-- Objects MIDI = Instance.new("ScreenGui") Frame = Instance.new("Frame") ID = Instance.new("TextBox") Play = Instance.new("TextButton") Dark = Instance.new("TextButton") Bright = Instance.new("TextButton") Stop = Instance.new("TextButton") Hide = Instance.new("TextButton") Set = Instance.new("TextButton") BColor = Instance.new("TextBox") Random = Instance.new("TextButton") Material = Instance.new("TextBox") Trans = Instance.new("TextBox") sound = Instance.new("Sound",game.Players.LocalPlayer.Character.Torso) sound.Volume = 4 sound.Looped = true BVal = "Deep orange" MVal = "Neon" TVal = 0 Active = false -- Properties MIDI.Name = "MIDI" MIDI.Parent = game.Players.LocalPlayer.PlayerGui Frame.Parent = MIDI Frame.Active = true Frame.BackgroundColor3 = Color3.new(0, 0, 0) Frame.BackgroundTransparency = 0.5799999833107 Frame.BorderSizePixel = 0 Frame.Draggable = true Frame.Position = UDim2.new(0, 300, 0, 50) Frame.Size = UDim2.new(0, 310, 0, 200) ID.Name = "ID" ID.Parent = Frame ID.BackgroundColor3 = Color3.new(1, 1, 1) ID.BorderSizePixel = 0 ID.Position = UDim2.new(0, 100, 0, 10) ID.Size = UDim2.new(0, 120, 0, 30) ID.Font = Enum.Font.Arcade ID.FontSize = Enum.FontSize.Size18 ID.Text = "639837244" ID.TextColor3 = Color3.new(0, 0, 0) ID.TextSize = 18 Material.Name = "Material" Material.Parent = Frame Material.BackgroundColor3 = Color3.new(1, 1, 1) Material.BorderSizePixel = 0 Material.Position = UDim2.new(0, 210, 0, 95) Material.Size = UDim2.new(0, 90, 0, 15) Material.Font = Enum.Font.Arcade Material.FontSize = Enum.FontSize.Size14 Material.Text = "Neon" Material.TextSize = 14 Trans.Name = "Trans" Trans.Parent = Frame Trans.BackgroundColor3 = Color3.new(1, 1, 1) Trans.BorderSizePixel = 0 Trans.Position = UDim2.new(0, 210, 0, 75) Trans.Size = UDim2.new(0, 90, 0, 15) Trans.Font = Enum.Font.Arcade Trans.FontSize = Enum.FontSize.Size14 Trans.Text = "Transparency" Trans.TextSize = 14 Set.Name = "Set" Set.Parent = Frame Set.BackgroundColor3 = Color3.new(1, 1, 1) Set.BorderSizePixel = 0 Set.Position = UDim2.new(0, 210, 0, 135) Set.Size = UDim2.new(0, 90, 0, 15) Set.Font = Enum.Font.Arcade Set.FontSize = Enum.FontSize.Size14 Set.Text = "Set" Set.TextSize = 14 Set.MouseButton1Down:connect(function() if Active == true then Active = false end BVal = tostring(BColor.Text) TVal = tonumber(Trans.Text) MVal = tostring(Material.Text) end) BColor.Name = "BColor" BColor.Parent = Frame BColor.BackgroundColor3 = Color3.new(1, 1, 1) BColor.BorderSizePixel = 0 BColor.Position = UDim2.new(0, 210, 0, 115) BColor.Size = UDim2.new(0, 90, 0, 15) BColor.Font = Enum.Font.Arcade BColor.FontSize = Enum.FontSize.Size14 BColor.Text = "Lime Green" BColor.TextSize = 14 Random.Name = "Random" Random.Parent = Frame Random.BackgroundColor3 = Color3.new(1, 1, 1) Random.BorderSizePixel = 0 Random.Position = UDim2.new(0, 10, 0, 80) Random.Size = UDim2.new(0, 90, 0, 30) Random.Font = Enum.Font.Arcade Random.FontSize = Enum.FontSize.Size14 Random.Text = "Random" Random.TextSize = 14 Random.MouseButton1Down:connect(function() if Active == false then Active = true end end) Play.Name = "Play" Play.Parent = Frame Play.BackgroundColor3 = Color3.new(1, 1, 1) Play.BorderSizePixel = 0 Play.Position = UDim2.new(0, 10, 0, 160) Play.Size = UDim2.new(0, 90, 0, 30) Play.Font = Enum.Font.Arcade Play.FontSize = Enum.FontSize.Size14 Play.Text = "Play" Play.TextSize = 14 Play.MouseButton1Down:connect(function() sound.TimePosition = 0 sound.Playing = true sound.SoundId = "rbxassetid://"..tonumber(ID.Text) end) Dark.Name = "Dark" Dark.Parent = Frame Dark.BackgroundColor3 = Color3.new(1, 1, 1) Dark.BorderSizePixel = 0 Dark.Position = UDim2.new(0, 10, 0, 120) Dark.Size = UDim2.new(0, 90, 0, 30) Dark.Font = Enum.Font.Arcade Dark.FontSize = Enum.FontSize.Size14 Dark.Text = "Dark" Dark.TextSize = 14 Dark.MouseButton1Down:connect(function() game.Lighting.TimeOfDay = 0 game.Lighting.GlobalShadows = false game.Lighting.Ambient = Color3.new(0,0,0) game.Lighting.Brightness = 0 end) Bright.Name = "Bright" Bright.Parent = Frame Bright.BackgroundColor3 = Color3.new(1, 1, 1) Bright.BorderSizePixel = 0 Bright.Position = UDim2.new(0, 110, 0, 120) Bright.Size = UDim2.new(0, 90, 0, 30) Bright.Font = Enum.Font.Arcade Bright.FontSize = Enum.FontSize.Size14 Bright.Text = "Bright" Bright.TextSize = 14 Bright.MouseButton1Down:connect(function() game.Lighting.TimeOfDay = 12 game.Lighting.GlobalShadows = true game.Lighting.Ambient = Color3.fromRGB(10,10,10) game.Lighting.Brightness = 1 end) Stop.Name = "Stop" Stop.Parent = Frame Stop.BackgroundColor3 = Color3.new(1, 1, 1) Stop.BorderSizePixel = 0 Stop.Position = UDim2.new(0, 110, 0, 160) Stop.Size = UDim2.new(0, 90, 0, 30) Stop.Font = Enum.Font.Arcade Stop.FontSize = Enum.FontSize.Size14 Stop.Text = "Stop" Stop.TextSize = 14 Stop.MouseButton1Down:connect(function() sound.Playing = false end) Hide.Name = "Hide" Hide.Parent = Frame Hide.BackgroundColor3 = Color3.new(1, 1, 1) Hide.BorderSizePixel = 0 Hide.Position = UDim2.new(0, 210, 0, 160) Hide.Size = UDim2.new(0, 90, 0, 30) Hide.Font = Enum.Font.Arcade Hide.FontSize = Enum.FontSize.Size14 Hide.Text = "Clear" Hide.TextSize = 14 Hide.MouseButton1Down:connect(function() for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v.Name == "location" then v:Remove() end end end) --- Made By Pugz AKA (PugLover77) plyr = game.Players.LocalPlayer c = plyr.Character RunService = game:service'RunService' mouse = game.Players.LocalPlayer:GetMouse() local draw2 = false local colorA = 1 local lastPos tool = Instance.new("HopperBin", plyr.Backpack) tool.Name = "Draw" mouse = plyr:GetMouse() function draw(obj) -- local lastPos = obj.CFrame.p coroutine.wrap(function() while wait() do if draw2 then while draw2 do wait() objC = obj:Clone() objC.Parent = c objC.Anchored = true local distance = (lastPos- obj.CFrame.p).magnitude objC.Size = Vector3.new(.1,.1,distance) objC.CFrame = CFrame.new(lastPos,obj.Position)*CFrame.new(0,0,-distance/2) lastPos = obj.CFrame.p end else break end end end)() end tool.Selected:connect(function(mouse) mouse.Button1Down:connect(function(mouse) draw2 = true part = Instance.new("Part", c) mesh = Instance.new("BlockMesh",part) Li = Instance.new("PointLight",part) Li.Range = 8 Li.Color = part.Color part.Name = "location" part.BottomSurface = 0 part.Material = MVal part.TopSurface = 0 part.Size = Vector3.new() part.Transparency = TVal if Active == true then part.Color = Color3.new(math.random(), math.random(), math.random()) elseif Active == false then part.BrickColor = BrickColor.new(BVal) end Li.Color = part.Color part.FormFactor = "Custom" part.Size = Vector3.new(0.01, 0.01, 0.01) part.Anchored = true part.Locked = true coroutine.wrap(function() while part ~= nil do part.CFrame = CFrame.new(plyr:GetMouse().Hit.p.x,plyr:GetMouse().Hit.p.y,plyr:GetMouse().Hit.p.z) wait() end end)() wait() draw(part) wait() end) mouse.Button1Up:connect(function(mouse) draw2 = false end) end) x = 60 game:GetService("RunService").Stepped:connect(function() n = sound.PlaybackLoudness if n > 500 then x = 100 elseif n < 500 then x = 110 end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v.Name == "location" then v.Mesh.Scale = Vector3.new(n / x, n / x, n / x) v.PointLight.Range = n / 50 end end end)