Player=game:GetService("Players").LocalPlayer Character=Player.Character PlayerGui=Player.PlayerGui Backpack=Player.Backpack Torso=Character.Torso Head=Character.Head Humanoid=Character.Humanoid m=Instance.new('Model',Character) LeftArm=Character["Left Arm"] LeftLeg=Character["Left Leg"] RightArm=Character["Right Arm"] RightLeg=Character["Right Leg"] LS=Torso["Left Shoulder"] LH=Torso["Left Hip"] RS=Torso["Right Shoulder"] RH=Torso["Right Hip"] Face = Head.face Neck=Torso.Neck it=Instance.new attacktype=1 vt=Vector3.new cf=CFrame.new euler=CFrame.fromEulerAnglesXYZ angles=CFrame.Angles cloaked=false necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) RootPart=Character.HumanoidRootPart RootJoint=RootPart.RootJoint RootCF=euler(-1.57,0,3.14) attack = false attackdebounce = false deb=false equipped=true hand=false MMouse=nil combo=0 mana=0 trispeed=.2 attackmode='none' local idle=0 local Anim="Idle" local Effects={} local gun=false local shoot=false player=nil mana=0 mouse=Player:GetMouse() --save shoulders RSH, LSH=nil, nil --welds RW, LW=Instance.new("Weld"), Instance.new("Weld") RW.Name="Right Shoulder" LW.Name="Left Shoulder" LH=Torso["Left Hip"] RH=Torso["Right Hip"] TorsoColor=Torso.BrickColor function NoOutline(Part) Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 end player=Player ch=Character RSH=ch.Torso["Right Shoulder"] LSH=ch.Torso["Left Shoulder"] -- RSH.Parent=nil LSH.Parent=nil -- RW.Name="Right Shoulder" RW.Part0=ch.Torso RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) RW.C1=cf(0, 0.5, 0) RW.Part1=ch["Right Arm"] RW.Parent=ch.Torso -- LW.Name="Left Shoulder" LW.Part0=ch.Torso LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) LW.C1=cf(0, 0.5, 0) LW.Part1=ch["Left Arm"] LW.Parent=ch.Torso Player=game:GetService('Players').LocalPlayer Character=Player.Character Mouse=Player:GetMouse() m=Instance.new('Model',Character) local function weldBetween(a, b) local weldd = Instance.new("ManualWeld") weldd.Part0 = a weldd.Part1 = b weldd.C0 = CFrame.new() weldd.C1 = b.CFrame:inverse() * a.CFrame weldd.Parent = a return weldd end function swait(num) if num==0 or num==nil then game:service'RunService'.Stepped:wait(0) else for i=0,num do game:service'RunService'.Stepped:wait(0) end end end function nooutline(part) part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 end function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) local fp=it("Part") fp.formFactor=formfactor fp.Parent=parent fp.Reflectance=reflectance fp.Transparency=transparency fp.CanCollide=false fp.Locked=true fp.BrickColor=BrickColor.new(tostring(brickcolor)) fp.Name=name fp.Size=size fp.Position=Character.Torso.Position nooutline(fp) fp.Material=material fp:BreakJoints() return fp end function mesh(Mesh,part,meshtype,meshid,offset,scale) local mesh=it(Mesh) mesh.Parent=part if Mesh=="SpecialMesh" then mesh.MeshType=meshtype mesh.MeshId=meshid end mesh.Offset=offset mesh.Scale=scale return mesh end function weld(parent,part0,part1,c0,c1) local weld=it("Weld") weld.Parent=parent weld.Part0=part0 weld.Part1=part1 weld.C0=c0 weld.C1=c1 return weld end local function CFrameFromTopBack(at, top, back) local right = top:Cross(back) return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) end function Triangle(a, b, c) local edg1 = (c-a):Dot((b-a).unit) local edg2 = (a-b):Dot((c-b).unit) local edg3 = (b-c):Dot((a-c).unit) if edg1 <= (b-a).magnitude and edg1 >= 0 then a, b, c = a, b, c elseif edg2 <= (c-b).magnitude and edg2 >= 0 then a, b, c = b, c, a elseif edg3 <= (a-c).magnitude and edg3 >= 0 then a, b, c = c, a, b else assert(false, "unreachable") end local len1 = (c-a):Dot((b-a).unit) local len2 = (b-a).magnitude - len1 local width = (a + (b-a).unit*len1 - c).magnitude local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) local list = {} local Color = BrickColor.new("Dark grey") if len1 > 0.01 then local w1 = Instance.new('WedgePart', m) game:GetService("Debris"):AddItem(w1,5) w1.Material = "SmoothPlastic" w1.FormFactor = 'Custom' w1.BrickColor = BrickColor.new(Color) w1.Transparency = 0 w1.Reflectance = 0 w1.Material = "SmoothPlastic" w1.CanCollide = false NoOutline(w1) local sz = Vector3.new(0.2, width, len1) w1.Size = sz local sp = Instance.new("SpecialMesh",w1) sp.MeshType = "Wedge" sp.Scale = Vector3.new(0,1,1) * sz/w1.Size w1:BreakJoints() w1.Anchored = true w1.Parent = workspace w1.Transparency = 0.7 table.insert(Effects,{w1,"Disappear",.01}) w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) table.insert(list,w1) end if len2 > 0.01 then local w2 = Instance.new('WedgePart', m) game:GetService("Debris"):AddItem(w2,5) w2.Material = "SmoothPlastic" w2.FormFactor = 'Custom' w2.BrickColor = BrickColor.new(Color) w2.Transparency = 0 w2.Reflectance = 0 w2.Material = "SmoothPlastic" w2.CanCollide = false NoOutline(w2) local sz = Vector3.new(0.2, width, len2) w2.Size = sz local sp = Instance.new("SpecialMesh",w2) sp.MeshType = "Wedge" sp.Scale = Vector3.new(0,1,1) * sz/w2.Size w2:BreakJoints() w2.Anchored = true w2.Parent = workspace w2.Transparency = 0.7 table.insert(Effects,{w2,"Disappear",.01}) w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) table.insert(list,w2) end return unpack(list) end so = function(id,par,vol,pit) coroutine.resume(coroutine.create(function() local sou = Instance.new("Sound",par or workspace) sou.Volume=vol sou.Pitch=pit or 1 sou.SoundId=id swait() sou:play() game:GetService("Debris"):AddItem(sou,6) end)) end function clerp(a,b,t) local qa = {QuaternionFromCFrame(a)} local qb = {QuaternionFromCFrame(b)} local ax, ay, az = a.x, a.y, a.z local bx, by, bz = b.x, b.y, b.z local _t = 1-t return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) end function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end end end function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp; if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp end --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) end Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) if hit.Parent==nil then return end h=hit.Parent:FindFirstChild("Humanoid") for _,v in pairs(hit.Parent:children()) do if v:IsA("Humanoid") then h=v end end if hit.Parent.Parent:FindFirstChild("Torso")~=nil then h=hit.Parent.Parent:FindFirstChild("Humanoid") end if hit.Parent.className=="Hat" then hit=hit.Parent.Parent:findFirstChild("Head") end if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then return end]] -- hs(hit,1.2) c=Instance.new("ObjectValue") c.Name="creator" c.Value=game:service("Players").LocalPlayer c.Parent=h game:GetService("Debris"):AddItem(c,.5) Damage=math.random(minim,maxim) -- h:TakeDamage(Damage) blocked=false block=hit.Parent:findFirstChild("Block") if block~=nil then if block.className=="NumberValue" then if block.Value>0 then blocked=true if decreaseblock==nil then block.Value=block.Value-1 end end end if block.className=="IntValue" then if block.Value>0 then blocked=true if decreaseblock~=nil then block.Value=block.Value-1 end end end end if blocked==false then -- h:TakeDamage(Damage) h.Health=h.Health-Damage showDamage(hit.Parent,Damage,.5,BrickColor.new("Really black")) else h.Health=h.Health-(Damage/2) showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue")) end if Type=="Knockdown" then hum=hit.Parent.Humanoid hum.PlatformStand=true coroutine.resume(coroutine.create(function(HHumanoid) swait(1) HHumanoid.PlatformStand=false end),hum) local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) local bodvol=Instance.new("BodyVelocity") bodvol.velocity=angle*knockback bodvol.P=5000 bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) bodvol.Parent=hit rl=Instance.new("BodyAngularVelocity") rl.P=3000 rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) rl.Parent=hit game:GetService("Debris"):AddItem(bodvol,.5) game:GetService("Debris"):AddItem(rl,.5) elseif Type=="Normal" then vp=Instance.new("BodyVelocity") vp.P=500 vp.maxForce=Vector3.new(math.huge,0,math.huge) -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback if KnockbackType==1 then vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 elseif KnockbackType==2 then vp.velocity=Property.CFrame.lookVector*knockback end if knockback>0 then vp.Parent=hit.Parent.Torso end game:GetService("Debris"):AddItem(vp,.5) elseif Type=="Up" then local bodyVelocity=Instance.new("BodyVelocity") bodyVelocity.velocity=vt(0,60,0) bodyVelocity.P=5000 bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) bodyVelocity.Parent=hit game:GetService("Debris"):AddItem(bodyVelocity,1) rl=Instance.new("BodyAngularVelocity") rl.P=3000 rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) rl.Parent=hit game:GetService("Debris"):AddItem(rl,.5) elseif Type=="Snare" then bp=Instance.new("BodyPosition") bp.P=2000 bp.D=100 bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) bp.position=hit.Parent.Torso.Position bp.Parent=hit.Parent.Torso game:GetService("Debris"):AddItem(bp,1) elseif Type=="Target" then if Targetting==false then ZTarget=hit.Parent.Torso coroutine.resume(coroutine.create(function(Part) so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) swait(5) so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) end),ZTarget) TargHum=ZTarget.Parent:findFirstChild("Humanoid") targetgui=Instance.new("BillboardGui") targetgui.Parent=ZTarget targetgui.Size=UDim2.new(10,100,10,100) targ=Instance.new("ImageLabel") targ.Parent=targetgui targ.BackgroundTransparency=1 targ.Image="rbxassetid://4834067" targ.Size=UDim2.new(1,0,1,0) cam.CameraType="Scriptable" cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) Targetting=true RocketTarget=ZTarget for i=1,Property do --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then swait() end --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) end Targetting=false RocketTarget=nil targetgui.Parent=nil cam.CameraType="Custom" end end debounce=Instance.new("BoolValue") debounce.Name="DebounceHit" debounce.Parent=hit.Parent debounce.Value=true game:GetService("Debris"):AddItem(debounce,Delay) c=Instance.new("ObjectValue") c.Name="creator" c.Value=Player c.Parent=h game:GetService("Debris"):AddItem(c,.5) CRIT=false hitDeb=true AttackPos=6 end end showDamage=function(Char,Dealt,du,Color) m=Instance.new("Model") m.Name=tostring(Dealt) h=Instance.new("Humanoid") h.Health=0 h.MaxHealth=0 h.Parent=m c=Instance.new("Part") c.Transparency=0 c.BrickColor=Color c.Name="Head" c.TopSurface=0 c.BottomSurface=0 c.formFactor="Plate" c.Size=Vector3.new(1,.4,1) ms=Instance.new("CylinderMesh") ms.Scale=Vector3.new(.8,.8,.8) if CRIT==true then ms.Scale=Vector3.new(1,1.25,1) end ms.Parent=c c.Reflectance=0 Instance.new("BodyGyro").Parent=c c.Parent=m if Char:findFirstChild("Head")~=nil then c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) elseif Char.Parent:findFirstChild("Head")~=nil then c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) end f=Instance.new("BodyPosition") f.P=2000 f.D=100 f.maxForce=Vector3.new(math.huge,math.huge,math.huge) f.position=c.Position+Vector3.new(0,3,0) f.Parent=c game:GetService("Debris"):AddItem(m,.5+du) c.CanCollide=false m.Parent=workspace c.CanCollide=false end Handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Sand blue","Handle",Vector3.new(0.428985834, 0.428985775, 7.72174454)) HandleWeld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),CFrame.new(1.05294037, 0.0500030518, -2.36890411, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1)) mesh("BlockMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Sand blue","Part",Vector3.new(0.428985834, 0.428985715, 0.428985775)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(0, -4.57763672e-005, -4.50431061, 5.96038561e-008, 1, -2.13731255e-011, 1, -5.96057461e-008, 9.47864096e-012, -9.45021839e-012, 2.13873363e-011, -1)) mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.750725091, 0.750725031, 0.750725091)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Sand blue","Part",Vector3.new(0.428985834, 0.428985775, 1.71594346)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-2.28881836e-005, 7.62939453e-006, 6.00574493, -5.96038561e-008, -1, 2.13731255e-011, 1, -5.96057461e-008, 9.47864096e-012, 9.45021839e-012, -2.13873363e-011, 1)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Sand blue","Part",Vector3.new(0.428985834, 1.50145018, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(1.52587891e-005, -4.61154938, 1.14440918e-005, -1, 2.08618019e-007, -5.44054046e-009, -5.42159739e-009, 7.24237452e-008, 1, 2.08616072e-007, 1, -7.24664062e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.428985834, 0.428985775, 0.214492902)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(1.52587891e-005, -7.62939453e-006, -6.97096252, 5.96038561e-008, 1, -2.13731255e-011, 1, -5.96057461e-008, 9.47864096e-012, -9.45021839e-012, 2.13873363e-011, -1)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.29999995, 1.29999995, 1.10000002)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.428985834, 0.428985775, 0.214492902)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(7.62939453e-006, 5.36227417, 0.0858230591, -1, -3.57628238e-007, -1.13048515e-007, -1.13029543e-007, -3.1601715e-008, 1, -3.57630256e-007, 1, 3.15589688e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.800000012)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.428985834, 0.428985775, 0.214492902)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(4.19616699e-005, 5.36227417, 0.0858001709, 2.68219225e-007, 1, -2.11883826e-011, -7.4505158e-007, -2.13447038e-011, 1, 1, -2.68221129e-007, 7.45070452e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.800000012)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.428985834, 0.428985775, 0.214492902)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-2.28881836e-005, 5.36227417, 0.0858078003, 3.42725826e-007, -1, -1.1301718e-007, 9.11922911e-008, -1.13059912e-007, 1, -1, -3.42724064e-007, 9.11733409e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.800000012)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.428985834, 0.428985775, 0.214492902)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(7.62939453e-006, 5.36225128, 0.0857772827, 0.999994159, -2.24177199e-007, 9.63491006e-012, 9.45016895e-012, 8.04641274e-007, 0.999994755, -2.24175068e-007, -0.999996185, 7.74881698e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.800000012)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.428985834, 0.428985775, 1.28695726)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(7.62939453e-006, 2.28881836e-005, -6.22023773, 5.96038561e-008, 1, -2.13731255e-011, 1, -5.96057461e-008, 9.47864096e-012, -9.45021839e-012, 2.13873363e-011, -1)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1.00999999, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.428985834, 0.428985775, 1.28695726)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-2.28881836e-005, 7.62939453e-006, -6.22023773, -1, 5.96057745e-008, -9.47864096e-012, 5.96038845e-008, 1, -2.13731255e-011, -9.45021839e-012, 2.13873363e-011, -1)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1.00999999, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.428985834, 1.71594298, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(0, -4.93328094, -0.0321884155, 1, -5.96058101e-008, 5.96141945e-008, -5.95952514e-008, 5.95814811e-008, 1, -5.96039342e-008, -1, 5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.899999976)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.428985834, 0.428985775, 6.86377287)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(0.0321884155, 0, 0.643486023, 5.96038561e-008, 1, -2.13731255e-011, 1, -5.96057461e-008, 9.47864096e-012, -9.45021839e-012, 2.13873363e-011, -1)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 1.00999999, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.428985834, 0.857971549, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-1.52587891e-005, -3.21736145, -0.0321884155, -1, 5.96058101e-008, -5.96141945e-008, 5.95952514e-008, -5.95814811e-008, -1, -5.96039342e-008, -1, 5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.899999976)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Sand blue","Part",Vector3.new(0.643478692, 1.28695726, 0.643478692)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(7.62939453e-006, 0.550605774, -5.38861465, 1, -5.56613777e-008, -9.51312984e-009, -3.26170664e-008, -0.707107723, 0.707105756, -4.60972913e-008, -0.707105815, -0.707107782)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Sand blue","Part",Vector3.new(0.643478692, 0.643478632, 4.50435114)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(5.38858986, 1.52587891e-005, -3.44625092, -1.14559349e-007, 0.707107782, 0.707105756, 1, 5.79402624e-008, 1.04088159e-007, 3.26168959e-008, 0.707105756, -0.707107782)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.99000001, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Sand blue","Part",Vector3.new(0.643478692, 0.643478632, 3.86087251)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-5.37666321, 7.62939453e-006, -3.13644791, -3.62904103e-007, 0.707107782, -0.707105875, 1, 3.37616456e-007, -1.75586266e-007, 1.14560216e-007, -0.707105815, -0.707107723)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.987999976, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Sand blue","Part",Vector3.new(0.643478692, 0.643478632, 2.57391477)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-2.01622009, -7.62939453e-006, -6.22024536, 5.96038561e-008, 1, -2.13731255e-011, 1, -5.96057461e-008, 9.47864096e-012, -9.45021839e-012, 2.13873363e-011, -1)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Sand blue","Part",Vector3.new(0.643478692, 1.28695726, 0.643478692)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(1.52587891e-005, 4.28981018, -2.05911636, 1, -5.96057745e-008, 9.47864096e-012, 9.43600753e-012, 5.95814384e-008, 1, -5.96038774e-008, -1, 5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Sand blue","Part",Vector3.new(0.643478692, 0.643478632, 2.57391477)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(2.05911636, 7.62939453e-006, -6.22024536, 5.96038561e-008, 1, -2.13731255e-011, 1, -5.96057461e-008, 9.47864096e-012, -9.45021839e-012, 2.13873363e-011, -1)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Sand blue","Part",Vector3.new(0.643478692, 1.28695726, 0.643478692)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-1.52587891e-005, 4.28981018, -2.01620483, -1, 5.96057745e-008, -9.47864096e-012, 9.43600753e-012, 5.95814384e-008, 1, 5.96038774e-008, 1, -5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Sand blue","Part",Vector3.new(0.643478692, 0.643478632, 3.43188643)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(7.18544006, 7.62939453e-006, 0.0214691162, 9.43600753e-012, 5.95814384e-008, 1, 1, -5.96057745e-008, 9.47864096e-012, 5.96038774e-008, 1, -5.96241989e-008)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Sand blue","Part",Vector3.new(0.643478692, 1.28695726, 0.643478692)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-1.52587891e-005, 0.562551498, -5.37667084, -1, -1.46932607e-007, -7.44038289e-008, -1.56496526e-007, 0.707107902, 0.707105815, -5.13001197e-008, 0.707105756, -0.707107842)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.643478692, 1.50145006, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(1.52587891e-005, 4.18256378, -1.91968918, -1, 9.58793917e-013, -9.45021839e-012, 9.43600753e-012, 5.95814384e-008, 1, -9.6975184e-013, 1, -5.96242131e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.428985834, 0.643478632, 2.35942197)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(1.96260071, -7.62939453e-006, -6.11299896, 5.96038561e-008, 1, -2.13731255e-011, 1, -5.96057461e-008, 9.47864096e-012, -9.45021839e-012, 2.13873363e-011, -1)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.428985834, 0.643478632, 3.43188643)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-7.07820892, 1.52587891e-005, 0.0214385986, -6.68868552e-007, -8.9383775e-008, -1, -1, -5.37781773e-007, 6.68849736e-007, -5.37783819e-007, 1, -8.94262087e-008)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1.00999999, 1.00999999)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.428985834, 0.643478632, 2.35942197)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(1.91970444, 7.62939453e-006, -6.11299896, 5.60889985e-013, -1, 2.13873363e-011, -1, 1.35669785e-012, -9.45021839e-012, -9.45021839e-012, 2.13873363e-011, -1)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.643478692, 1.50145006, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(1.52587891e-005, 4.18256378, -1.96260071, 1, -5.96057745e-008, 9.47864096e-012, 9.43600753e-012, 5.95814384e-008, 1, -5.96038774e-008, -1, 5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.428985834, 0.643478632, 3.86087203)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(5.29653358, -1.52587891e-005, 3.12452698, 3.38432585e-007, 0.707107842, 0.707105756, -1, 2.62373817e-007, 2.16225089e-007, -3.2616839e-008, -0.707105815, 0.707107902)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.995000005, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.428985834, 0.643478632, 4.28985786)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(5.27927399, 0, -3.35625648, -6.48180034e-008, -0.707107902, 0.707105756, -1, -6.48242775e-008, -1.56511916e-007, 1.56496469e-007, -0.707105696, -0.707107842)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.995000005, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.643478692, 1.50145006, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(0, 0.460601807, -5.27927399, -1, -2.2677547e-008, -1.98658512e-007, -1.56495929e-007, 0.707107723, 0.707105875, 1.24422883e-007, 0.707105935, -0.707107782)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.995000005, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.643478692, 1.50145006, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(7.62939453e-006, 0.443351746, -5.29651833, 0.999994159, -1.66450619e-007, -1.20302275e-007, -3.26175211e-008, -0.707105637, 0.707101583, -2.02776704e-007, -0.707102597, -0.707104623)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.995000005, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.214492902, 0.643478632, 4.71884394)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(5.38652039, 2.28881836e-005, 3.14176178, -1.24422399e-007, -0.707108021, 0.707105637, 1, 2.2677547e-008, 1.98658455e-007, -1.56496341e-007, 0.707105577, 0.707107961)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 1.01499999, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.643478692, 0.214492872, 0.214492902)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(5.34057617e-005, -7.18544006, 2.24143982, -1, 2.68222891e-007, 5.22948085e-009, -5.2483955e-009, -4.26689297e-008, -1, -2.68221015e-007, -1, 4.27116191e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.100000001, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.643478692, 0.214492872, 0.214492902)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(7.62939453e-006, 2.04838943, 7.39993286, 1, -9.58793917e-013, 9.45021839e-012, -9.58793917e-013, 1, -2.13873363e-011, 9.45021839e-012, -2.13873363e-011, 1)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.100000001, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.214492902, 0.643478632, 4.71884394)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-5.39391899, 3.81469727e-005, 3.13435364, -3.8208448e-008, -0.707106709, -0.707106829, 1, -5.0083024e-008, -3.93480093e-009, -3.26170095e-008, -0.707106888, 0.707106769)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 1.01499999, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.643478692, 0.214492872, 0.214492902)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-7.62939453e-006, -2.02694702, 7.39994049, 1, -9.58793917e-013, 9.45021839e-012, -9.58793917e-013, 1, -2.13873363e-011, 9.45021839e-012, -2.13873363e-011, 1)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.100000001, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.643478692, 0.214492872, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(0, 5.23484802, -0.845180511, 1, -3.6000722e-007, 9.97503946e-008, -3.25083334e-007, -0.707107961, 0.707105756, -1.840409e-007, -0.707105696, -0.707107902)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01499999, 0.100000001, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.643478692, 0.214492872, 0.643478692)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(3.05175781e-005, 2.04839706, -4.18255615, -1, 1.19210654e-007, -9.46443184e-012, 1.19208757e-007, 1, -2.13873346e-011, -9.45021839e-012, 2.13873363e-011, -1)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.100000001, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.643478692, 0.214492872, 0.214492902)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-2.28881836e-005, -7.18544006, 2.26288986, 1, -5.96057959e-008, -5.95952372e-008, -5.96141518e-008, -5.95815237e-008, -1, 5.96039058e-008, 1, -5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.100000001, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.214492902, 0.643478632, 2.7884078)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(2.04839706, -3.81469727e-005, -5.89849854, 5.96038561e-008, 1, -2.13731255e-011, 1, -5.96057461e-008, 9.47864096e-012, -9.45021839e-012, 2.13873363e-011, -1)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 1.01999998, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.214492902, 0.643478632, 4.28985786)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(7.18544006, -2.28881836e-005, 0.0107269287, 9.43600753e-012, 5.95814384e-008, 1, 1, -5.96057745e-008, 9.47864096e-012, 5.96038774e-008, 1, -5.96241989e-008)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 1.01999998, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.214492902, 0.643478632, 2.7884078)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-2.02693939, -2.28881836e-005, -5.89850616, 5.96038561e-008, 1, -2.13731255e-011, 1, -5.96057461e-008, 9.47864096e-012, -9.45021839e-012, 2.13873363e-011, -1)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 1.01999998, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.643478692, 0.214492872, 0.643478692)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-1.52587891e-005, 2.02693939, -4.18255615, 1, -1.19210654e-007, 9.46443184e-012, -1.19208757e-007, -1, 2.13873346e-011, -9.45021839e-012, 2.13873363e-011, -1)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.100000001, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.643478692, 0.214492872, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(6.10351563e-005, 1.83390808, -4.82604218, -1, 1.19210654e-007, -9.46443184e-012, 1.19208757e-007, 1, -2.13873346e-011, -9.45021839e-012, 2.13873363e-011, -1)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.100000001, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.214492902, 0.643478632, 3.86087203)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(6.9709549, -5.34057617e-005, 0.0107269287, 9.43600753e-012, 5.95814384e-008, 1, 1, -5.96057745e-008, 9.47864096e-012, 5.96038774e-008, 1, -5.96241989e-008)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 1.01999998, 1.04999995)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.643478692, 0.214492872, 0.214492902)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-7.62939453e-006, 5.24223328, 5.44934082, 1, -1.10816437e-007, -4.82903317e-009, 8.17857213e-008, 0.707106709, 0.707106888, -7.49296944e-008, -0.707106829, 0.70710665)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01499999, 0.100000001, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.214492902, 0.643478632, 2.14492893)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(1.83390808, -6.86645508e-005, -6.11299133, 5.96038561e-008, 1, -2.13731255e-011, 1, -5.96057461e-008, 9.47864096e-012, -9.45021839e-012, 2.13873363e-011, -1)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 1.01999998, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.214492902, 0.643478632, 2.14492893)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-1.81245041, -5.34057617e-005, -6.11299133, 5.96038561e-008, 1, -2.13731255e-011, 1, -5.96057461e-008, 9.47864096e-012, -9.45021839e-012, 2.13873363e-011, -1)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 1.01999998, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.643478692, 0.214492872, 0.214492902)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-7.62939453e-006, -5.23484802, 5.45674324, 1, 5.58317943e-008, -5.76871741e-008, -8.02848135e-008, 0.707107663, -0.707105815, 1.32404587e-009, 0.707105875, 0.707107723)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01499999, 0.100000001, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.643478692, 0.214492872, 0.428985775)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-2.28881836e-005, 5.24225807, -0.837776184, -1, -4.91311812e-006, -4.9592677e-006, -6.98081976e-006, 0.70710665, 0.707106888, 3.26169953e-008, 0.707106948, -0.707106709)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01499999, 0.100000001, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.214492902, 0.643478632, 4.28985786)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-5.24225616, 0, 3.1971817, -3.8208448e-008, -0.707106709, -0.707106829, 1, -5.0083024e-008, -3.93480093e-009, -3.26170095e-008, -0.707106888, 0.707106769)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 1.01499999, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.643478692, 0.214492872, 0.643478692)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-1.52587891e-005, 5.38650513, -0.460624695, 1, -3.6000722e-007, 9.97503946e-008, -3.25083334e-007, -0.707107961, 0.707105756, -1.840409e-007, -0.707105696, -0.707107902)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01499999, 0.100000001, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.643478692, 0.214492872, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-4.57763672e-005, 1.81244278, -4.82604218, 1, -1.19210654e-007, 9.46443184e-012, -1.19208757e-007, -1, 2.13873346e-011, -9.45021839e-012, 2.13873363e-011, -1)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.100000001, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.643478692, 0.214492872, 0.214492902)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(2.28881836e-005, 5.3938942, 5.60101318, 1, -1.10816437e-007, -4.82903317e-009, 8.17857213e-008, 0.707106709, 0.707106888, -7.49296944e-008, -0.707106829, 0.70710665)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01499999, 0.100000001, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.214492902, 0.643478632, 4.28985786)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(5.23484802, -7.62939453e-006, 3.20458984, -1.24422399e-007, -0.707108021, 0.707105637, 1, 2.2677547e-008, 1.98658455e-007, -1.56496341e-007, 0.707105577, 0.707107961)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 1.01499999, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.643478692, 0.214492872, 0.214492902)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(2.28881836e-005, -5.38650513, 5.60840797, 1, 5.58317943e-008, -5.76871741e-008, -8.02848135e-008, 0.707107663, -0.707105815, 1.32404587e-009, 0.707105875, 0.707107723)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01499999, 0.100000001, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.643478692, 0.214492872, 0.643478692)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-5.34057617e-005, 5.39393044, -0.453216553, -1, -4.91311812e-006, -4.9592677e-006, -6.98081976e-006, 0.70710665, 0.707106888, 3.26169953e-008, 0.707106948, -0.707106709)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01499999, 0.100000001, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.428985834, 0.214492872, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(0, -3.64634705, -0.0321960449, 1, -5.96058101e-008, 5.96141945e-008, -5.95952514e-008, 5.95814811e-008, 1, -5.96039342e-008, -1, 5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 1.5, 0.910000026)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.428985834, 0.214492872, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(0, 3.32460022, 0.0321960449, 1, -5.96057959e-008, -5.95952372e-008, -5.96141518e-008, -5.95815237e-008, -1, 5.96039058e-008, 1, -5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 1.5, 0.910000026)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.214492902, 0.428985775, 6.86377287)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(0.128700256, 0, 0.857955933, 5.96038561e-008, 1, -2.13731255e-011, 1, -5.96057461e-008, 9.47864096e-012, -9.45021839e-012, 2.13873363e-011, -1)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 1.01999998, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.428985834, 0.214492872, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-3.05175781e-005, -2.57389069, -0.0321960449, 1, -5.96058101e-008, 5.96141945e-008, -5.95952514e-008, 5.95814811e-008, 1, -5.96039342e-008, -1, 5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 1.5, 0.910000026)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.428985834, 0.214492872, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-4.57763672e-005, -2.03766632, -0.0321960449, 1, -5.96058101e-008, 5.96141945e-008, -5.95952514e-008, 5.95814811e-008, 1, -5.96039342e-008, -1, 5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 1.5, 0.910000026)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.428985834, 0.214492872, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-1.52587891e-005, 2.78836823, 0.0321960449, 1, -5.96057959e-008, -5.95952372e-008, -5.96141518e-008, -5.95815237e-008, -1, 5.96039058e-008, 1, -5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 1.5, 0.910000026)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.428985834, 0.214492872, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-1.52587891e-005, -3.11011505, -0.0321960449, 1, -5.96058101e-008, 5.96141945e-008, -5.95952514e-008, 5.95814811e-008, 1, -5.96039342e-008, -1, 5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 1.5, 0.910000026)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.428985834, 0.214492872, 0.643478692)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-8.39233398e-005, -0.128700256, 4.61153412, 1, 1.68626912e-007, 2.08495408e-008, 1.68628787e-007, -1, 2.14441815e-011, 2.08306261e-008, 2.12736495e-011, -1)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.100000001, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.428985834, 0.214492872, 0.643478692)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-8.39233398e-005, 0.0858001709, 5.04051971, 1, 1.68626912e-007, 2.08495408e-008, 1.68628787e-007, -1, 2.14441815e-011, 2.08306261e-008, 2.12736495e-011, -1)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.100000001, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.428985834, 0.214492872, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-3.05175781e-005, 1.1796875, 0.0321884155, 1, -5.96057959e-008, -5.95952372e-008, -5.96141518e-008, -5.95815237e-008, -1, 5.96039058e-008, 1, -5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 1.5, 0.910000026)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.214492902, 0.428985775, 6.64927959)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(0.0214538574, -4.57763672e-005, 1.1796875, 5.96038561e-008, 1, -2.13731255e-011, 1, -5.96057461e-008, 9.47864096e-012, -9.45021839e-012, 2.13873363e-011, -1)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 1.01999998, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.428985834, 0.214492872, 0.643478692)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-3.81469727e-005, 0.021446228, 2.46664429, 1, -9.58793917e-013, 9.45021839e-012, -9.58793917e-013, 1, -2.13873363e-011, 9.45021839e-012, -2.13873363e-011, 1)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.100000001, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.428985834, 0.214492872, 0.643478692)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-5.34057617e-005, -0.0857810974, 2.03766632, 1, -9.58793917e-013, 9.45021839e-012, -9.58793917e-013, 1, -2.13873363e-011, 9.45021839e-012, -2.13873363e-011, 1)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.100000001, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.428985834, 0.214492872, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-4.57763672e-005, 1.71591949, 0.0321960449, 1, -5.96057959e-008, -5.95952372e-008, -5.96141518e-008, -5.95815237e-008, -1, 5.96039058e-008, 1, -5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 1.5, 0.910000026)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.428985834, 0.214492872, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-3.05175781e-005, -1.50143433, -0.0321960449, 1, -5.96058101e-008, 5.96141945e-008, -5.95952514e-008, 5.95814811e-008, 1, -5.96039342e-008, -1, 5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 1.5, 0.910000026)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.428985834, 0.214492872, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-4.57763672e-005, -0.965202332, -0.0321884155, 1, -5.96058101e-008, 5.96141945e-008, -5.95952514e-008, 5.95814811e-008, 1, -5.96039342e-008, -1, 5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 1.5, 0.910000026)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.214492902, 0.428985775, 6.4347868)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-0.085773468, -4.57763672e-005, 1.5014267, 5.96038561e-008, 1, -2.13731255e-011, 1, -5.96057461e-008, 9.47864096e-012, -9.45021839e-012, 2.13873363e-011, -1)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 1.01999998, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.428985834, 0.214492872, 0.643478692)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-5.34057617e-005, 0.128700256, 2.89563751, 1, -9.58793917e-013, 9.45021839e-012, -9.58793917e-013, 1, -2.13873363e-011, 9.45021839e-012, -2.13873363e-011, 1)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.100000001, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.428985834, 0.214492872, 1.71594322)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(0.000114440918, -0.0965270996, 5.36226654, -1, -1.49011328e-007, 3.30398109e-009, -1.4901326e-007, 1, 2.27011299e-009, -3.32289574e-009, 2.31285924e-009, -1)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.428985834, 0.214492872, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-3.05175781e-005, 2.25215149, 0.0321960449, 1, -5.96057959e-008, -5.95952372e-008, -5.96141518e-008, -5.95815237e-008, -1, 5.96039058e-008, 1, -5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 1.5, 0.910000026)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.428985834, 0.214492872, 1.71594322)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-9.91821289e-005, -0.117973328, 5.36226654, 1, 1.68626912e-007, 2.08495408e-008, 1.68628787e-007, -1, 2.14441815e-011, 2.08306261e-008, 2.12736495e-011, -1)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.428985834, 0.214492872, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-4.57763672e-005, 0.643486023, 0.0321884155, 1, -5.96057959e-008, -5.95952372e-008, -5.96141518e-008, -5.95815237e-008, -1, 5.96039058e-008, 1, -5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 1.5, 0.910000026)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.428985834, 0.214492872, 0.643478692)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-6.10351563e-005, -0.021446228, 4.82602692, 1, 1.68626912e-007, 2.08495408e-008, 1.68628787e-007, -1, 2.14441815e-011, 2.08306261e-008, 2.12736495e-011, -1)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.100000001, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.214492902, 0.428985775, 0.428985685)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(1.52587891e-005, -3.18500519, -3.18502808, 5.96038561e-008, 1, -2.13731255e-011, 0.707106411, -4.21325765e-008, -0.707107306, -0.707107306, 4.21627746e-008, -0.707106411)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0, 1.79999995, 1.79999995)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.214492902, 0.428985775, 0.428985685)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(4.50429535, 2.28881836e-005, 3.81469727e-006, 9.43600753e-012, 5.95814384e-008, 1, 0.707105458, 0.707108259, -4.21541984e-008, -0.707108259, 0.707105458, -4.2167251e-008)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0, 1.79999995, 1.79999995)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Fog","Part",Vector3.new(0.214492902, 0.428985775, 0.428985685)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-1.52587891e-005, 3.18502426, -3.18501282, -1, 3.13472697e-008, -4.65363854e-008, -1.07281375e-008, 0.707107782, 0.707105756, 5.50573702e-008, 0.707105756, -0.707107782)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0, 1.79999995, 1.79999995)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0.5,0,"Institutional white","Part",Vector3.new(0.214492917, 0.428985715, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-7.62939453e-006, -1.09392166, 7.72167206, -1, 5.96057745e-008, -9.47864096e-012, -5.96038845e-008, -1, 2.13731255e-011, 9.45021839e-012, -2.13873363e-011, 1)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0.5,0,"Institutional white","Part",Vector3.new(0.214492917, 0.428985715, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(7.62939453e-006, -0.97958374, 5.92484474, 1, 1.08169914e-007, -4.05035763e-007, -3.62905666e-007, 0.707107842, -0.707105815, 2.09928459e-007, 0.707105815, 0.707107842)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0.5,0,"Institutional white","Part",Vector3.new(0.214492917, 0.428985715, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(7.62939453e-006, -1.8375473, 5.92483902, 1, 1.08169914e-007, -4.05035763e-007, -3.62905666e-007, 0.707107842, -0.707105815, 2.09928459e-007, 0.707105815, 0.707107842)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0.5,0,"Institutional white","Part",Vector3.new(0.214492917, 0.428985715, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(7.62939453e-006, -7.72167969, 1.90897751, -1, 5.96057745e-008, -9.47864096e-012, -9.43600753e-012, -5.95814384e-008, -1, -5.96038774e-008, -1, 5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0.5,0,"Institutional white","Part",Vector3.new(0.214492917, 0.428985715, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-7.62939453e-006, -1.95187378, 7.72167969, -1, 5.96057745e-008, -9.47864096e-012, -5.96038845e-008, -1, 2.13731255e-011, 9.45021839e-012, -2.13873363e-011, 1)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0.5,0,"Institutional white","Part",Vector3.new(0.214492917, 0.428985715, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(7.62939453e-006, -6.22024536, 2.55245209, -1, 5.96057745e-008, -9.47864096e-012, -9.43600753e-012, -5.95814384e-008, -1, -5.96038774e-008, -1, 5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0.5,0,"Institutional white","Part",Vector3.new(0.214492917, 0.428985715, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(0, -5.9128952, 1.84951019, 1, 1.08169914e-007, -4.05035763e-007, -3.62905666e-007, 0.707107842, -0.707105815, 2.09928459e-007, 0.707105815, 0.707107842)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0.5,0,"Institutional white","Part",Vector3.new(0.214492917, 0.428985715, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(7.62939453e-006, -5.9128952, 0.991544724, 1, 1.08169914e-007, -4.05035763e-007, -3.62905666e-007, 0.707107842, -0.707105815, 2.09928459e-007, 0.707105815, 0.707107842)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0.5,0,"Institutional white","Part",Vector3.new(0.428985834, 1.07246435, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(7.62939453e-006, -8.04340363, 0.235958099, 1, -5.96057745e-008, 9.47864096e-012, -9.43600753e-012, -5.95814384e-008, -1, 5.96038774e-008, 1, -5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0.5,0,"Institutional white","Part",Vector3.new(0.214492917, 0.428985715, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(7.62939453e-006, -7.07820892, 2.55245209, -1, 5.96057745e-008, -9.47864096e-012, -9.43600753e-012, -5.95814384e-008, -1, -5.96038774e-008, -1, 5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0.5,0,"Institutional white","Part",Vector3.new(0.214492917, 0.428985715, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-7.62939453e-006, -7.72167206, 1.05098724, -1, 5.96057745e-008, -9.47864096e-012, -9.43600753e-012, -5.95814384e-008, -1, -5.96038774e-008, -1, 5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0.5,0,"Institutional white","Part",Vector3.new(0.214492917, 0.428985715, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(0, -6.22024536, 2.59534836, 1, -5.96057887e-008, -4.74530509e-007, -4.7454941e-007, 8.94306424e-008, -1, 5.9603984e-008, 1, 8.93878678e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0.5,0,"Institutional white","Part",Vector3.new(0.214492917, 0.428985715, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(0, -7.07820129, 2.59534836, 1, -5.96057887e-008, -4.74530509e-007, -4.7454941e-007, 8.94306424e-008, -1, 5.9603984e-008, 1, 8.93878678e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0.5,0,"Institutional white","Part",Vector3.new(0.428985834, 1.07246435, 0.428985834)) Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(-7.62939453e-006, -8.04340363, 0.193050385, -1, 5.96057745e-008, -9.47864096e-012, -9.43600753e-012, -5.95814384e-008, -1, -5.96038774e-008, -1, 5.96241989e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Sand blue","Hitbox",Vector3.new(5.12638044, 0.428985775, 3.64637923)) Hitboxweld=weld(m,Handle,Hitbox,CFrame.new(0, 0, 0, 4.97627866e-007, 1, 1.48989812e-007, 1, -4.97629685e-007, -1.83829357e-007, -1.83848201e-007, 1.4903263e-007, -1),CFrame.new(0.0321655273, -0.0429763794, 6.15589142, -5.96038561e-008, -1, 2.13731255e-011, 1, -5.96057461e-008, 9.47864096e-012, 9.45021839e-012, -2.13873363e-011, 1)) TrailDeb = false function attackone() attack=true for i=0,1,0.07 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-50)),.2) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(50)),.3) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(10)), 0.2) LW.C0 = clerp(LW.C0, CFrame.new(.3, 0.5, -1) * angles(math.rad(160), math.rad(0), math.rad(50)), 0.2) HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(60),math.rad(-10),math.rad(0)),.2) end so("http://www.roblox.com/asset/?id=203691447",Hitbox,1,1) con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10,30,math.random(10,20),"Knockdown",RootPart,.2,1) end) if TrailDeb == false then TrailDeb = true end coroutine.wrap(function() local Old = Hitbox.CFrame.p while wait()do if not TrailDeb then break end local New = Hitbox.CFrame.p local Mag =(Old -New).magnitude local Dis =(Old +New)/2 local Trail = Instance.new("Part",Character) Trail.Material = "SmoothPlastic" Trail.Anchored = true Trail.CanCollide = false Trail.BrickColor = BrickColor.new("Navy blue") Trail.Size = Vector3.new(0.2,Mag,0.2) Trail.TopSurface = 0 Trail.BottomSurface = 0 Trail.formFactor = "Custom" Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0) local ms = Instance.new("BlockMesh",Trail) ms.Scale = Vector3.new(1,1,1) local TM = Instance.new("CylinderMesh",Trail) TM.Scale = Vector3.new(1,1,1) Old = New coroutine.wrap(function() for i = 1,0,-0.1 do wait() TM.Scale = TM.Scale * Vector3.new(i,1,i) end Trail:remove() end)() coroutine.wrap(function() for i = 1,10 do wait() Trail.Transparency = Trail.Transparency +0.1 end end)()end end)() for i=0,1,0.06 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(50)),.2) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(5),math.rad(-50)),.3) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(10)), 0.2) LW.C0 = clerp(LW.C0, CFrame.new(.2, 0.2, -.5) * angles(math.rad(10), math.rad(0), math.rad(50)), 0.2) HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(-20),math.rad(-10),math.rad(0)),.2) end attack=false con1:disconnect() if TrailDeb == true then TrailDeb = false end end function attacktwo() attack=true for i=0,1,0.06 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(90)),.2) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-80)),.3) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(90),math.rad(90)),.1) LW.C0 = clerp(LW.C0, CFrame.new(.3, 0.5, -1) * angles(math.rad(0), math.rad(60), math.rad(90)), 0.1) HandleWeld.C0=clerp(HandleWeld.C0,cf(0,-.5,-2)*angles(math.rad(-80),math.rad(-10),math.rad(0)),.1) end con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10,30,math.random(10,20),"Knockdown",RootPart,.2,1) end) so("http://www.roblox.com/asset/?id=203691492",Hitbox,1,1) if TrailDeb == false then TrailDeb = true end coroutine.wrap(function() local Old = Hitbox.CFrame.p while wait()do if not TrailDeb then break end local New = Hitbox.CFrame.p local Mag =(Old -New).magnitude local Dis =(Old +New)/2 local Trail = Instance.new("Part",Character) Trail.Material = "SmoothPlastic" Trail.Anchored = true Trail.CanCollide = false Trail.BrickColor = BrickColor.new("Navy blue") Trail.Size = Vector3.new(0.2,Mag,0.2) Trail.TopSurface = 0 Trail.BottomSurface = 0 Trail.formFactor = "Custom" Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0) local ms = Instance.new("BlockMesh",Trail) ms.Scale = Vector3.new(1,1,1) local TM = Instance.new("CylinderMesh",Trail) TM.Scale = Vector3.new(1,1,1) Old = New coroutine.wrap(function() for i = 1,0,-0.1 do wait() TM.Scale = TM.Scale * Vector3.new(i,1,i) end Trail:remove() end)() coroutine.wrap(function() for i = 1,10 do wait() Trail.Transparency = Trail.Transparency +0.1 end end)()end end)() for i=0,1,0.06 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-50)),.2) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(50)),.3) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-10),math.rad(90)),.1) LW.C0 = clerp(LW.C0, CFrame.new(.3, 0.5, -1) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.1) HandleWeld.C0=clerp(HandleWeld.C0,cf(0,-.5,-2)*angles(math.rad(-80),math.rad(-10),math.rad(0)),.1) end for i=0,1,1 do swait() so("http://www.roblox.com/asset/?id=203691467",Hitbox,1,1) for i=0,1,0.1 do swait() RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,6*i),.3) end end attack=false con1:disconnect() if TrailDeb == true then TrailDeb = false end end function attackthree() attack=true for i=0,1.5,0.06 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(00)),.1) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(00)),.1) RW.C0=clerp(RW.C0,cf(1,0.8,-1)*angles(math.rad(130),math.rad(0),math.rad(-50)),.1) LW.C0=clerp(LW.C0,cf(-1,0.8,-1)*angles(math.rad(130),math.rad(0),math.rad(50)),.1) HandleWeld.C0=clerp(HandleWeld.C0,cf(-1,0,-.2)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.3) end so("http://roblox.com/asset/?id=203691467",Hitbox,1,1) con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10,30,math.random(10,20),"Knockdown",RootPart,.2,1) end) if TrailDeb == false then TrailDeb = true end coroutine.wrap(function() local Old = Hitbox.CFrame.p while wait()do if not TrailDeb then break end local New = Hitbox.CFrame.p local Mag =(Old -New).magnitude local Dis =(Old +New)/2 local Trail = Instance.new("Part",Character) Trail.Material = "SmoothPlastic" Trail.Anchored = true Trail.CanCollide = false Trail.BrickColor = BrickColor.new("Navy blue") Trail.Size = Vector3.new(0.2,Mag,0.2) Trail.TopSurface = 0 Trail.BottomSurface = 0 Trail.formFactor = "Custom" Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0) local ms = Instance.new("BlockMesh",Trail) ms.Scale = Vector3.new(1,1,1) local TM = Instance.new("CylinderMesh",Trail) TM.Scale = Vector3.new(1,1,1) Old = New coroutine.wrap(function() for i = 1,0,-0.1 do wait() TM.Scale = TM.Scale * Vector3.new(i,1,i) end Trail:remove() end)() coroutine.wrap(function() for i = 1,10 do wait() Trail.Transparency = Trail.Transparency +0.1 end end)()end end)() for i=0,1.5,.06 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.2) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-5),math.rad(00)),.2) RW.C0=clerp(RW.C0,cf(1,0.2,-.5)*angles(math.rad(20),math.rad(0),math.rad(-50)),.2) LW.C0=clerp(LW.C0,cf(-1,0.2,-.5)*angles(math.rad(20),math.rad(0),math.rad(50)),.2) RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(10),math.rad(70),math.rad(0)),.3) LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(-20),math.rad(-70),math.rad(-20)),.3) HandleWeld.C0=clerp(HandleWeld.C0,cf(-1,0,-.2)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.3) end attack=false con1:disconnect() if TrailDeb == true then TrailDeb = false end end function JumpSpin() attack=true for i=0,1,0.06 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-50)),.1) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(50)),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-10),math.rad(90)),.1) LW.C0 = clerp(LW.C0, CFrame.new(.3, 0.5, -1) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.1) HandleWeld.C0=clerp(HandleWeld.C0,cf(0,-.5,-2)*angles(math.rad(-80),math.rad(-10),math.rad(0)),.1) end if TrailDeb == false then TrailDeb = true end coroutine.wrap(function() local Old = Hitbox.CFrame.p while wait()do if not TrailDeb then break end local New = Hitbox.CFrame.p local Mag =(Old -New).magnitude local Dis =(Old +New)/2 local Trail = Instance.new("Part",Character) Trail.Material = "SmoothPlastic" Trail.Anchored = true Trail.CanCollide = false Trail.BrickColor = BrickColor.new("Navy blue") Trail.Size = Vector3.new(0.2,Mag,0.2) Trail.TopSurface = 0 Trail.BottomSurface = 0 Trail.formFactor = "Custom" Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0) local ms = Instance.new("BlockMesh",Trail) ms.Scale = Vector3.new(1,1,1) local TM = Instance.new("CylinderMesh",Trail) TM.Scale = Vector3.new(1,1,1) Old = New coroutine.wrap(function() for i = 1,0,-0.1 do wait() TM.Scale = TM.Scale * Vector3.new(i,1,i) end Trail:remove() end)() coroutine.wrap(function() for i = 1,10 do wait() Trail.Transparency = Trail.Transparency +0.1 end end)()end end)() con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10,30,math.random(10,20),"Knockdown",RootPart,.2,1) end) for i=0,0.6,.5 do so("http://www.roblox.com/asset/?id=203691447",Hitbox,1,1) swait() for i=0,1,0.1 do swait() RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,4)*euler(0,1.2,6*i),.2) end end attack=false con1:disconnect() if TrailDeb == true then TrailDeb = false end end mouse.Button1Down:connect(function() if attack==false then if attacktype==1 then attacktype = 2 attackone() elseif attacktype==2 then attacktype = 3 attacktwo() elseif attacktype==3 then attacktype = 1 attackthree() end end end) function MMMAGIC(part,x1,y1,z1,x2,y2,z2,color) local msh1 = it("BlockMesh") msh1.Scale = vt(0.5,0.5,0.5) S=it("Part") S.Material = "SmoothPlastic" S.Name="Effect" S.formFactor=0 S.Size=vt(x1,y1,z1) S.BrickColor=color S.Reflectance = 0 S.TopSurface=0 S.BottomSurface=0 S.Transparency=0 S.Anchored=true S.CanCollide=false S.CFrame=part.CFrame*cf(x2,y2,z2)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) S.Parent=workspace nooutline(S) msh1.Parent = S coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + vt(0.1,0.1,0.1) Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) end function MMMAGIC2(part,x1,y1,z1,x2,y2,z2,color) local msh1 = it("BlockMesh") msh1.Scale = vt(0.5,0.5,0.5) S=it("Part") S.Material = "SmoothPlastic" S.Name="Effect" S.formFactor=0 S.Size=vt(x1,y1,z1) S.BrickColor=color S.Reflectance = 0 S.TopSurface=0 S.BottomSurface=0 S.Transparency=0 S.Anchored=true S.CanCollide=false S.CFrame=part*cf(x2,y2,z2)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) S.Parent=workspace nooutline(S) msh1.Parent = S coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + vt(0.1,0.1,0.1) Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) end function MMMAGIC3(part,x1,y1,z1,x2,y2,z2,color) local msh1 = it("BlockMesh") msh1.Scale = vt(0.5,0.5,0.5) S=it("Part") S.Material = "SmoothPlastic" S.Name="Effect" S.formFactor=0 S.Size=vt(x1,y1,z1) S.BrickColor=color S.Reflectance = 0 S.TopSurface=0 S.BottomSurface=0 S.Transparency=0 S.Anchored=true S.CanCollide=false S.CFrame=part*cf(x2,y2,z2)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) S.Parent=workspace nooutline(S) msh1.Parent = S coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + vt(0,0.1,0) Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) end DOHHit=function(hit,Damage,Pos) --credits to turdulator for making this function :D if hit.Parent==nil then return end h=hit.Parent:FindFirstChild("Humanoid") t=hit.Parent:FindFirstChild("Torso") if h~=nil and t~=nil then if attackdebounce2 == false then attackdebounce2 = true coroutine.resume(coroutine.create(function() wait(0.2) attackdebounce2 = false end)) elseif attackdebounce2==true then return end if h.Parent==Character then return end c=it("ObjectValue") c.Name="creator" c.Value=game.Players.LocalPlayer c.Parent=h game:GetService("Debris"):AddItem(c,.5) if math.random(0,99)+math.random()<=7.8 then --[[ Knockback=Knockback*2 r=it("BodyAngularVelocity") r.P=3000 r.maxTorque=vt(500000000,50000000000,500000000)*50000 r.angularvelocity=vt(math.random(-20,20),math.random(-20,20),math.random(-20,20)) r.Parent=hit.Parent.Torso]] end h:TakeDamage(Damage) game:GetService("Debris"):AddItem(vl,.2) rl=it("BodyAngularVelocity") rl.P=3000 rl.maxTorque=vt(500000,500000,500000)*50000000000000 rl.angularvelocity=vt(math.random(-3,3),math.random(-3,3),math.random(-3,3)) rl.Parent=t game:GetService("Debris"):AddItem(rl,.05) f=it("BodyPosition") f.P=800 f.D=100 f.maxForce=vt(math.huge,math.huge,math.huge) f.position=Pos.Position f.Parent=t game:GetService("Debris"):AddItem(f,.1) else if hit.CanCollide==false then return end -- DBExplode(DB) end end colors={"Really black","Navy blue"} random=colors[math.random(1,#colors)] function Absorber() attack=true so("http://www.roblox.com/asset/?id=231917977",LeftArm,1,1) for i=0,1,0.1 do wait() MMMAGIC(LeftArm,2,2,2,0,-1,0,BrickColor.new(random)) RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(-10),math.rad(-60)),.3) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-5),math.rad(50)),.3) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(30)), 0.3) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.3) end for i=0,1,0.1 do wait(0) MMMAGIC(LeftArm,2,2,2,0,-1,0,BrickColor.new(random)) end for i=0,1,0.2 do wait() MMMAGIC(LeftArm,2,2,2,0,-1,0,BrickColor.new(random)) RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(-10),math.rad(-90)),.3) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(5),math.rad(80)),.3) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(30)), 0.3) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-90)), 0.3) end for i=0,1,0.15 do wait(0) MMMAGIC(LeftArm,2,2,2,0,-1,0,BrickColor.new(random)) end so("http://www.roblox.com/asset/?id=231917822",LeftArm,1,1) MMMAGIC(LeftArm,4,4,4,0,-1,0,BrickColor.new("Navy blue")) MMMAGIC(LeftArm,4,4,4,0,-1,0,BrickColor.new("Black")) lacf=LeftArm.CFrame coroutine.resume(coroutine.create(function() local derppart=part(3,workspace,"SmoothPlastic",0,0,BrickColor.new("Really black"),"Effect",vt(1,1,1)) derppart.Anchored=true derppart.CFrame=lacf*CFrame.new(0,-1,0) for i=1,50 do wait() local c = game.Workspace:GetChildren(); for i = 1, #c do local hum = c[i]:findFirstChild("Humanoid") if hum ~= nil and hum.Health ~= 0 then local head = c[i]:findFirstChild("Head"); if head ~= nil then local targ = head.Position - derppart.Position; local mag = targ.magnitude; if mag <= 7 and c[i].Name ~= Player.Name then DOHHit(head,math.random(1,3),derppart) end end end end MMMAGIC2(lacf,3,3,3,0,-1,0,BrickColor.new(random)) MMMAGIC3(lacf,1,4,1,0,-1,0,BrickColor.new(random)) end derppart.Parent=nil end)) for i=0,1,0.2 do wait() end attack=false end mouse.KeyDown:connect(function(k) k=k:lower() if k=='q' then if attack==false then JumpSpin() end elseif k=='e' then if attack==false then Absorber() end end end) local sine = 0 local change = 1 local val = 0 while true do swait() sine = sine + change local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude local velderp=RootPart.Velocity.y hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) if equipped==true or equipped==false then if attack==false then idle=idle+1 else idle=0 end if idle>=500 then if attack==false then --Sheath() end end if RootPart.Velocity.y > 1 and hitfloor==nil then Anim="Jump" if attack==false then RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),.3) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(-5),math.rad(30)),.3) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.3) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-20)), 0.3) RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(10),math.rad(70),math.rad(0)),.3) LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(-20),math.rad(-70),math.rad(-20)),.3) HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,.6)*angles(math.rad(100),math.rad(-10),math.rad(0)),.3) end elseif RootPart.Velocity.y < -1 and hitfloor==nil then Anim="Fall" if attack==false then RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),.3) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(5),math.rad(30)),.3) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(30)), 0.3) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-30)), 0.3) RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(10),math.rad(70),math.rad(0)),.3) LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(-20),math.rad(-70),math.rad(-20)),.3) HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,.6)*angles(math.rad(100),math.rad(-10),math.rad(0)),.3) end elseif torvel<1 and hitfloor~=nil then Anim="Idle" if attack==false then RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-30)),.3) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-5),math.rad(30)),.3) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(10)), 0.3) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(5),math.rad(70),math.rad(0)),.3) LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-70),math.rad(-20)),.3) HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,.6)*angles(math.rad(100),math.rad(-10),math.rad(0)),.3) end elseif torvel>2 and torvel<22 and hitfloor~=nil then Anim="Walk" if attack==false then change=3 RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(-20)),.3) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(-5),math.rad(20)),.3) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(150), math.rad(0), math.rad(10)), 0.3) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), 0.3) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3) LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(-10)),.3) HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,.6)*angles(math.rad(90),math.rad(-10),math.rad(0)),.3) end elseif torvel>=22 and hitfloor~=nil then Anim="Run" if attack==false then RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(-20)),.3) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(-5),math.rad(20)),.3) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(150), math.rad(0), math.rad(10)), 0.3) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), 0.3) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3) LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(-10)),.3) HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,.6)*angles(math.rad(90),math.rad(-10),math.rad(0)),.3) end end end end