equipped:connect(Equip) end,o3) end)) o4.Name = "BackupWeld" o4.Parent = o1 table.insert(cors,coroutine.create(function() wait() Shotgoonwooot(function() function Weld(x,y) local W = Instance.new("Weld") W.Part0 = x W.Part1 = y local CJ = CFrame.new(x.Position) local C0 = x.CFrame:inverse()*CJ local C1 = y.CFrame:inverse()*CJ W.C0 = C0 W.C1 = C1 W.Parent = x end function Get(A) if A.className == "Part" then Weld(script.Parent.Handle, A) A.Anchored = false else local C = A:GetChildren() for i=1, #C do Get(C[i]) end end end function Finale() Get(script.Parent) end script.Parent.Equipped:connect(Finale) script.Parent.Unequipped:connect(Finale) Finale() end,o4) end)) o5.Name = "StoredAmmo" o5.Parent = o1 o5.Value = 60 o6.Parent = o1 o6.Material = Enum.Material.SmoothPlastic o6.BrickColor = BrickColor.new("Black") o6.Position = Vector3.new(-56.3797073, 0.641173005, -34.5374298) o6.Rotation = Vector3.new(165, -90, 0) o6.Anchored = true o6.CanCollide = false o6.FormFactor = Enum.FormFactor.Custom o6.Size = Vector3.new(0.281481475, 0.244444445, 0.200000003) o6.CFrame = CFrame.new(-56.3797073, 0.641173005, -34.5374298, -4.37113883e-008, 0, -1, -0.258819133, -0.965925813, 1.1313344e-008, -0.965925813, 0.258819133, 4.22219593e-008) o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines o6.Color = Color3.new(0.105882, 0.164706, 0.207843) o7.Parent = o6 o7.Scale = Vector3.new(1, 1, 0.666666687) o8.Name = "Shooter" o8.Parent = o1 table.insert(cors,coroutine.create(function() wait() Shotgoonwooot(function() Tool = script.Parent local arms = nil local torso = nil local weld33 = nil -- right arm local weld55 = nil -- left arm local welds = {} local reloading = false local canclereloading = false local falsearm1 = nil local falsearm2 = nil local c = nil local canshoot = true local canreload = true local damage = 200 function ShellInsert() -- this will be a pain in my blocky butt. weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.12, math.rad(-72)) Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.36) Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.36) wait() weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.1, math.rad(-77)) Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.30) Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.30) wait() weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.08, math.rad(-82)) Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.24) Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.24) wait() weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.06, math.rad(-87)) Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.18) Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.18) wait() weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.04, math.rad(-92)) Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.12) Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.12) wait() weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340), -0.02, math.rad(-97)) Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.06) Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.06) wait() weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340), 0, math.rad(-102)) Tool.S1.Mesh.Offset = Vector3.new(0, 0, 0) Tool.S2.Mesh.Offset = Vector3.new(0, 0, 0) wait() weld55.C1 = CFrame.new(-0.35, 0.28, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(336), 0, math.rad(-104)) Tool.Handle.Reload:play() wait() weld55.C1 = CFrame.new(-0.35, 0.36, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(332), 0, math.rad(-106)) end function Anim1() --testing this part..... weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-94), math.rad(-15), 0) wait() weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-15), 0) wait() weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-102), math.rad(-15), 0) wait() weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-106), math.rad(-15), 0) wait() weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-110), math.rad(-15), 0) end function Anim2() --also testing this T_T local canshoot = false local canreload = false weld55.C1 = CFrame.new(-0.35, 0.33, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0, math.rad(-90)) weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-110), math.rad(-15), 0) wait() weld55.C1 = CFrame.new(-0.35, 0.46, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(317), 0, math.rad(-90)) weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-108), math.rad(-15), 0) wait() weld55.C1 = CFrame.new(-0.35, 0.59, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(314), 0, math.rad(-90)) weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-106), math.rad(-15), 0) wait() weld55.C1 = CFrame.new(-0.35, 0.72, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(311), 0, math.rad(-90)) weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-104), math.rad(-15), 0) wait() weld55.C1 = CFrame.new(-0.35, 0.85, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(308), 0, math.rad(-90)) weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-102), math.rad(-15), 0) wait() weld55.C1 = CFrame.new(-0.35, 0.98, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(305), 0, math.rad(-90)) weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-100), math.rad(-15), 0) wait() weld55.C1 = CFrame.new(-0.35, 1.11, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(302), 0, math.rad(-90)) weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-15), 0) wait() weld55.C1 = CFrame.new(-0.35, 1.24, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(299), 0, math.rad(-90)) weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-15), 0) wait() weld55.C1 = CFrame.new(-0.35, 1.37, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(296), 0, math.rad(-90)) weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-94), math.rad(-15), 0) wait() weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(293), 0, math.rad(-90)) weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-92), math.rad(-15), 0) wait() weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0) wait() Tool.Handle.A1:play() weld55.C1 = CFrame.new(-0.35, 1.42, 0.58) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) Tool.A1.Mesh.Offset = Vector3.new(0, 0.1, 0) Tool.A2.Mesh.Offset = Vector3.new(0, 0.1, 0) Tool.A3.Mesh.Offset = Vector3.new(0, 0.1, 0) Tool.A4.Mesh.Offset = Vector3.new(0.1, 0, 0) Tool.A5.Mesh.Offset = Vector3.new(0.1, 0, -0.01) wait(.03) weld55.C1 = CFrame.new(-0.35, 1.34, 0.56) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) Tool.A1.Mesh.Offset = Vector3.new(0, 0.2, 0) Tool.A2.Mesh.Offset = Vector3.new(0, 0.2, 0) Tool.A3.Mesh.Offset = Vector3.new(0, 0.2, 0) Tool.A4.Mesh.Offset = Vector3.new(0.2, 0, 0) Tool.A5.Mesh.Offset = Vector3.new(0.2, 0, -0.01) wait(.03) weld55.C1 = CFrame.new(-0.35, 1.26, 0.54) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) Tool.A1.Mesh.Offset = Vector3.new(0, 0.3, 0) Tool.A2.Mesh.Offset = Vector3.new(0, 0.3, 0) Tool.A3.Mesh.Offset = Vector3.new(0, 0.3, 0) Tool.A4.Mesh.Offset = Vector3.new(0.3, 0, 0) Tool.A5.Mesh.Offset = Vector3.new(0.3, 0, -0.01) wait(.03) weld55.C1 = CFrame.new(-0.35, 1.18, 0.52) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) Tool.A1.Mesh.Offset = Vector3.new(0, 0.4, 0) Tool.A2.Mesh.Offset = Vector3.new(0, 0.4, 0) Tool.A3.Mesh.Offset = Vector3.new(0, 0.4, 0) Tool.A4.Mesh.Offset = Vector3.new(0.4, 0, 0) Tool.A5.Mesh.Offset = Vector3.new(0.4, 0, -0.01) wait(.08) Tool.Handle.A2:play() weld55.C1 = CFrame.new(-0.35, 1.26, 0.54) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) Tool.A1.Mesh.Offset = Vector3.new(0, 0.3, 0) Tool.A2.Mesh.Offset = Vector3.new(0, 0.3, 0) Tool.A3.Mesh.Offset = Vector3.new(0, 0.3, 0) Tool.A4.Mesh.Offset = Vector3.new(0.3, 0, 0) Tool.A5.Mesh.Offset = Vector3.new(0.3, 0, -0.01) wait(.03) weld55.C1 = CFrame.new(-0.35, 1.34, 0.56) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) Tool.A1.Mesh.Offset = Vector3.new(0, 0.2, 0) Tool.A2.Mesh.Offset = Vector3.new(0, 0.2, 0) Tool.A3.Mesh.Offset = Vector3.new(0, 0.2, 0) Tool.A4.Mesh.Offset = Vector3.new(0.2, 0, 0) Tool.A5.Mesh.Offset = Vector3.new(0.2, 0, -0.01) wait(.03) weld55.C1 = CFrame.new(-0.35, 1.42, 0.58) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) Tool.A1.Mesh.Offset = Vector3.new(0, 0.1, 0) Tool.A2.Mesh.Offset = Vector3.new(0, 0.1, 0) Tool.A3.Mesh.Offset = Vector3.new(0, 0.1, 0) Tool.A4.Mesh.Offset = Vector3.new(0.1, 0, 0) Tool.A5.Mesh.Offset = Vector3.new(0.1, 0, -0.01) wait(.03) weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0) Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0) Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0) Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0) Tool.A5.Mesh.Offset = Vector3.new(0, 0, 0) local canshoot = true local canreload = true end function Pump() Tool.Handle.A1:play() weld55.C1 = CFrame.new(-0.35, 1.42, 0.58) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) Tool.A1.Mesh.Offset = Vector3.new(0, 0.1, 0) Tool.A2.Mesh.Offset = Vector3.new(0, 0.1, 0) Tool.A3.Mesh.Offset = Vector3.new(0, 0.1, 0) Tool.A4.Mesh.Offset = Vector3.new(0.1, 0, 0) Tool.A5.Mesh.Offset = Vector3.new(0.1, 0, -0.01) wait(.03) weld55.C1 = CFrame.new(-0.35, 1.34, 0.56) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) Tool.A1.Mesh.Offset = Vector3.new(0, 0.2, 0) Tool.A2.Mesh.Offset = Vector3.new(0, 0.2, 0) Tool.A3.Mesh.Offset = Vector3.new(0, 0.2, 0) Tool.A4.Mesh.Offset = Vector3.new(0.2, 0, 0) Tool.A5.Mesh.Offset = Vector3.new(0.2, 0, -0.01) wait(.03) weld55.C1 = CFrame.new(-0.35, 1.26, 0.54) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) Tool.A1.Mesh.Offset = Vector3.new(0, 0.3, 0) Tool.A2.Mesh.Offset = Vector3.new(0, 0.3, 0) Tool.A3.Mesh.Offset = Vector3.new(0, 0.3, 0) Tool.A4.Mesh.Offset = Vector3.new(0.3, 0, 0) Tool.A5.Mesh.Offset = Vector3.new(0.3, 0, -0.01) wait(.03) weld55.C1 = CFrame.new(-0.35, 1.18, 0.52) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) Tool.A1.Mesh.Offset = Vector3.new(0, 0.4, 0) Tool.A2.Mesh.Offset = Vector3.new(0, 0.4, 0) Tool.A3.Mesh.Offset = Vector3.new(0, 0.4, 0) Tool.A4.Mesh.Offset = Vector3.new(0.4, 0, 0) Tool.A5.Mesh.Offset = Vector3.new(0.4, 0, -0.01) wait(.08) Tool.Handle.A2:play() weld55.C1 = CFrame.new(-0.35, 1.26, 0.54) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) Tool.A1.Mesh.Offset = Vector3.new(0, 0.3, 0) Tool.A2.Mesh.Offset = Vector3.new(0, 0.3, 0) Tool.A3.Mesh.Offset = Vector3.new(0, 0.3, 0) Tool.A4.Mesh.Offset = Vector3.new(0.3, 0, 0) Tool.A5.Mesh.Offset = Vector3.new(0.3, 0, -0.01) wait(.03) weld55.C1 = CFrame.new(-0.35, 1.34, 0.56) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) Tool.A1.Mesh.Offset = Vector3.new(0, 0.2, 0) Tool.A2.Mesh.Offset = Vector3.new(0, 0.2, 0) Tool.A3.Mesh.Offset = Vector3.new(0, 0.2, 0) Tool.A4.Mesh.Offset = Vector3.new(0.2, 0, 0) Tool.A5.Mesh.Offset = Vector3.new(0.2, 0, -0.01) wait(.03) weld55.C1 = CFrame.new(-0.35, 1.42, 0.58) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) Tool.A1.Mesh.Offset = Vector3.new(0, 0.1, 0) Tool.A2.Mesh.Offset = Vector3.new(0, 0.1, 0) Tool.A3.Mesh.Offset = Vector3.new(0, 0.1, 0) Tool.A4.Mesh.Offset = Vector3.new(0.1, 0, 0) Tool.A5.Mesh.Offset = Vector3.new(0.1, 0, -0.01) wait(.03) weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0) Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0) Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0) Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0) Tool.A5.Mesh.Offset = Vector3.new(0, 0, 0) end function Reload() if script.Parent.Ammo.Value < script.Parent.MaxAmmo.Value and reloading == false and script.Parent.StoredAmmo.Value >= 1 then reloading = true Anim1() for i = 1,script.Parent.MaxAmmo.Value - script.Parent.Ammo.Value do if canclereloading == true then canclereloading = false break end -- ... ShellInsert() if script.Parent.StoredAmmo.Value >= 1 then script.Parent.Ammo.Value = script.Parent.Ammo.Value + 1 script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value - 1 end -- this is getting annoying, and its not even half way done wait(.1) end reloading = false Anim2() end end function Equip(mouse) wait(0.01) arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")} torso = Tool.Parent:FindFirstChild("Torso") if arms ~= nil and torso ~= nil then local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")} if sh ~= nil then local yes = true if yes then yes = false sh[1].Part1 = nil sh[2].Part1 = nil falsearm1 = arms[1]:clone() local mesh1 = Instance.new("BlockMesh") mesh1.Scale = Vector3.new(.9,.9,.9) mesh1.Parent = falsearm1 local armweld1 = Instance.new("Weld") falsearm1.BrickColor = BrickColor.new(26) falsearm1.Parent = Tool armweld1.Parent = falsearm1 armweld1.Part0 = falsearm1 armweld1.Part1 = arms[1] falsearm2 = arms[2]:clone() local mesh2 = Instance.new("BlockMesh") mesh2.Scale = Vector3.new(.9,.9,.9) mesh2.Parent = falsearm2 local armweld2 = Instance.new("Weld") falsearm2.BrickColor = BrickColor.new(26) falsearm2.Parent = Tool armweld2.Parent = falsearm2 armweld2.Part0 = falsearm2 armweld2.Part1 = arms[2] local weld1 = Instance.new("Weld") -- left arm weld55 = weld1 weld1.Part0 = torso weld1.Parent = torso weld1.Part1 = arms[1] weld1.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) welds[1] = weld1 local weld2 = Instance.new("Weld") -- right arm weld33 = weld2 weld2.Part0 = torso weld2.Parent = torso weld2.Part1 = arms[2] weld2.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0) welds[2] = weld2 Pump() end else print("sh") end else print("arms") end end local legs = nil local torso2 = nil local welds2 = {} local bodyforce = nil function Unequip(mouse) if arms ~= nil and torso ~= nil then local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")} if sh ~= nil then local yes = true if yes then yes = false sh[1].Part1 = arms[1] sh[2].Part1 = arms[2] welds[1].Parent = nil welds[2].Parent = nil falsearm1:remove() falsearm2:remove() end else print("sh") end else print("arms") end end function fire(v) Tool.Handle.Fire:play() Tool.Handle.Fire2:play() local vCharacter = Tool.Parent local vPlayer = game.Players:playerFromCharacter(vCharacter) for i = 1,math.random(5,8) do local missile = Instance.new("Part") local spawnPos = vCharacter.PrimaryPart.Position spawnPos = spawnPos + (v * 5) missile.Position = spawnPos missile.Size = Vector3.new(1,1,1) missile.Velocity = v * 500 + (Vector3.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))) missile.BrickColor = BrickColor.new(26) missile.Shape = 0 missile.BottomSurface = 0 missile.TopSurface = 0 missile.Name = "Bullet" missile.Elasticity = 0 missile.Reflectance = 0 missile.Friction = .9 missile.CanCollide = false local force = Instance.new("BodyForce") force.force = Vector3.new(0,missile:getMass() * 196,0) force.Parent = missile local mesh = Instance.new("SpecialMesh") mesh.Scale = Vector3.new(.1,.1,.1) mesh.MeshType = "Sphere" mesh.Parent = missile function Blow(Hit) if Hit.Name == "Head" then Hit.Anchored= false Hit.Size = Vector3.new(2, 0.2, 1) Hit.BrickColor = BrickColor.new("Maroon") o1 = Instance.new("Sound") o1.Parent = Hit o1.SoundId = "rbxassetid://429400881" o1:Play() end if Hit.Name == "Right Arm" then for i=1,4 do o11.Name = "GOREPART" o11.Parent = workspace o11.BrickColor = BrickColor.new("Maroon") o11.Position = Hit.Position o11.Rotation = Vector3.new(-180, 1.29089606, 180) o11.FormFactor = Enum.FormFactor.Symmetric o11.Size = Vector3.new(.5, .5, .5) o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines o11.Color = Color3.new(0.458824, 0, 0) end Hit:Destroy() o1 = Instance.new("Sound") o1.Parent = o11 o1.SoundId = "rbxassetid://429400881" o1:Play() end if Hit.Name == "Left Arm" then for i=1,4 do o11 = Instance.new("Part") o11.Name = "GOREPART" o11.Parent = workspace o11.BrickColor = BrickColor.new("Maroon") o11.Position = Hit.Position o11.Rotation = Vector3.new(-180, 1.29089606, 180) o11.FormFactor = Enum.FormFactor.Symmetric o11.Size = Vector3.new(.5,.5,.5) o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines o11.Color = Color3.new(0.458824, 0, 0) Hit:Destroy() end o1 = Instance.new("Sound") o1.Parent = o11 o1.SoundId = "rbxassetid://429400881" o1:Play() end if Hit.Name == "Right Leg" then for i=1,4 do o11 = Instance.new("Part") o11.Name = "GOREPART" o11.Parent = workspace o11.BrickColor = BrickColor.new("Maroon") o11.Position = Hit.Position o11.Rotation = Vector3.new(-180, 1.29089606, 180) o11.FormFactor = Enum.FormFactor.Symmetric o11.Size = Vector3.new(.5,.5,.5) o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines o11.Color = Color3.new(0.458824, 0, 0) end Hit:Destroy() o1 = Instance.new("Sound") o1.Parent = o11 o1.SoundId = "rbxassetid://429400881" o1:Play() end if Hit.Name == "Left Arm" then for i=1,4 do o11 = Instance.new("Part") o11 = Instance.new("Part") o11.Name = "GOREPART" o11.Parent = workspace o11.BrickColor = BrickColor.new("Maroon") o11.Position = Hit.Position o11.Rotation = Vector3.new(-180, 1.29089606, 180) o11.FormFactor = Enum.FormFactor.Symmetric o11.Size = Vector3.new(.5,.5,.5) o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines o11.Color = Color3.new(0.458824, 0, 0) end Hit:Destroy() o1 = Instance.new("Sound") o1.Parent = o11 o1.SoundId = "rbxassetid://429400881" o1:Play() end if Hit.Name == "Left Leg" then for i=1,4 do o11 = Instance.new("Part") o11 = Instance.new("Part") o11.Name = "GOREPART" o11.Parent = workspace o11.BrickColor = BrickColor.new("Maroon") o11.Position = Hit.Position o11.Rotation = Vector3.new(-180, 1.29089606, 180) o11.FormFactor = Enum.FormFactor.Symmetric o11.Size = Vector3.new(.5,.5,.5) o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines o11.Color = Color3.new(0.458824, 0, 0) end Hit:Destroy() o1 = Instance.new("Sound") o1.Parent = o11 o1.SoundId = "rbxassetid://429400881" o1:Play() end if Hit.Name == "Left Arm" then for i=1,4 do o11 = Instance.new("Part") o11 = Instance.new("Part") o11.Name = "GOREPART" o11.Parent = workspace o11.BrickColor = BrickColor.new("Maroon") o11.Position = Hit.Position o11.Rotation = Vector3.new(-180, 1.29089606, 180) o11.FormFactor = Enum.FormFactor.Symmetric o11.Size = Vector3.new(.5,.5,.5) o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines o11.Color = Color3.new(0.458824, 0, 0) end Hit:Destroy() o1 = Instance.new("Sound") o1.Parent = o11 o1.SoundId = "rbxassetid://429400881" o1:Play() end if Hit.Name == "Torso" then for i=1,8 do o11 = Instance.new("Part") o11 = Instance.new("Part") o11.Name = "GOREPART" o11.Parent = workspace o11.BrickColor = BrickColor.new("Maroon") o11.Position = Hit.Position o11.Rotation = Vector3.new(-180, 1.29089606, 180) o11.FormFactor = Enum.FormFactor.Symmetric o11.Size = Vector3.new(.5,.5,.5) o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines o11.Color = Color3.new(0.458824, 0, 0) end Hit:Destroy() o1 = Instance.new("Sound") o1.Parent = o11 o1.SoundId = "rbxassetid://429400881" o1:Play() end end function onTouched(part) local h = part.Parent:findFirstChild("Humanoid") if h~=nil then h.Health = h.Health -100 wait(.1) h.Health = h.Health -100 wait(.1) end end missile.Touched:connect(onTouched) missile.Touched:connect(Blow) local creator_tag = Instance.new("ObjectValue") creator_tag.Value = vPlayer creator_tag.Name = "creator" creator_tag.Parent = missile missile.Parent = game.Workspace end weld33.C1 = CFrame.new(-0.75, -0.4, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0) weld55.C1 = CFrame.new(-0.35, 1.4, 0.55) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) Tool.Flash.Mesh.Scale = Vector3.new(1.333, 1.7, 1.333) Tool.Flash.Transparency = .2 wait(0.06) weld33.C1 = CFrame.new(-0.75, -0.35, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0) weld55.C1 = CFrame.new(-0.35, 1.45, 0.575) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) Tool.Flash.Mesh.Scale = Vector3.new(1.1, 1.4, 1.1) Tool.Flash.Transparency = .8 wait(0.06) weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0) weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) Tool.Flash.Transparency = 1 end function KeyDownFunctions(key) if key == "r" then Reload() end if key == "e" then canclereloading = true end end Tool.Enabled = true function onActivated() if not Tool.Enabled then return end Tool.Enabled = false local character = Tool.Parent; local humanoid = character.Humanoid if humanoid == nil then print("Humanoid not found") return end local ammo = script.Parent.Ammo local maxammo = script.Parent.MaxAmmo if reloading == false and humanoid.Health >= 1 then if ammo.Value >= 1 then ammo.Value = ammo.Value - 1 local targetPos = humanoid.TargetPoint local lookAt = (targetPos - character.Head.Position).unit fire(lookAt) Pump() else Reload() end end Tool.Enabled = true end function onEquippedLocal(mouse) if mouse == nil then print("Mouse not found") return end mouse.Icon = "http://www.roblox.com/asset/?id=45543124" mouse.Button1Down:connect(function() onButton1Down(mouse) end) mouse.KeyDown:connect(KeyDownFunctions) while true do wait() end end Tool.Equipped:connect(onEquippedLocal) script.Parent.Activated:connect(onActivated) Tool.Equipped:connect(Equip) Tool.Unequipped:connect(Unequip) end,o8) end)) o9.Name = "Ammo" o9.Parent = o1 o9.Value = 8 o10.Name = "MaxAmmo" o10.Parent = o1 o10.Value = 8 o11.Name = "Recoil" o11.Parent = o1 o11.Value = 2 o12.Parent = o11 table.insert(cors,coroutine.create(function() wait() Shotgoonwooot(function() while true do wait(.2) if script.Parent.Value > 3 then script.Parent.Value = script.Parent.Value - 1 end end end,o12) end)) o13.Name = "GuiScript" o13.Parent = o1 table.insert(cors,coroutine.create(function() wait() Shotgoonwooot(function() local Tool = script.Parent local Ammo = Tool.Ammo local MaxAmmo = Ammo.Value local vPlayer local Gui local Text function onChanged(value) if value == "Value" or value == Ammo.Value then if Gui ~= nil and Text ~= nil then if Ammo.Value >= 1 then Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value.."" elseif math.floor(Ammo.Value) == 0 then Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value.."" elseif Ammo.Value < 0 then for i = 0, 1, 0.03 / 2 do local Num = math.floor(i * MaxAmmo + 0.5) Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value.."" wait() end end end end end function on2Changed() if Gui ~= nil and Text ~= nil then Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value.."" wait() end end function setUpGui() if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then return end Gui = Instance.new("ScreenGui") Text = Instance.new("TextLabel") Gui.Name = "DEDisplay" Gui.Parent = vPlayer.PlayerGui Text.BackgroundColor3 = BrickColor.Black().Color Text.BackgroundTransparency = 1 Text.BorderColor3 = BrickColor.White().Color Text.BorderSizePixel = 0 Text.Name = "Ammo" Text.Parent = Gui Text.Position = UDim2.new(0.05, 0, 0.8, 0) Text.Size = UDim2.new(0, 128, 0, 64) Text.FontSize = "Size18" Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value.."" Text.TextColor3 = BrickColor.White().Color end function onEquippedLocal(mouse) vPlayer = game.Players.LocalPlayer setUpGui() end function onUnequippedLocal(mouse) if Gui then Gui:remove() end Gui = nil Text = nil vPlayer = nil end Tool.Equipped:connect(onEquippedLocal) Tool.Unequipped:connect(onUnequippedLocal) Ammo.Changed:connect(onChanged) Tool.StoredAmmo.Changed:connect(on2Changed) end,o13) end)) o14.Name = "GuiScript(2)" o14.Parent = o1 table.insert(cors,coroutine.create(function() wait() Shotgoonwooot(function() local Tool = script.Parent local Ammo = Tool.Ammo local MaxAmmo = Ammo.Value local vPlayer local Gui local Text function onChanged(value) if value == "Value" or value == Ammo.Value then if Gui ~= nil and Text ~= nil then if Ammo.Value >= 1 then Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value.."" elseif math.floor(Ammo.Value) == 0 then Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value.."" elseif Ammo.Value < 0 then for i = 0, 1, 0.03 / 2 do local Num = math.floor(i * MaxAmmo + 0.5) Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value.."" wait() end end end end end function on2Changed() if Gui ~= nil and Text ~= nil then Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value.."" wait() end end function setUpGui() if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then return end Gui = Instance.new("ScreenGui") Text = Instance.new("TextLabel") Gui.Name = "DEDisplay" Gui.Parent = vPlayer.PlayerGui Text.BackgroundColor3 = BrickColor.Black().Color Text.BackgroundTransparency = 1 Text.BorderColor3 = BrickColor.White().Color Text.BorderSizePixel = 0 Text.Name = "Ammo" Text.Parent = Gui Text.Position = UDim2.new(0.05, 0, 0.8, 0) Text.Size = UDim2.new(0, 128, 0, 64) Text.FontSize = "Size18" Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value.."" Text.TextColor3 = BrickColor.White().Color end function onEquippedLocal(mouse) vPlayer = game.Players.LocalPlayer setUpGui() end function onUnequippedLocal(mouse) if Gui then Gui:remove() end Gui = nil Text = nil vPlayer = nil end Tool.Equipped:connect(onEquippedLocal) Tool.Unequipped:connect(onUnequippedLocal) Ammo.Changed:connect(onChanged) Tool.StoredAmmo.Changed:connect(on2Changed) end,o14) end)) o15.Parent = o1 o15.Material = Enum.Material.SmoothPlastic o15.BrickColor = BrickColor.new("Black") o15.Position = Vector3.new(-56.3797073, 1.00378299, -34.3214798) o15.Rotation = Vector3.new(-90, -0.00328550814, 90.0004272) o15.Anchored = true o15.CanCollide = false o15.FormFactor = Enum.FormFactor.Custom o15.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o15.CFrame = CFrame.new(-56.3797073, 1.00378299, -34.3214798, -7.43468718e-006, -1, -5.73429352e-005, 7.50715756e-008, -5.73429352e-005, 1, -1, 7.43468263e-006, 7.54979013e-008) o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines o15.Color = Color3.new(0.105882, 0.164706, 0.207843) o16.Parent = o15 o16.Scale = Vector3.new(0.222222224, 0.777777791, 0.222222224) o17.Parent = o1 o17.Material = Enum.Material.SmoothPlastic o17.BrickColor = BrickColor.new("Black") o17.Position = Vector3.new(-56.3797073, 0.990432024, -34.3955536) o17.Rotation = Vector3.new(-90, -0.0032855079, 90.0002289) o17.Anchored = true o17.CanCollide = false o17.FormFactor = Enum.FormFactor.Custom o17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o17.CFrame = CFrame.new(-56.3797073, 0.990432024, -34.3955536, -3.97761778e-006, -1, -5.73429315e-005, 7.52698099e-008, -5.73429315e-005, 1, -1, 3.97761323e-006, 7.54979013e-008) o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines o17.Color = Color3.new(0.105882, 0.164706, 0.207843) o18.Parent = o17 o18.Scale = Vector3.new(0.814814806, 0.407407403, 0.814814806) o19.Parent = o1 o19.Material = Enum.Material.SmoothPlastic o19.BrickColor = BrickColor.new("Black") o19.Position = Vector3.new(-56.4507523, 0.820066094, -33.8251877) o19.Rotation = Vector3.new(-90, -0.00328550814, 90.0004272) o19.Anchored = true o19.CanCollide = false o19.FormFactor = Enum.FormFactor.Custom o19.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o19.CFrame = CFrame.new(-56.4507523, 0.820066094, -33.8251877, -7.43468718e-006, -1, -5.73429352e-005, 7.50715756e-008, -5.73429352e-005, 1, -1, 7.43468263e-006, 7.54979013e-008) o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines o19.Color = Color3.new(0.105882, 0.164706, 0.207843) o20.Parent = o19 o20.Scale = Vector3.new(0.222222224, 0.0370370373, 0.222222224) o21.Parent = o1 o21.Material = Enum.Material.SmoothPlastic o21.BrickColor = BrickColor.new("Black") o21.Position = Vector3.new(-56.3797073, 0.608222008, -34.3598938) o21.Rotation = Vector3.new(74.9999924, 6.769896e-007, -2.50447806e-006) o21.Anchored = true o21.CanCollide = false o21.FormFactor = Enum.FormFactor.Custom o21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o21.CFrame = CFrame.new(-56.3797073, 0.608222008, -34.3598938, 1, 4.37113883e-008, 1.18156978e-008, 9.97437896e-011, 0.258819133, -0.965925813, -4.52800784e-008, 0.965925813, 0.258819133) o21.BackSurface = Enum.SurfaceType.SmoothNoOutlines o21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o21.RightSurface = Enum.SurfaceType.SmoothNoOutlines o21.TopSurface = Enum.SurfaceType.SmoothNoOutlines o21.Color = Color3.new(0.105882, 0.164706, 0.207843) o22.Parent = o21 o22.Scale = Vector3.new(0.666666687, 0.222222224, 0.444444448) o22.MeshType = Enum.MeshType.Wedge o23.Parent = o1 o23.Material = Enum.Material.SmoothPlastic o23.BrickColor = BrickColor.new("Black") o23.Position = Vector3.new(-56.3797073, 0.834883094, -34.7362976) o23.Rotation = Vector3.new(-98, 0, -0) o23.Anchored = true o23.CanCollide = false o23.FormFactor = Enum.FormFactor.Custom o23.Size = Vector3.new(0.200000003, 0.281481475, 0.200000003) o23.CFrame = CFrame.new(-56.3797073, 0.834883094, -34.7362976, 1, 0, 0, 0, -0.139173076, 0.990268052, 0, -0.990268052, -0.139173076) o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines o23.Color = Color3.new(0.105882, 0.164706, 0.207843) o24.Parent = o23 o24.Scale = Vector3.new(0.703703701, 1, 0.703703701) o25.Parent = o1 o25.Material = Enum.Material.SmoothPlastic o25.BrickColor = BrickColor.new("Black") o25.Position = Vector3.new(-56.3797073, 0.823760033, -34.6474075) o25.Rotation = Vector3.new(-180, -90, 0) o25.Anchored = true o25.CanCollide = false o25.FormFactor = Enum.FormFactor.Custom o25.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o25.CFrame = CFrame.new(-56.3797073, 0.823760033, -34.6474075, 0, 0, -1, 0, -1, 0, -1, 0, -0) o25.BackSurface = Enum.SurfaceType.SmoothNoOutlines o25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o25.RightSurface = Enum.SurfaceType.SmoothNoOutlines o25.TopSurface = Enum.SurfaceType.SmoothNoOutlines o25.Color = Color3.new(0.105882, 0.164706, 0.207843) o26.Parent = o25 o26.Scale = Vector3.new(0.296296299, 0.703703701, 0.740740716) o27.Parent = o1 o27.Material = Enum.Material.SmoothPlastic o27.BrickColor = BrickColor.new("Black") o27.Position = Vector3.new(-56.3797073, 0.716360092, -34.6029663) o27.Rotation = Vector3.new(-89.9999847, -0.00328049762, 180) o27.Anchored = true o27.CanCollide = false o27.FormFactor = Enum.FormFactor.Custom o27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o27.CFrame = CFrame.new(-56.3797073, 0.716360092, -34.6029663, -1, -5.10278504e-008, -5.72554854e-005, -5.72554854e-005, -3.73402344e-007, 1, -5.10492271e-008, 1, 3.73399416e-007) o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines o27.Color = Color3.new(0.105882, 0.164706, 0.207843) o28.Parent = o27 o28.Scale = Vector3.new(0.740740716, 0.740740716, 0.370370358) o28.MeshType = Enum.MeshType.Wedge o29.Parent = o1 o29.Material = Enum.Material.SmoothPlastic o29.BrickColor = BrickColor.new("Black") o29.Position = Vector3.new(-56.3797073, 0.462927461, -34.5932007) o29.Rotation = Vector3.new(-139.989517, -90, 0) o29.Anchored = true o29.CanCollide = false o29.FormFactor = Enum.FormFactor.Custom o29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o29.CFrame = CFrame.new(-56.3797073, 0.462927461, -34.5932007, 0, 0, -1, 0.642927825, -0.765926838, 0, -0.765926838, -0.642927825, 0) o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines o29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines o29.Color = Color3.new(0.105882, 0.164706, 0.207843) o30.Parent = o29 o30.Scale = Vector3.new(0.444444448, 0.185185179, 0.666666687) o31.Parent = o1 o31.Material = Enum.Material.SmoothPlastic o31.BrickColor = BrickColor.new("Black") o31.Position = Vector3.new(-56.3870316, 0.990445018, -33.7066612) o31.Rotation = Vector3.new(-180, -90, 0) o31.Anchored = true o31.CanCollide = false o31.FormFactor = Enum.FormFactor.Custom o31.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003) o31.CFrame = CFrame.new(-56.3870316, 0.990445018, -33.7066612, -4.37113883e-008, 0, -1, 1.50995803e-007, -1, -6.60023616e-015, -1, -1.50995803e-007, 4.37113883e-008) o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines o31.Color = Color3.new(0.105882, 0.164706, 0.207843) o32.Parent = o31 o32.Scale = Vector3.new(1, 0.740740716, 0.0740740746) o33.Parent = o1 o33.Material = Enum.Material.SmoothPlastic o33.BrickColor = BrickColor.new("Black") o33.Position = Vector3.new(-56.3797073, 0.6022861, -34.1147995) o33.Rotation = Vector3.new(149.999985, -90, 0) o33.Anchored = true o33.CanCollide = false o33.FormFactor = Enum.FormFactor.Custom o33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o33.CFrame = CFrame.new(-56.3797073, 0.6022861, -34.1147995, -4.37113883e-008, 0, -1, -0.500000238, -0.866025269, 2.18557048e-008, -0.866025269, 0.500000238, 3.78551661e-008) o33.BackSurface = Enum.SurfaceType.SmoothNoOutlines o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines o33.Color = Color3.new(0.105882, 0.164706, 0.207843) o34.Parent = o33 o34.Scale = Vector3.new(0.481481463, 0.111111112, 0.629629612) o35.Parent = o1 o35.Material = Enum.Material.SmoothPlastic o35.BrickColor = BrickColor.new("Black") o35.Position = Vector3.new(-56.3797073, 0.511172056, -35.8189392) o35.Rotation = Vector3.new(176.703568, -90, 0) o35.Anchored = true o35.CanCollide = false o35.FormFactor = Enum.FormFactor.Custom o35.Size = Vector3.new(0.237037033, 0.200000003, 0.200000003) o35.CFrame = CFrame.new(-56.3797073, 0.511172056, -35.8189392, 0, 0, -1, -0.0575020239, -0.998345375, 0, -0.998345375, 0.0575020239, 0) o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines o35.Color = Color3.new(0.105882, 0.164706, 0.207843) o36.Parent = o35 o36.Scale = Vector3.new(1, 0.296296299, 0.592592597) o37.Parent = o1 o37.Material = Enum.Material.SmoothPlastic o37.BrickColor = BrickColor.new("Black") o37.Position = Vector3.new(-56.3797073, 0.699331999, -34.0710983) o37.Rotation = Vector3.new(95, 90, 0) o37.Anchored = true o37.CanCollide = false o37.FormFactor = Enum.FormFactor.Custom o37.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o37.CFrame = CFrame.new(-56.3797073, 0.699331999, -34.0710983, -4.37113883e-008, 0, 1, 0.99619472, -0.0871557668, 4.35450538e-008, 0.0871557668, 0.99619472, 3.80969967e-009) o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines o37.Color = Color3.new(0.105882, 0.164706, 0.207843) o38.Parent = o37 o38.Scale = Vector3.new(0.814814806, 0.111111112, 0.629629612) o39.Parent = o1 o39.Material = Enum.Material.SmoothPlastic o39.BrickColor = BrickColor.new("Black") o39.Position = Vector3.new(-56.3797073, 0.653389096, -35.7974396) o39.Rotation = Vector3.new(176.703568, -90, 0) o39.Anchored = true o39.CanCollide = false o39.FormFactor = Enum.FormFactor.Custom o39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o39.CFrame = CFrame.new(-56.3797073, 0.653389096, -35.7974396, 0, 0, -1, -0.0575020239, -0.998345375, 0, -0.998345375, 0.0575020239, 0) o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines o39.Color = Color3.new(0.105882, 0.164706, 0.207843) o40.Parent = o39 o40.Scale = Vector3.new(0.888888896, 0.592592597, 0.592592597) o41.Parent = o1 o41.Material = Enum.Material.SmoothPlastic o41.BrickColor = BrickColor.new("Really black") o41.Position = Vector3.new(-56.3797073, 0.983029008, -30.9933014) o41.Rotation = Vector3.new(-90, 0, -0) o41.Anchored = true o41.CanCollide = false o41.FormFactor = Enum.FormFactor.Custom o41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o41.CFrame = CFrame.new(-56.3797073, 0.983029008, -30.9933014, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008) o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines o41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o42.Parent = o41 o42.Scale = Vector3.new(0.518518507, 0.0370370373, 0.518518507) o43.Parent = o1 o43.Material = Enum.Material.SmoothPlastic o43.BrickColor = BrickColor.new("Black") o43.Position = Vector3.new(-56.3797073, 0.756361008, -33.7103691) o43.Rotation = Vector3.new(180, -90, 0) o43.Anchored = true o43.CanCollide = false o43.FormFactor = Enum.FormFactor.Custom o43.Size = Vector3.new(0.407407403, 0.200000003, 0.200000003) o43.CFrame = CFrame.new(-56.3797073, 0.756361008, -33.7103691, -4.37113883e-008, 0, -1, -8.74227766e-008, -1, 3.82137093e-015, -1, 8.74227766e-008, 4.37113883e-008) o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines o43.Color = Color3.new(0.105882, 0.164706, 0.207843) o44.Parent = o43 o44.Scale = Vector3.new(1, 0.0370370373, 0.666666687) o45.Parent = o1 o45.Material = Enum.Material.SmoothPlastic o45.BrickColor = BrickColor.new("Black") o45.Position = Vector3.new(-56.3797073, 0.729254007, -34.0322418) o45.Rotation = Vector3.new(-85, 0, 180) o45.Anchored = true o45.CanCollide = false o45.FormFactor = Enum.FormFactor.Custom o45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o45.CFrame = CFrame.new(-56.3797073, 0.729254007, -34.0322418, -1, -1.50995803e-007, 0, 1.3160161e-008, -0.087155804, 0.99619472, -1.50421215e-007, 0.99619472, 0.087155804) o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines o45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines o45.TopSurface = Enum.SurfaceType.SmoothNoOutlines o45.Color = Color3.new(0.105882, 0.164706, 0.207843) o46.Parent = o45 o46.Scale = Vector3.new(0.629629612, 0.259259254, 0.259259254) o46.MeshType = Enum.MeshType.Wedge o47.Parent = o1 o47.Material = Enum.Material.SmoothPlastic o47.BrickColor = BrickColor.new("Black") o47.Position = Vector3.new(-56.3797073, 0.739454985, -34.1047821) o47.Rotation = Vector3.new(-85, 3.1589625e-005, -1.26463078e-007) o47.Anchored = true o47.CanCollide = false o47.FormFactor = Enum.FormFactor.Custom o47.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o47.CFrame = CFrame.new(-56.3797073, 0.739454985, -34.1047821, 1, 2.20719709e-009, 5.51342964e-007, -5.49437289e-007, 0.087155804, 0.99619472, -4.58539411e-008, -0.99619472, 0.087155804) o47.BackSurface = Enum.SurfaceType.SmoothNoOutlines o47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o47.RightSurface = Enum.SurfaceType.SmoothNoOutlines o47.TopSurface = Enum.SurfaceType.SmoothNoOutlines o47.Color = Color3.new(0.105882, 0.164706, 0.207843) o48.Parent = o47 o48.Scale = Vector3.new(0.629629612, 0.259259254, 0.296296299) o48.MeshType = Enum.MeshType.Wedge o49.Parent = o1 o49.Material = Enum.Material.SmoothPlastic o49.BrickColor = BrickColor.new("Black") o49.Position = Vector3.new(-56.3797073, 0.868209004, -34.5733337) o49.Rotation = Vector3.new(-180, 2.73745354e-006, 179.996719) o49.Anchored = true o49.CanCollide = false o49.FormFactor = Enum.FormFactor.Custom o49.Size = Vector3.new(0.200000003, 0.229629636, 0.200000003) o49.CFrame = CFrame.new(-56.3797073, 0.868209004, -34.5733337, -1, -5.73714533e-005, 4.77775757e-008, -5.73714533e-005, 1, 8.74227766e-008, -4.77825921e-008, 8.74200339e-008, -1) o49.BackSurface = Enum.SurfaceType.SmoothNoOutlines o49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o49.RightSurface = Enum.SurfaceType.SmoothNoOutlines o49.TopSurface = Enum.SurfaceType.SmoothNoOutlines o49.Color = Color3.new(0.105882, 0.164706, 0.207843) o50.Parent = o49 o50.Scale = Vector3.new(0.740740716, 1, 0.444444448) o50.MeshType = Enum.MeshType.Wedge o51.Name = "A4" o51.Parent = o1 o51.Material = Enum.Material.SmoothPlastic o51.BrickColor = BrickColor.new("Really black") o51.Position = Vector3.new(-56.427803, 0.983029008, -33.7066612) o51.Rotation = Vector3.new(-180, -90, 0) o51.Anchored = true o51.CanCollide = false o51.FormFactor = Enum.FormFactor.Custom o51.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003) o51.CFrame = CFrame.new(-56.427803, 0.983029008, -33.7066612, -4.37113883e-008, 0, -1, 1.50995803e-007, -1, -6.60023616e-015, -1, -1.50995803e-007, 4.37113883e-008) o51.BackSurface = Enum.SurfaceType.SmoothNoOutlines o51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o51.RightSurface = Enum.SurfaceType.SmoothNoOutlines o51.TopSurface = Enum.SurfaceType.SmoothNoOutlines o51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o52.Parent = o51 o52.Scale = Vector3.new(1, 0.666666687, 0.185185179) o53.Parent = o1 o53.Material = Enum.Material.SmoothPlastic o53.BrickColor = BrickColor.new("Black") o53.Position = Vector3.new(-56.3797073, 0.927474022, -32.4874039) o53.Rotation = Vector3.new(-90, 0, -0) o53.Anchored = true o53.CanCollide = false o53.FormFactor = Enum.FormFactor.Custom o53.Size = Vector3.new(0.200000003, 1.79999995, 0.200000003) o53.CFrame = CFrame.new(-56.3797073, 0.927474022, -32.4874039, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008) o53.BackSurface = Enum.SurfaceType.SmoothNoOutlines o53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o53.RightSurface = Enum.SurfaceType.SmoothNoOutlines o53.TopSurface = Enum.SurfaceType.SmoothNoOutlines o53.Color = Color3.new(0.105882, 0.164706, 0.207843) o54.Parent = o53 o54.Scale = Vector3.new(0.333333343, 1, 0.777777791) o55.Parent = o1 o55.Material = Enum.Material.SmoothPlastic o55.BrickColor = BrickColor.new("Black") o55.Position = Vector3.new(-56.3797073, 1.03858602, -34.0696335) o55.Rotation = Vector3.new(-180, -90, 0) o55.Anchored = true o55.CanCollide = false o55.FormFactor = Enum.FormFactor.Custom o55.Size = Vector3.new(0.325925916, 0.200000003, 0.200000003) o55.CFrame = CFrame.new(-56.3797073, 1.03858602, -34.0696335, 0, 0, -1, 0, -1, 0, -1, 0, -0) o55.BackSurface = Enum.SurfaceType.SmoothNoOutlines o55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o55.RightSurface = Enum.SurfaceType.SmoothNoOutlines o55.TopSurface = Enum.SurfaceType.SmoothNoOutlines o55.Color = Color3.new(0.105882, 0.164706, 0.207843) o56.Parent = o55 o56.Offset = Vector3.new(0.0370000005, 0, 0) o56.Scale = Vector3.new(1, 0.555555522, 0.740740716) o57.Parent = o1 o57.Material = Enum.Material.SmoothPlastic o57.BrickColor = BrickColor.new("Black") o57.Position = Vector3.new(-56.3797073, 0.868209004, -34.5733337) o57.Rotation = Vector3.new(3.86261763e-006, -3.11288272e-006, -179.996719) o57.Anchored = true o57.CanCollide = false o57.FormFactor = Enum.FormFactor.Custom o57.Size = Vector3.new(0.200000003, 0.229629636, 0.200000003) o57.CFrame = CFrame.new(-56.3797073, 0.868209004, -34.5733337, -0.99999994, 5.72555e-005, -5.43300516e-008, -5.72554927e-005, -0.999999821, -6.74153853e-008, -5.10557285e-008, -6.74190233e-008, 0.99999994) o57.BackSurface = Enum.SurfaceType.SmoothNoOutlines o57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o57.RightSurface = Enum.SurfaceType.SmoothNoOutlines o57.TopSurface = Enum.SurfaceType.SmoothNoOutlines o57.Color = Color3.new(0.105882, 0.164706, 0.207843) o58.Parent = o57 o58.Scale = Vector3.new(0.740740716, 1, 0.444444448) o58.MeshType = Enum.MeshType.Wedge o59.Parent = o1 o59.Material = Enum.Material.SmoothPlastic o59.BrickColor = BrickColor.new("Black") o59.Position = Vector3.new(-56.3797073, 0.787977099, -35.0700455) o59.Rotation = Vector3.new(-98, 0, -0) o59.Anchored = true o59.CanCollide = false o59.FormFactor = Enum.FormFactor.Custom o59.Size = Vector3.new(0.200000003, 0.392592579, 0.200000003) o59.CFrame = CFrame.new(-56.3797073, 0.787977099, -35.0700455, 1, 0, 0, 0, -0.139173076, 0.990268052, 0, -0.990268052, -0.139173076) o59.BackSurface = Enum.SurfaceType.SmoothNoOutlines o59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o59.RightSurface = Enum.SurfaceType.SmoothNoOutlines o59.TopSurface = Enum.SurfaceType.SmoothNoOutlines o59.Color = Color3.new(0.105882, 0.164706, 0.207843) o60.Parent = o59 o60.Scale = Vector3.new(0.666666687, 1, 0.666666687) o61.Name = "A2" o61.Parent = o1 o61.Material = Enum.Material.SmoothPlastic o61.BrickColor = BrickColor.new("Really black") o61.Transparency = 1 o61.Position = Vector3.new(-56.3797073, 0.816370726, -32.1696243) o61.Rotation = Vector3.new(-90, 0, -0) o61.Anchored = true o61.CanCollide = false o61.FormFactor = Enum.FormFactor.Custom o61.Size = Vector3.new(0.2074074, 1.16296291, 0.200000003) o61.CFrame = CFrame.new(-56.3797073, 0.816370726, -32.1696243, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008) o61.BackSurface = Enum.SurfaceType.SmoothNoOutlines o61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o61.RightSurface = Enum.SurfaceType.SmoothNoOutlines o61.TopSurface = Enum.SurfaceType.SmoothNoOutlines o61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o62.Parent = o61 o63.Parent = o1 o63.Material = Enum.Material.SmoothPlastic o63.BrickColor = BrickColor.new("Black") o63.Position = Vector3.new(-56.3797073, 0.860806823, -31.1844444) o63.Rotation = Vector3.new(-90, 0, -0) o63.Anchored = true o63.CanCollide = false o63.FormFactor = Enum.FormFactor.Custom o63.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o63.CFrame = CFrame.new(-56.3797073, 0.860806823, -31.1844444, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008) o63.BackSurface = Enum.SurfaceType.SmoothNoOutlines o63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o63.RightSurface = Enum.SurfaceType.SmoothNoOutlines o63.TopSurface = Enum.SurfaceType.SmoothNoOutlines o63.Color = Color3.new(0.105882, 0.164706, 0.207843) o64.Parent = o63 o64.Scale = Vector3.new(0.407407403, 0.555555522, 1) o65.Name = "A1" o65.Parent = o1 o65.Material = Enum.Material.SmoothPlastic o65.BrickColor = BrickColor.new("Really black") o65.Position = Vector3.new(-56.3874969, 0.809473634, -32.1844444) o65.Rotation = Vector3.new(-90, 0, -0) o65.Anchored = true o65.CanCollide = false o65.FormFactor = Enum.FormFactor.Custom o65.Size = Vector3.new(0.200000003, 1.0592593, 0.200000003) o65.CFrame = CFrame.new(-56.3874969, 0.809473634, -32.1844444, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008) o65.BackSurface = Enum.SurfaceType.SmoothNoOutlines o65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o65.RightSurface = Enum.SurfaceType.SmoothNoOutlines o65.TopSurface = Enum.SurfaceType.SmoothNoOutlines o65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o66.Parent = o65 o67.Parent = o1 o67.Material = Enum.Material.SmoothPlastic o67.BrickColor = BrickColor.new("Black") o67.Position = Vector3.new(-56.3797073, 1.03858602, -34.4251862) o67.Rotation = Vector3.new(3.86261763e-006, -3.11287977e-006, 0.00328550744) o67.Anchored = true o67.CanCollide = false o67.FormFactor = Enum.FormFactor.Custom o67.Size = Vector3.new(0.200000003, 0.200000003, 0.385185182) o67.CFrame = CFrame.new(-56.3797073, 1.03858602, -34.4251862, 1, -5.73429206e-005, -5.43300018e-008, 5.73429206e-005, 1, -6.74153924e-008, 5.43338672e-008, 6.74122802e-008, 1) o67.BackSurface = Enum.SurfaceType.SmoothNoOutlines o67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o67.RightSurface = Enum.SurfaceType.SmoothNoOutlines o67.TopSurface = Enum.SurfaceType.SmoothNoOutlines o67.Color = Color3.new(0.105882, 0.164706, 0.207843) o68.Parent = o67 o68.Scale = Vector3.new(0.740740716, 0.555555522, 1) o68.MeshType = Enum.MeshType.Wedge o69.Parent = o1 o69.Material = Enum.Material.SmoothPlastic o69.BrickColor = BrickColor.new("Black") o69.Position = Vector3.new(-56.4130287, 0.927474022, -33.5214767) o69.Rotation = Vector3.new(6.06230496e-005, -9.39151141e-006, -1.31937259e-005) o69.Anchored = true o69.CanCollide = false o69.FormFactor = Enum.FormFactor.Custom o69.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o69.CFrame = CFrame.new(-56.4130287, 0.927474022, -33.5214767, 0.999999523, 2.30273841e-007, -1.63912787e-007, -2.31439671e-007, 0.999999344, -1.05807089e-006, 1.04308121e-007, 1.06320465e-006, 0.999999106) o69.BackSurface = Enum.SurfaceType.SmoothNoOutlines o69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o69.RightSurface = Enum.SurfaceType.SmoothNoOutlines o69.TopSurface = Enum.SurfaceType.SmoothNoOutlines o69.Color = Color3.new(0.105882, 0.164706, 0.207843) o70.Parent = o69 o70.Scale = Vector3.new(0.407407403, 0.111111112, 0.148148149) o70.MeshType = Enum.MeshType.Wedge o71.Parent = o1 o71.Material = Enum.Material.SmoothPlastic o71.BrickColor = BrickColor.new("Black") o71.Position = Vector3.new(-56.3797073, 0.786725998, -34.7733307) o71.Rotation = Vector3.new(3.86261809e-006, -3.11285999e-006, -179.996719) o71.Anchored = true o71.CanCollide = false o71.FormFactor = Enum.FormFactor.Custom o71.Size = Vector3.new(0.200000003, 0.214814812, 0.200000003) o71.CFrame = CFrame.new(-56.3797073, 0.786725998, -34.7733307, -0.999996483, 5.72552999e-005, -5.43296537e-008, -5.72552926e-005, -0.999996364, -6.74149163e-008, -5.10555438e-008, -6.74188172e-008, 0.999992788) o71.BackSurface = Enum.SurfaceType.SmoothNoOutlines o71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o71.RightSurface = Enum.SurfaceType.SmoothNoOutlines o71.TopSurface = Enum.SurfaceType.SmoothNoOutlines o71.Color = Color3.new(0.105882, 0.164706, 0.207843) o72.Parent = o71 o72.Scale = Vector3.new(0.740740716, 1, 0.962962925) o72.MeshType = Enum.MeshType.Wedge o73.Parent = o1 o73.Material = Enum.Material.SmoothPlastic o73.BrickColor = BrickColor.new("Black") o73.Position = Vector3.new(-56.3797073, 0.949705005, -34.2177658) o73.Rotation = Vector3.new(-180, -90, 0) o73.Anchored = true o73.CanCollide = false o73.FormFactor = Enum.FormFactor.Custom o73.Size = Vector3.new(0.622222245, 0.200000003, 0.200000003) o73.CFrame = CFrame.new(-56.3797073, 0.949705005, -34.2177658, 0, 0, -1, 0, -1, 0, -1, 0, -0) o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines o73.Color = Color3.new(0.105882, 0.164706, 0.207843) o74.Parent = o73 o74.Scale = Vector3.new(1, 0.333333343, 0.740740716) o75.Name = "A3" o75.Parent = o1 o75.Material = Enum.Material.SmoothPlastic o75.BrickColor = BrickColor.new("Really black") o75.Position = Vector3.new(-56.427803, 1.05340302, -33.7066612) o75.Rotation = Vector3.new(-90, 0, -0) o75.Anchored = true o75.CanCollide = false o75.FormFactor = Enum.FormFactor.Custom o75.Size = Vector3.new(0.200000003, 0.400000006, 0.200000003) o75.CFrame = CFrame.new(-56.427803, 1.05340302, -33.7066612, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008) o75.BackSurface = Enum.SurfaceType.SmoothNoOutlines o75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o75.RightSurface = Enum.SurfaceType.SmoothNoOutlines o75.TopSurface = Enum.SurfaceType.SmoothNoOutlines o75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o76.Parent = o75 o76.Scale = Vector3.new(0.185185179, 1, 0.185185179) o77.Name = "Handle" -- DOTHIS o77.Parent = o1 o77.Material = Enum.Material.SmoothPlastic o77.BrickColor = BrickColor.new("Black") o77.Position = Vector3.new(-56.3797073, 0.716360092, -34.3214722) o77.Rotation = Vector3.new(-179.996719, -3.76802603e-007, 179.996719) o77.Anchored = true o77.CanCollide = false o77.FormFactor = Enum.FormFactor.Custom o77.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o77.CFrame = CFrame.new(-56.3797073, 0.716360092, -35.1214722, -1, -5.73714533e-005, -6.57644605e-009, -5.73714533e-005, 1, 5.73714533e-005, 3.2849623e-009, 5.73714533e-005, -1) o77.BackSurface = Enum.SurfaceType.SmoothNoOutlines o77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o77.RightSurface = Enum.SurfaceType.SmoothNoOutlines o77.TopSurface = Enum.SurfaceType.SmoothNoOutlines o77.Color = Color3.new(0.105882, 0.164706, 0.207843) o78.Parent = o77 o78.Scale = Vector3.new(0.148148149, 0.518518507, 0.148148149) o79.Name = "A1" o79.Parent = o77 o79.Pitch = 0.40000000596046 o79.SoundId = "http://www.roblox.com/asset/?id=2697295" o79.Volume = 1 o79.PlayOnRemove = true o80.Name = "A2" o80.Parent = o77 o80.Pitch = 0.5 o80.SoundId = "http://www.roblox.com/asset/?id=2697295" o80.Volume = 1 o80.PlayOnRemove = true o81.Name = "Fire2" o81.Parent = o77 o81.SoundId = "http://www.roblox.com/asset/?id=2920959" o81.Volume = 1 o82.Name = "Reload" o82.Parent = o77 o82.Pitch = 0.69999998807907 o82.SoundId = "http://www.roblox.com/asset/?id=2697295" o82.Volume = 1 o82.PlayOnRemove = true o83.Name = "Fire" o83.Parent = o77 o83.SoundId = "http://roblox.com/asset/?id=10209803" o83.Volume = 1 o83.PlayOnRemove = true o85.Parent = o1 o85.Material = Enum.Material.SmoothPlastic o85.BrickColor = BrickColor.new("Black") o85.Position = Vector3.new(-56.3797073, 0.246018052, -35.7850952) o85.Rotation = Vector3.new(176.703568, 0, -0) o85.Anchored = true o85.CanCollide = false o85.FormFactor = Enum.FormFactor.Custom o85.Size = Vector3.new(0.200000003, 0.311111122, 0.259259254) o85.CFrame = CFrame.new(-56.3797073, 0.246018052, -35.7850952, 1, 0, 0, 0, -0.998345375, -0.0575020239, 0, 0.0575020239, -0.998345375) o85.BackSurface = Enum.SurfaceType.SmoothNoOutlines o85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o85.RightSurface = Enum.SurfaceType.SmoothNoOutlines o85.TopSurface = Enum.SurfaceType.SmoothNoOutlines o85.Color = Color3.new(0.105882, 0.164706, 0.207843) o86.Parent = o85 o86.Scale = Vector3.new(0.592592597, 1, 1) o86.MeshType = Enum.MeshType.Wedge o87.Parent = o1 o87.Material = Enum.Material.SmoothPlastic o87.BrickColor = BrickColor.new("Black") o87.Position = Vector3.new(-56.3797073, 0.990445018, -33.3511124) o87.Rotation = Vector3.new(-90, 0, -0) o87.Anchored = true o87.CanCollide = false o87.FormFactor = Enum.FormFactor.Custom o87.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o87.CFrame = CFrame.new(-56.3797073, 0.990445018, -33.3511124, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008) o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines o87.Color = Color3.new(0.105882, 0.164706, 0.207843) o88.Parent = o87 o88.Scale = Vector3.new(0.733333349, 0.296296299, 0.733333349) o89.Parent = o1 o89.Material = Enum.Material.SmoothPlastic o89.BrickColor = BrickColor.new("Black") o89.Position = Vector3.new(-56.3797073, 0.812667012, -32.2188797) o89.Rotation = Vector3.new(-90, 0, -0) o89.Anchored = true o89.CanCollide = false o89.FormFactor = Enum.FormFactor.Custom o89.Size = Vector3.new(0.200000003, 2.32370377, 0.200000003) o89.CFrame = CFrame.new(-56.3797073, 0.812667012, -32.2188797, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008) o89.BackSurface = Enum.SurfaceType.SmoothNoOutlines o89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o89.RightSurface = Enum.SurfaceType.SmoothNoOutlines o89.TopSurface = Enum.SurfaceType.SmoothNoOutlines o89.Color = Color3.new(0.105882, 0.164706, 0.207843) o90.Parent = o89 o90.Scale = Vector3.new(0.592592597, 1, 0.592592597) o91.Name = "A5" o91.Parent = o1 o91.Material = Enum.Material.SmoothPlastic o91.BrickColor = BrickColor.new("Really black") o91.Position = Vector3.new(-56.450016, 0.986737013, -33.5548019) o91.Rotation = Vector3.new(-180, -90, 0) o91.Anchored = true o91.CanCollide = false o91.FormFactor = Enum.FormFactor.Custom o91.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o91.CFrame = CFrame.new(-56.450016, 0.986737013, -33.5548019, -4.37113883e-008, 0, -1, 8.74227766e-008, -1, -3.82137093e-015, -1, -8.74227766e-008, 4.37113883e-008) o91.BackSurface = Enum.SurfaceType.SmoothNoOutlines o91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o91.RightSurface = Enum.SurfaceType.SmoothNoOutlines o91.TopSurface = Enum.SurfaceType.SmoothNoOutlines o91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o92.Parent = o91 o92.Scale = Vector3.new(0.481481463, 0.185185179, 0.0370370373) o93.Parent = o1 o93.Material = Enum.Material.SmoothPlastic o93.BrickColor = BrickColor.new("Really black") o93.Position = Vector3.new(-56.3797073, 0.776841998, -36.0259552) o93.Rotation = Vector3.new(-97.2966766, 0, -0) o93.Anchored = true o93.CanCollide = false o93.FormFactor = Enum.FormFactor.Custom o93.Size = Vector3.new(0.222222224, 0.200000003, 0.222222224) o93.CFrame = CFrame.new(-56.3797073, 0.776841998, -36.0259552, 1, 0, 0, 0, -0.127006978, 0.991901875, 0, -0.991901875, -0.127006978) o93.BackSurface = Enum.SurfaceType.SmoothNoOutlines o93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o93.RightSurface = Enum.SurfaceType.SmoothNoOutlines o93.TopSurface = Enum.SurfaceType.SmoothNoOutlines o93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o94.Parent = o93 o94.Scale = Vector3.new(1, 0.592592597, 1) o95.Parent = o1 o95.Material = Enum.Material.SmoothPlastic o95.BrickColor = BrickColor.new("Black") o95.Position = Vector3.new(-56.3797073, 0.620475054, -35.9180145) o95.Rotation = Vector3.new(176.703568, -90, 0) o95.Anchored = true o95.CanCollide = false o95.FormFactor = Enum.FormFactor.Custom o95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o95.CFrame = CFrame.new(-56.3797073, 0.620475054, -35.9180145, 0, 0, -1, -0.0575020239, -0.998345375, 0, -0.998345375, 0.0575020239, 0) o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines o95.Color = Color3.new(0.105882, 0.164706, 0.207843) o96.Parent = o95 o96.Scale = Vector3.new(0.333333343, 0.851851821, 0.592592597) o97.Name = "Flash" o97.Parent = o1 o97.Material = Enum.Material.SmoothPlastic o97.Transparency = 1 o97.Position = Vector3.new(-56.3797073, 0.983029008, -30.645153) o97.Rotation = Vector3.new(90, 2.4206912e-008, -180) o97.Anchored = true o97.CanCollide = false o97.FormFactor = Enum.FormFactor.Custom o97.Size = Vector3.new(0.200000003, 0.451851845, 0.200000003) o97.CFrame = CFrame.new(-56.3797073, 0.983029008, -30.645153, -1, 1.50995803e-007, 4.22490321e-010, -4.22483715e-010, 4.37113883e-008, -1, -1.50995803e-007, -1, -4.37113883e-008) o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines o97.Color = Color3.new(0.105882, 0.164706, 0.207843) o98.Parent = o97 o98.Scale = Vector3.new(1.33333337, 1.70000005, 1.33333337) o98.MeshType = Enum.MeshType.Sphere o99.Parent = o1 o99.Material = Enum.Material.SmoothPlastic o99.BrickColor = BrickColor.new("Black") o99.Position = Vector3.new(-56.3797073, 0.579321027, -34.2511139) o99.Rotation = Vector3.new(180, -90, 0) o99.Anchored = true o99.CanCollide = false o99.FormFactor = Enum.FormFactor.Custom o99.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o99.CFrame = CFrame.new(-56.3797073, 0.579321027, -34.2511139, -4.37113883e-008, 0, -1, -1.50995803e-007, -1, 6.60023616e-015, -1, 1.50995803e-007, 4.37113883e-008) o99.BackSurface = Enum.SurfaceType.SmoothNoOutlines o99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o99.RightSurface = Enum.SurfaceType.SmoothNoOutlines o99.TopSurface = Enum.SurfaceType.SmoothNoOutlines o99.Color = Color3.new(0.105882, 0.164706, 0.207843) o100.Parent = o99 o100.Scale = Vector3.new(1, 0.111111112, 0.629629612) o101.Parent = o1 o101.Material = Enum.Material.SmoothPlastic o101.BrickColor = BrickColor.new("Black") o101.Position = Vector3.new(-56.3797073, 0.93858099, -34.7437057) o101.Rotation = Vector3.new(3.86261763e-006, -3.11287977e-006, 0.00328550767) o101.Anchored = true o101.CanCollide = false o101.FormFactor = Enum.FormFactor.Custom o101.Size = Vector3.new(0.200000003, 0.200000003, 0.251851857) o101.CFrame = CFrame.new(-56.3797073, 0.93858099, -34.7437057, 0.999999642, -5.73429024e-005, -5.43300018e-008, 5.73428952e-005, 0.999999523, -6.74153426e-008, 5.76120769e-008, 6.74054803e-008, 0.999999225) o101.BackSurface = Enum.SurfaceType.SmoothNoOutlines o101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o101.RightSurface = Enum.SurfaceType.SmoothNoOutlines o101.TopSurface = Enum.SurfaceType.SmoothNoOutlines o101.Color = Color3.new(0.105882, 0.164706, 0.207843) o102.Parent = o101 o102.Scale = Vector3.new(0.740740716, 0.444444448, 1) o102.MeshType = Enum.MeshType.Wedge o103.Parent = o1 o103.Material = Enum.Material.SmoothPlastic o103.BrickColor = BrickColor.new("Black") o103.Position = Vector3.new(-56.3797073, 0.634137988, -34.3125839) o103.Rotation = Vector3.new(-105, 0, -0) o103.Anchored = true o103.CanCollide = false o103.FormFactor = Enum.FormFactor.Custom o103.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o103.CFrame = CFrame.new(-56.3797073, 0.634137988, -34.3125839, 1, 0, 0, 0, -0.258819044, 0.965925813, 0, -0.965925813, -0.258819044) o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines o103.Color = Color3.new(0.105882, 0.164706, 0.207843) o104.Parent = o103 o104.Scale = Vector3.new(0.148148149, 0.148148149, 0.370370358) o104.MeshType = Enum.MeshType.Wedge o105.Parent = o1 o105.Material = Enum.Material.SmoothPlastic o105.BrickColor = BrickColor.new("Black") o105.Position = Vector3.new(-56.3685989, 1.07932901, -33.8216629) o105.Rotation = Vector3.new(-180, -90, 0) o105.Anchored = true o105.CanCollide = false o105.FormFactor = Enum.FormFactor.Custom o105.Size = Vector3.new(0.629999995, 0.200000003, 0.200000003) o105.CFrame = CFrame.new(-56.3685989, 1.07932901, -33.8216629, 1.29275622e-022, 3.08360836e-021, -1, 2.38418579e-007, -1, -3.08360836e-021, -1, -2.38418579e-007, -1.29276405e-022) o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines o105.Color = Color3.new(0.105882, 0.164706, 0.207843) o106.Parent = o105 o106.Scale = Vector3.new(1, 0.148148149, 0.629629612) o107.Parent = o1 o107.Material = Enum.Material.SmoothPlastic o107.BrickColor = BrickColor.new("Black") o107.Position = Vector3.new(-56.3797073, 0.618669033, -35.3519058) o107.Rotation = Vector3.new(174.662048, 0, -0) o107.Anchored = true o107.CanCollide = false o107.FormFactor = Enum.FormFactor.Custom o107.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o107.CFrame = CFrame.new(-56.3797073, 0.618669033, -35.3519058, 1, 0, 0, 0, -0.995663345, -0.093030028, 0, 0.093030028, -0.995663345) o107.BackSurface = Enum.SurfaceType.SmoothNoOutlines o107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o107.RightSurface = Enum.SurfaceType.SmoothNoOutlines o107.TopSurface = Enum.SurfaceType.SmoothNoOutlines o107.Color = Color3.new(0.105882, 0.164706, 0.207843) o108.Parent = o107 o108.Scale = Vector3.new(0.592592597, 0.666666687, 0.814814806) o108.MeshType = Enum.MeshType.Wedge o109.Parent = o1 o109.Material = Enum.Material.SmoothPlastic o109.BrickColor = BrickColor.new("Black") o109.Position = Vector3.new(-56.3797073, 1.09043801, -33.4437065) o109.Rotation = Vector3.new(179.999939, 9.39151141e-006, 180) o109.Anchored = true o109.CanCollide = false o109.FormFactor = Enum.FormFactor.Custom o109.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o109.CFrame = CFrame.new(-56.3797073, 1.09043801, -33.4437065, -0.999999523, -2.30273841e-007, 1.63912787e-007, -2.31439671e-007, 0.999999344, -1.05807089e-006, -1.04308121e-007, -1.06320465e-006, -0.999999106) o109.BackSurface = Enum.SurfaceType.SmoothNoOutlines o109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o109.RightSurface = Enum.SurfaceType.SmoothNoOutlines o109.TopSurface = Enum.SurfaceType.SmoothNoOutlines o109.Color = Color3.new(0.105882, 0.164706, 0.207843) o110.Parent = o109 o110.Scale = Vector3.new(0.740740716, 0.0370370373, 0.629629612) o110.MeshType = Enum.MeshType.Wedge o111.Parent = o1 o111.Material = Enum.Material.SmoothPlastic o111.BrickColor = BrickColor.new("Black") o111.Position = Vector3.new(-56.4130287, 0.927474022, -33.8918457) o111.Rotation = Vector3.new(179.999939, 9.39151141e-006, 180) o111.Anchored = true o111.CanCollide = false o111.FormFactor = Enum.FormFactor.Custom o111.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o111.CFrame = CFrame.new(-56.4130287, 0.927474022, -33.8918457, -0.999999523, -2.30273841e-007, 1.63912787e-007, -2.31439671e-007, 0.999999344, -1.05807089e-006, -1.04308121e-007, -1.06320465e-006, -0.999999106) o111.BackSurface = Enum.SurfaceType.SmoothNoOutlines o111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o111.RightSurface = Enum.SurfaceType.SmoothNoOutlines o111.TopSurface = Enum.SurfaceType.SmoothNoOutlines o111.Color = Color3.new(0.105882, 0.164706, 0.207843) o112.Parent = o111 o112.Scale = Vector3.new(0.407407403, 0.111111112, 0.148148149) o112.MeshType = Enum.MeshType.Wedge o113.Parent = o1 o113.Material = Enum.Material.SmoothPlastic o113.BrickColor = BrickColor.new("Black") o113.Position = Vector3.new(-56.3797073, 0.431652546, -34.5969696) o113.Rotation = Vector3.new(-64.9894562, 0, -180) o113.Anchored = true o113.CanCollide = false o113.FormFactor = Enum.FormFactor.Custom o113.Size = Vector3.new(0.200000003, 0.200000003, 0.533333361) o113.CFrame = CFrame.new(-56.3797073, 0.431652546, -34.5969696, -1, 0, 0, 0, -0.422785044, 0.906230092, 0, 0.906230092, 0.422785044) o113.BackSurface = Enum.SurfaceType.SmoothNoOutlines o113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o113.RightSurface = Enum.SurfaceType.SmoothNoOutlines o113.TopSurface = Enum.SurfaceType.SmoothNoOutlines o113.Color = Color3.new(0.105882, 0.164706, 0.207843) o114.Parent = o113 o114.Scale = Vector3.new(0.666666687, 0.814814806, 1) o114.MeshType = Enum.MeshType.Wedge o115.Parent = o1 o115.Material = Enum.Material.SmoothPlastic o115.BrickColor = BrickColor.new("Black") o115.Position = Vector3.new(-56.3797073, 0.537683487, -34.841774) o115.Rotation = Vector3.new(115.010536, 0, -180) o115.Anchored = true o115.CanCollide = false o115.FormFactor = Enum.FormFactor.Custom o115.Size = Vector3.new(0.200000003, 0.200000003, 0.533333361) o115.CFrame = CFrame.new(-56.3797073, 0.537683487, -34.841774, -1, 0, 0, 0, 0.422785044, -0.906230092, 0, -0.906230092, -0.422785044) o115.BackSurface = Enum.SurfaceType.SmoothNoOutlines o115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o115.RightSurface = Enum.SurfaceType.SmoothNoOutlines o115.TopSurface = Enum.SurfaceType.SmoothNoOutlines o115.Color = Color3.new(0.105882, 0.164706, 0.207843) o116.Parent = o115 o116.Scale = Vector3.new(0.666666687, 0.814814806, 1) o116.MeshType = Enum.MeshType.Wedge o117.Parent = o1 o117.Material = Enum.Material.SmoothPlastic o117.BrickColor = BrickColor.new("Black") o117.Position = Vector3.new(-56.338932, 0.990445018, -33.7066612) o117.Rotation = Vector3.new(-180, -90, 0) o117.Anchored = true o117.CanCollide = false o117.FormFactor = Enum.FormFactor.Custom o117.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003) o117.CFrame = CFrame.new(-56.338932, 0.990445018, -33.7066612, 1.29275622e-022, 3.08360836e-021, -1, 2.38418579e-007, -1, -3.08360836e-021, -1, -2.38418579e-007, -1.29276405e-022) o117.BackSurface = Enum.SurfaceType.SmoothNoOutlines o117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o117.RightSurface = Enum.SurfaceType.SmoothNoOutlines o117.TopSurface = Enum.SurfaceType.SmoothNoOutlines o117.Color = Color3.new(0.105882, 0.164706, 0.207843) o118.Parent = o117 o118.Scale = Vector3.new(1, 0.740740716, 0.333333343) o119.Parent = o1 o119.Material = Enum.Material.SmoothPlastic o119.BrickColor = BrickColor.new("Really black") o119.Position = Vector3.new(-56.3797073, 0.12292695, -35.942215) o119.Rotation = Vector3.new(-97.2966766, 0, -0) o119.Anchored = true o119.CanCollide = false o119.FormFactor = Enum.FormFactor.Custom o119.Size = Vector3.new(0.222222224, 0.200000003, 0.222222224) o119.CFrame = CFrame.new(-56.3797073, 0.12292695, -35.942215, 1, 0, 0, 0, -0.127006978, 0.991901875, 0, -0.991901875, -0.127006978) o119.BackSurface = Enum.SurfaceType.SmoothNoOutlines o119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o119.RightSurface = Enum.SurfaceType.SmoothNoOutlines o119.TopSurface = Enum.SurfaceType.SmoothNoOutlines o119.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o120.Parent = o119 o120.Scale = Vector3.new(1, 0.592592597, 1) o121.Parent = o1 o121.Material = Enum.Material.SmoothPlastic o121.BrickColor = BrickColor.new("Black") o121.Position = Vector3.new(-56.3797073, 0.812667012, -31.1844444) o121.Rotation = Vector3.new(-90, 0, -0) o121.Anchored = true o121.CanCollide = false o121.FormFactor = Enum.FormFactor.Custom o121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o121.CFrame = CFrame.new(-56.3797073, 0.812667012, -31.1844444, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008) o121.BackSurface = Enum.SurfaceType.SmoothNoOutlines o121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o121.RightSurface = Enum.SurfaceType.SmoothNoOutlines o121.TopSurface = Enum.SurfaceType.SmoothNoOutlines o121.Color = Color3.new(0.105882, 0.164706, 0.207843) o122.Parent = o121 o122.Scale = Vector3.new(0.740740716, 0.555555522, 0.740740716) o123.Parent = o1 o123.Material = Enum.Material.SmoothPlastic o123.BrickColor = BrickColor.new("Black") o123.Position = Vector3.new(-56.3797073, 0.256204486, -34.8954315) o123.Rotation = Vector3.new(-154.989471, -90, 0) o123.Anchored = true o123.CanCollide = false o123.FormFactor = Enum.FormFactor.Custom o123.Size = Vector3.new(0.303703696, 0.200000003, 0.200000003) o123.CFrame = CFrame.new(-56.3797073, 0.256204486, -34.8954315, 0, 0, -1, 0.422785044, -0.906230092, 0, -0.906230092, -0.422785044, 0) o123.BackSurface = Enum.SurfaceType.SmoothNoOutlines o123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o123.RightSurface = Enum.SurfaceType.SmoothNoOutlines o123.TopSurface = Enum.SurfaceType.SmoothNoOutlines o123.Color = Color3.new(0.105882, 0.164706, 0.207843) o124.Parent = o123 o124.Scale = Vector3.new(1, 0.111111112, 0.666666687) o125.Parent = o1 o125.Material = Enum.Material.SmoothPlastic o125.BrickColor = BrickColor.new("Black") o125.Position = Vector3.new(-56.3797073, 0.408985019, -35.6609421) o125.Rotation = Vector3.new(176.703568, 0, -0) o125.Anchored = true o125.CanCollide = false o125.FormFactor = Enum.FormFactor.Custom o125.Size = Vector3.new(0.200000003, 0.200000003, 0.540740728) o125.CFrame = CFrame.new(-56.3797073, 0.408985019, -35.6609421, 1, 0, 0, 0, -0.998345375, -0.0575020239, 0, 0.0575020239, -0.998345375) o125.BackSurface = Enum.SurfaceType.SmoothNoOutlines o125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o125.RightSurface = Enum.SurfaceType.SmoothNoOutlines o125.TopSurface = Enum.SurfaceType.SmoothNoOutlines o125.Color = Color3.new(0.105882, 0.164706, 0.207843) o126.Parent = o125 o126.Scale = Vector3.new(0.592592597, 0.814814806, 1) o126.MeshType = Enum.MeshType.Wedge o127.Parent = o1 o127.Material = Enum.Material.SmoothPlastic o127.BrickColor = BrickColor.new("Black") o127.Position = Vector3.new(-56.3797073, 0.754117012, -35.4656677) o127.Rotation = Vector3.new(-93.2964478, 0, -0) o127.Anchored = true o127.CanCollide = false o127.FormFactor = Enum.FormFactor.Custom o127.Size = Vector3.new(0.2074074, 1.07407403, 0.2074074) o127.CFrame = CFrame.new(-56.3797073, 0.754117012, -35.4656677, 1, 0, 0, 0, -0.0575020239, 0.998345375, 0, -0.998345375, -0.0575020239) o127.BackSurface = Enum.SurfaceType.SmoothNoOutlines o127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o127.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o127.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o127.RightSurface = Enum.SurfaceType.SmoothNoOutlines o127.TopSurface = Enum.SurfaceType.SmoothNoOutlines o127.Color = Color3.new(0.105882, 0.164706, 0.207843) o128.Parent = o127 o129.Name = "S2" o129.Parent = o1 o129.Material = Enum.Material.SmoothPlastic o129.BrickColor = BrickColor.new("Black") o129.Position = Vector3.new(-56.3797073, 0.81191802, -33.8399887) o129.Rotation = Vector3.new(-90, 0, -0) o129.Anchored = true o129.CanCollide = false o129.FormFactor = Enum.FormFactor.Custom o129.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o129.CFrame = CFrame.new(-56.3797073, 0.81191802, -33.8399887, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008) o129.BackSurface = Enum.SurfaceType.SmoothNoOutlines o129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o129.RightSurface = Enum.SurfaceType.SmoothNoOutlines o129.TopSurface = Enum.SurfaceType.SmoothNoOutlines o129.Color = Color3.new(0.105882, 0.164706, 0.207843) o130.Parent = o129 o130.Scale = Vector3.new(0.555555522, 0.592592597, 0.555555522) o131.Parent = o1 o131.Material = Enum.Material.SmoothPlastic o131.BrickColor = BrickColor.new("Black") o131.Position = Vector3.new(-56.3797073, 0.86451602, -34.3807373) o131.Rotation = Vector3.new(-90, -0.00328550814, 90.0004272) o131.Anchored = true o131.CanCollide = false o131.FormFactor = Enum.FormFactor.Custom o131.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o131.CFrame = CFrame.new(-56.3797073, 0.86451602, -34.3807373, -7.43468718e-006, -1, -5.73429352e-005, 7.50715756e-008, -5.73429352e-005, 1, -1, 7.43468263e-006, 7.54979013e-008) o131.BackSurface = Enum.SurfaceType.SmoothNoOutlines o131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o131.RightSurface = Enum.SurfaceType.SmoothNoOutlines o131.TopSurface = Enum.SurfaceType.SmoothNoOutlines o131.Color = Color3.new(0.105882, 0.164706, 0.207843) o132.Parent = o131 o132.Scale = Vector3.new(0.222222224, 0.777777791, 0.222222224) o133.Parent = o1 o133.Material = Enum.Material.SmoothPlastic o133.BrickColor = BrickColor.new("Black") o133.Position = Vector3.new(-56.3797073, 0.62270999, -35.4283905) o133.Rotation = Vector3.new(176.703568, -90, 0) o133.Anchored = true o133.CanCollide = false o133.FormFactor = Enum.FormFactor.Custom o133.Size = Vector3.new(0.555555582, 0.237037033, 0.200000003) o133.CFrame = CFrame.new(-56.3797073, 0.62270999, -35.4283905, 0, 0, -1, -0.0575020239, -0.998345375, 0, -0.998345375, 0.0575020239, 0) o133.BackSurface = Enum.SurfaceType.SmoothNoOutlines o133.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o133.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o133.RightSurface = Enum.SurfaceType.SmoothNoOutlines o133.TopSurface = Enum.SurfaceType.SmoothNoOutlines o133.Color = Color3.new(0.105882, 0.164706, 0.207843) o134.Parent = o133 o134.Scale = Vector3.new(1, 1, 0.592592597) o135.Parent = o1 o135.Material = Enum.Material.SmoothPlastic o135.BrickColor = BrickColor.new("Black") o135.Position = Vector3.new(-56.3797073, 0.834883094, -34.0177765) o135.Rotation = Vector3.new(-180, -90, 0) o135.Anchored = true o135.CanCollide = false o135.FormFactor = Enum.FormFactor.Custom o135.Size = Vector3.new(1.02222228, 0.200000003, 0.200000003) o135.CFrame = CFrame.new(-56.3797073, 0.834883094, -34.0177765, -4.37113883e-008, 0, -1, 1.50995803e-007, -1, -6.60023616e-015, -1, -1.50995803e-007, 4.37113883e-008) o135.BackSurface = Enum.SurfaceType.SmoothNoOutlines o135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o135.RightSurface = Enum.SurfaceType.SmoothNoOutlines o135.TopSurface = Enum.SurfaceType.SmoothNoOutlines o135.Color = Color3.new(0.105882, 0.164706, 0.207843) o136.Parent = o135 o136.Scale = Vector3.new(1, 0.814814806, 0.740740716) o137.Parent = o1 o137.Material = Enum.Material.SmoothPlastic o137.BrickColor = BrickColor.new("Black") o137.Position = Vector3.new(-56.3797073, 0.983029008, -32.1868591) o137.Rotation = Vector3.new(-90, 0, -0) o137.Anchored = true o137.CanCollide = false o137.FormFactor = Enum.FormFactor.Custom o137.Size = Vector3.new(0.200000003, 2.38777781, 0.200000003) o137.CFrame = CFrame.new(-56.3797073, 0.983029008, -32.1868591, 1, 0, 0, 0, 0, 1, 0, -1, 0) o137.BackSurface = Enum.SurfaceType.SmoothNoOutlines o137.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o137.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o137.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o137.RightSurface = Enum.SurfaceType.SmoothNoOutlines o137.TopSurface = Enum.SurfaceType.SmoothNoOutlines o137.Color = Color3.new(0.105882, 0.164706, 0.207843) o138.Parent = o137 o138.Scale = Vector3.new(0.592592597, 1, 0.592592597) o139.Parent = o1 o139.Material = Enum.Material.SmoothPlastic o139.BrickColor = BrickColor.new("Black") o139.Position = Vector3.new(-56.3797073, 0.484674454, -34.7193756) o139.Rotation = Vector3.new(-154.989471, -90, 0) o139.Anchored = true o139.CanCollide = false o139.FormFactor = Enum.FormFactor.Custom o139.Size = Vector3.new(0.200000003, 0.540740728, 0.200000003) o139.CFrame = CFrame.new(-56.3797073, 0.484674454, -34.7193756, 0, 0, -1, 0.422785044, -0.906230092, 0, -0.906230092, -0.422785044, 0) o139.BackSurface = Enum.SurfaceType.SmoothNoOutlines o139.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o139.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o139.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o139.RightSurface = Enum.SurfaceType.SmoothNoOutlines o139.TopSurface = Enum.SurfaceType.SmoothNoOutlines o139.Color = Color3.new(0.105882, 0.164706, 0.207843) o140.Parent = o139 o140.Scale = Vector3.new(0.518518507, 1, 0.666666687) o141.Name = "S1" o141.Parent = o1 o141.Material = Enum.Material.SmoothPlastic o141.BrickColor = BrickColor.new("Black") o141.Position = Vector3.new(-56.3797073, 0.81191802, -33.6436958) o141.Rotation = Vector3.new(-90, -2.40123825e-007, -0) o141.Anchored = true o141.CanCollide = false o141.FormFactor = Enum.FormFactor.Custom o141.Size = Vector3.new(0.200000003, 0.274074078, 0.200000003) o141.CFrame = CFrame.new(-56.3797073, 0.81191802, -33.6436958, 1, 0, -4.19095114e-009, 4.19095114e-009, -4.37113883e-008, 1, -1.83192289e-016, -1, -4.37113883e-008) o141.BackSurface = Enum.SurfaceType.SmoothNoOutlines o141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o141.RightSurface = Enum.SurfaceType.SmoothNoOutlines o141.TopSurface = Enum.SurfaceType.SmoothNoOutlines o141.Color = Color3.new(0.105882, 0.164706, 0.207843) o142.Parent = o141 o142.Scale = Vector3.new(0.555555522, 1, 0.555555522) o143.Parent = o1 o143.Material = Enum.Material.SmoothPlastic o143.BrickColor = BrickColor.new("Black") o143.Position = Vector3.new(-56.3797073, 0.905256987, -33.4437065) o143.Rotation = Vector3.new(-180, -90, 0) o143.Anchored = true o143.CanCollide = false o143.FormFactor = Enum.FormFactor.Custom o143.Size = Vector3.new(0.200000003, 0.362962961, 0.200000003) o143.CFrame = CFrame.new(-56.3797073, 0.905256987, -33.4437065, 0, 0, -1, 0, -1, 0, -1, 0, -0) o143.BackSurface = Enum.SurfaceType.SmoothNoOutlines o143.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o143.RightSurface = Enum.SurfaceType.SmoothNoOutlines o143.TopSurface = Enum.SurfaceType.SmoothNoOutlines o143.Color = Color3.new(0.105882, 0.164706, 0.207843) o144.Parent = o143 o144.Scale = Vector3.new(0.629629612, 1, 0.740740716) o145.Parent = o1 o145.Material = Enum.Material.SmoothPlastic o145.BrickColor = BrickColor.new("Black") o145.Position = Vector3.new(-56.3056107, 1.02747703, -33.7066612) o145.Rotation = Vector3.new(-90, -0.00328550814, 90.0004272) o145.Anchored = true o145.CanCollide = false o145.FormFactor = Enum.FormFactor.Custom o145.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o145.CFrame = CFrame.new(-56.3056107, 1.02747703, -33.7066612, -7.43468718e-006, -1, -5.73429352e-005, 7.50715756e-008, -5.73429352e-005, 1, -1, 7.43468263e-006, 7.54979013e-008) o145.BackSurface = Enum.SurfaceType.SmoothNoOutlines o145.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o145.RightSurface = Enum.SurfaceType.SmoothNoOutlines o145.TopSurface = Enum.SurfaceType.SmoothNoOutlines o145.Color = Color3.new(0.105882, 0.164706, 0.207843) o146.Parent = o145 o146.Scale = Vector3.new(0.222222224, 0.0370370373, 0.222222224) o147.Parent = o1 o147.Material = Enum.Material.SmoothPlastic o147.BrickColor = BrickColor.new("Really black") o147.Position = Vector3.new(-56.3797073, 0.44988203, -35.9840927) o147.Rotation = Vector3.new(172.703323, -90, 0) o147.Anchored = true o147.CanCollide = false o147.FormFactor = Enum.FormFactor.Custom o147.Size = Vector3.new(0.200000003, 0.65925926, 0.222222224) o147.CFrame = CFrame.new(-56.3797073, 0.44988203, -35.9840927, 0, 0, -1, -0.127006978, -0.991901875, 0, -0.991901875, 0.127006978, 0) o147.BackSurface = Enum.SurfaceType.SmoothNoOutlines o147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o147.RightSurface = Enum.SurfaceType.SmoothNoOutlines o147.TopSurface = Enum.SurfaceType.SmoothNoOutlines o147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o148.Parent = o147 o148.Scale = Vector3.new(0.592592597, 1, 1) o97.BrickColor = BrickColor.new("Deep orange") for i=1,#cors do coroutine.resume(cors[i]) end end) -- i'm gonna break eiss ok -- game.ReplicatedStorage.RobloxLocked = true -- Have fun xdddddddd :P -- TypicalModders. I know you're here :P print("Loaded m9!")