--By Rufus14 --Converted with ttyyuu12345's model to script plugin v4 mouse = game.Players.LocalPlayer:GetMouse() game.Players.LocalPlayer.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false) local txtfag = Instance.new("BillboardGui", game.Players.LocalPlayer.Character.Head) txtfag.Adornee = suckadick txtfag.Name = "kys nigga" txtfag.Size = UDim2.new(2, 0, 1.2, 0) txtfag.StudsOffset = Vector3.new(-5, 3, 0) local textfag = Instance.new("TextLabel", txtfag) textfag.Size = UDim2.new(6, 0, 1, 0) textfag.FontSize = "Size8" textfag.TextScaled = true textfag.TextTransparency = 0 textfag.BackgroundTransparency = 1 textfag.TextTransparency = 0 textfag.TextStrokeTransparency = 0 textfag.Font = "Cartoon" textfag.TextStrokeColor3 = Color3.new(0, 1, 0) v = Instance.new("Part") v.Name = "ColorBrick" v.Parent = part v.FormFactor = "Symmetric" v.Anchored = true v.CanCollide = false v.BottomSurface = "Smooth" v.TopSurface = "Smooth" v.Size = Vector3.new(10, 5, 3) v.Transparency = 0.7 v.BrickColor = game.Players.LocalPlayer.Character.Torso.BrickColor v.Transparency = 1 textfag.TextColor3 = v.BrickColor.Color textfag.TextStrokeColor3 = Color3.new(0, 0, 0) v.Shape = "Block" textfag.Text = "Script By Rufus14" wait(2) textfag.Text = "lol" wait(0.3) textfag.Text = game.Players.LocalPlayer.Character.Name.." the Content Cop" local music = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) music.Volume = 10 music.SoundId = "rbxassetid://515347026" music:Play() music.Looped = true music.Name = "Youfaggot" cloneofmusic = music:Clone() alert = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) alert.Volume = 10 alert.SoundId = "rbxassetid://1011639456" game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 20 --Converted with ttyyuu12345's model to script plugin v4 function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) Model0 = Instance.new("Model") Part1 = Instance.new("Part") Part2 = Instance.new("Part") Part3 = Instance.new("Part") Part4 = Instance.new("Part") Part5 = Instance.new("Part") Part6 = Instance.new("Part") Part7 = Instance.new("Part") Part8 = Instance.new("Part") Part9 = Instance.new("Part") Model0.Name = "Jailol" Model0.Parent = mas Part1.Parent = Model0 Part1.Material = Enum.Material.Brick Part1.BrickColor = BrickColor.new("Crimson") Part1.Size = Vector3.new(27.2409039, 20.9545422, 4.19090843) Part1.CFrame = CFrame.new(-14.9545441, 10.4772959, -87.8842926, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part1.BottomSurface = Enum.SurfaceType.Smooth Part1.TopSurface = Enum.SurfaceType.Smooth Part1.Color = Color3.new(0.584314, 0.0470588, 0.0470588) Part1.Position = Vector3.new(-14.9545441, 10.4772959, -87.8842926) Part1.Color = Color3.new(0.584314, 0.0470588, 0.0470588) Part2.Parent = Model0 Part2.Material = Enum.Material.Brick Part2.BrickColor = BrickColor.new("Crimson") Part2.Size = Vector3.new(27.2409039, 20.9545422, 4.19090843) Part2.CFrame = CFrame.new(26.9545403, 10.4772959, -87.8842926, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part2.BottomSurface = Enum.SurfaceType.Smooth Part2.TopSurface = Enum.SurfaceType.Smooth Part2.Color = Color3.new(0.584314, 0.0470588, 0.0470588) Part2.Position = Vector3.new(26.9545403, 10.4772959, -87.8842926) Part2.Color = Color3.new(0.584314, 0.0470588, 0.0470588) Part3.Name = "GlassDoor" Part3.Parent = Model0 Part3.Material = Enum.Material.Glass Part3.BrickColor = BrickColor.new("Dark stone grey") Part3.Transparency = 0.55000001192093 Part3.Size = Vector3.new(14.6681786, 20.9545422, 4.19090843) Part3.CFrame = CFrame.new(5.99999619, 10.4772959, -87.8842926, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part3.BottomSurface = Enum.SurfaceType.Smooth Part3.TopSurface = Enum.SurfaceType.Smooth Part3.Color = Color3.new(0.392157, 0.392157, 0.392157) Part3.Position = Vector3.new(5.99999619, 10.4772959, -87.8842926) Part3.Color = Color3.new(0.392157, 0.392157, 0.392157) Part4.Parent = Model0 Part4.Material = Enum.Material.Brick Part4.BrickColor = BrickColor.new("Crimson") Part4.Rotation = Vector3.new(0, -90, 0) Part4.Size = Vector3.new(53.4340782, 20.9545422, 4.19090843) Part4.CFrame = CFrame.new(38.4795341, 10.4772959, -116.696777, 0, 0, -1, 0, 1, 0, 1, 0, 0) Part4.BottomSurface = Enum.SurfaceType.Smooth Part4.TopSurface = Enum.SurfaceType.Smooth Part4.Color = Color3.new(0.584314, 0.0470588, 0.0470588) Part4.Position = Vector3.new(38.4795341, 10.4772959, -116.696777) Part4.Orientation = Vector3.new(0, -90, 0) Part4.Color = Color3.new(0.584314, 0.0470588, 0.0470588) Part5.Parent = Model0 Part5.Material = Enum.Material.Brick Part5.BrickColor = BrickColor.new("Crimson") Part5.Rotation = Vector3.new(0, -90, 0) Part5.Size = Vector3.new(53.4340782, 20.9545422, 4.19090843) Part5.CFrame = CFrame.new(-26.4795418, 10.4772959, -116.696777, 0, 0, -1, 0, 1, 0, 1, 0, 0) Part5.BottomSurface = Enum.SurfaceType.Smooth Part5.TopSurface = Enum.SurfaceType.Smooth Part5.Color = Color3.new(0.584314, 0.0470588, 0.0470588) Part5.Position = Vector3.new(-26.4795418, 10.4772959, -116.696777) Part5.Orientation = Vector3.new(0, -90, 0) Part5.Color = Color3.new(0.584314, 0.0470588, 0.0470588) Part6.Parent = Model0 Part6.Material = Enum.Material.Brick Part6.BrickColor = BrickColor.new("Crimson") Part6.Rotation = Vector3.new(-180, 0, -180) Part6.Size = Vector3.new(60.7681732, 20.9545422, 4.19090843) Part6.CFrame = CFrame.new(5.99999619, 10.4772959, -141.318375, -1, 0, 0, 0, 1, 0, 0, 0, -1) Part6.BottomSurface = Enum.SurfaceType.Smooth Part6.TopSurface = Enum.SurfaceType.Smooth Part6.Color = Color3.new(0.584314, 0.0470588, 0.0470588) Part6.Position = Vector3.new(5.99999619, 10.4772959, -141.318375) Part6.Orientation = Vector3.new(0, 180, 0) Part6.Color = Color3.new(0.584314, 0.0470588, 0.0470588) Part7.Parent = Model0 Part7.Material = Enum.Material.Glass Part7.BrickColor = BrickColor.new("Really black") Part7.Transparency = 0.55000001192093 Part7.Size = Vector3.new(61.1681786, 0.0900000036, 49.6909103) Part7.CFrame = CFrame.new(5.91590881, 0.0546672344, -114.696777, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part7.BottomSurface = Enum.SurfaceType.Smooth Part7.TopSurface = Enum.SurfaceType.Smooth Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part7.Position = Vector3.new(5.91590881, 0.0546672344, -114.696777) Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part7.Name = "Floor" function parttouchedddd(part) local humanoid = part.Parent:findFirstChildOfClass("Humanoid") if humanoid then if humanoid.Parent.Name ~= game.Players.LocalPlayer.Name then for i,v in pairs(humanoid.Parent:GetChildren()) do if v.ClassName == "LocalScript" or v.ClassName == "Script" or v.ClassName == "Sound" then v:Remove() end for q,w in pairs(v:GetChildren()) do if w.ClassName == "LocalScript" or w.ClassName == "Script" or w.ClassName == "Sound" then w:Remove() end end end end end end Part7.Touched:connect(parttouchedddd) Part8.Parent = Model0 Part8.Material = Enum.Material.Glass Part8.BrickColor = BrickColor.new("Teal") Part8.Transparency = 0.55000001192093 Part8.Size = Vector3.new(69.1681824, 0.45454216, 57.6909103) Part8.CFrame = CFrame.new(5.915905, 21.1818428, -114.696777, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part8.BottomSurface = Enum.SurfaceType.Smooth Part8.TopSurface = Enum.SurfaceType.Smooth Part8.Color = Color3.new(0.0784314, 1, 0.862745) Part8.Position = Vector3.new(5.915905, 21.1818428, -114.696777) Part8.Color = Color3.new(0.0784314, 1, 0.862745) Part9.Name = "wow" Part9.Parent = Model0 Part9.Material = Enum.Material.Concrete Part9.BrickColor = BrickColor.new("Lime green") Part9.Rotation = Vector3.new(-180, 0, -165) Part9.Anchored = true Part9.Size = Vector3.new(14.7681732, 6.70454216, 0.190908432) Part9.CFrame = CFrame.new(2.99999595, 11.2613897, -139.068375, -0.965925872, 0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, -1) Part9.BottomSurface = Enum.SurfaceType.Smooth Part9.TopSurface = Enum.SurfaceType.Smooth Part9.Color = Color3.new(0.054902, 1, 0.0392157) Part9.Position = Vector3.new(2.99999595, 11.2613897, -139.068375) Part9.Orientation = Vector3.new(0, 180, 15) Part9.Color = Color3.new(0.054902, 1, 0.0392157) for i,v in pairs(mas:GetChildren()) do v.Parent = game:GetService("Players").LocalPlayer.Character pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end --Converted with ttyyuu12345's model to script plugin v4 function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) Part0 = Instance.new("Part") Part0.Name = "Posof" Part0.Parent = mas Part0.Material = Enum.Material.Glass Part0.BrickColor = BrickColor.new("Dark stone grey") Part0.Transparency = 0.55000001192093 Part0.Anchored = true Part0.CanCollide = false Part0.Size = Vector3.new(14.6681786, 0.0500000007, 4.19090843) Part0.CFrame = Part3.CFrame * CFrame.new(0,-10,3) Part0.BottomSurface = Enum.SurfaceType.Smooth Part0.TopSurface = Enum.SurfaceType.Smooth Part0.Color = Color3.new(0.392157, 0.392157, 0.392157) Part0.Color = Color3.new(0.392157, 0.392157, 0.392157) for i,v in pairs(mas:GetChildren()) do v.Parent = Model0 pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end for i,v in pairs(Model0:GetChildren()) do if v.ClassName == "Part" then v.Anchored = true end end -- Objects local SurfaceGui = Instance.new("SurfaceGui") local TextBox = Instance.new("TextBox") -- Properties SurfaceGui.Parent = game.Players.LocalPlayer.Character.Jailol.wow TextBox.Parent = SurfaceGui TextBox.BackgroundColor3 = Color3.new(1, 1, 1) TextBox.BackgroundTransparency = 1 TextBox.Size = UDim2.new(1, 0, 1, 0) TextBox.Font = Enum.Font.Cartoon TextBox.FontSize = Enum.FontSize.Size14 TextBox.Text = "ur memes are not dank lol." TextBox.TextScaled = true TextBox.TextSize = 14 TextBox.TextWrapped = true for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v.ClassName == "Hat" or v.ClassName == "Accessory" then v:destroy() end end --Converted with ttyyuu12345's model to script plugin v4 function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) Part0hat = Instance.new("Part") SpecialMesh1 = Instance.new("SpecialMesh") Part0hat.Name = "Police Cap" Part0hat.Parent = mas Part0hat.Rotation = Vector3.new(0, -90, 0) Part0hat.Anchored = false Part0hat.FormFactor = Enum.FormFactor.Plate Part0hat.Size = Vector3.new(2, 0.400000006, 1) Part0hat.CFrame = CFrame.new(-6.5, 0.599538267, -62, 0, 0, -1, 0, 1, -0, 1, 0, -0) Part0hat.BottomSurface = Enum.SurfaceType.Weld Part0hat.TopSurface = Enum.SurfaceType.Smooth Part0hat.Position = Vector3.new(-6.5, 0.599538267, -62) Part0hat.Orientation = Vector3.new(0, -90, 0) SpecialMesh1.Parent = Part0hat SpecialMesh1.MeshId = "http://www.roblox.com/asset/?id=1028788" SpecialMesh1.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002) SpecialMesh1.TextureId = "http://www.roblox.com/asset/?id=1028787" SpecialMesh1.VertexColor = Vector3.new(2, 1, 1) SpecialMesh1.MeshType = Enum.MeshType.FileMesh SpecialMesh1.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002) for i,v in pairs(mas:GetChildren()) do v.Parent = game:GetService("Players").LocalPlayer.Character pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end local weldofcap = Instance.new("Weld", Part0hat) weldofcap.Part0 = game.Players.LocalPlayer.Character.Head weldofcap.Part1 = Part0hat weldofcap.C0 = CFrame.new(0,0.5,0) canwalk = true using = false local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1) local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone() local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1) local llegclone = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone() game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove() local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) llegweld.Part0 = game.Players.LocalPlayer.Character.Torso llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"] llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0) local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone() game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove() local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"] rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0) local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone() game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove() local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone() local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) headweld.Part0 = game.Players.LocalPlayer.Character.Torso headweld.Part1 = game.Players.LocalPlayer.Character.Head headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0) game.Players.LocalPlayer.Character.Torso.Neck:Remove() game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 450 game.Players.LocalPlayer.Character.Humanoid.Health = 450 jailedbois = {} function clicked() local humanoid = mouse.Target.Parent:findFirstChildOfClass("Humanoid") if humanoid and not using then if humanoid.Parent.Name ~= "Rufus14" then using = true canwalk = false table.insert(jailedbois, humanoid.Parent.Name) local donttp = Instance.new("BoolValue", humanoid.Parent) donttp.Name = "DontTp" humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false) for i,v in pairs(humanoid.Parent:GetChildren()) do if v.ClassName == "LocalScript" or v.ClassName == "Script" then v:Remove() end end --Converted with ttyyuu12345's model to script plugin v4 function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) local Sound0 = Instance.new("Sound") Sound0.Name = "crybabi" Sound0.Parent = mas Sound0.SoundId = "rbxassetid://553084572" Sound0.Volume = 10 for i,v in pairs(mas:GetChildren()) do v.Parent = game:GetService("Players").LocalPlayer.Character pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end humanoid.Name = "ContentCOPP'D" game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0 game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0 alert:Play() music.Volume = 5 textfag.Text = "OH SHIT!" for i = 0,1 , 0.05 do game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame:lerp(CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position,humanoid.Parent.Torso.Position),i) --humanoid.Parent.Torso.CFrame = humanoid.Parent.Torso.CFrame:lerp(CFrame.new(humanoid.Parent.Torso.Position,game.Players.LocalPlayer.Character.Torso.Position),i) game:GetService("RunService").RenderStepped:wait() end wait(0.5) humanoid.WalkSpeed = 0 humanoid.JumpPower = 0 textfag.Text = "Stop!" for i = 0,1 , 0.05 do game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame:lerp(CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position,humanoid.Parent.Torso.Position),i) humanoid.Parent.Torso.CFrame = humanoid.Parent.Torso.CFrame:lerp(CFrame.new(humanoid.Parent.Torso.Position,game.Players.LocalPlayer.Character.Torso.Position),i) game:GetService("RunService").RenderStepped:wait() end for i = 0,1 , 0.08 do humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0):inverse(),i) lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.436240673, -0.959949374, 1, -5.23747954e-22, -2.65673535e-22, -2.65673535e-22, 3.13253081e-22, -1, 5.23747954e-22, 1, 3.13253081e-22),i) game:GetService("RunService").RenderStepped:wait() end wait(1) textfag.Text = "You are arrested by Meme Police!" wait(2) textfag.Text = "BECAUSE YOUR MEMES ARENT DANK!" wait(2) Sound0:Play() local path = game:GetService("PathfindingService"):ComputeRawPathAsync(humanoid.Parent.Torso.Position,game.Players.LocalPlayer.Character.Jailol.Posof.Position,200) local go = path:GetPointCoordinates() Sound0:Play() canwalk = true textfag.Text = game.Players.LocalPlayer.Character.Name.." the Content Cop" game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 20 game.Players.LocalPlayer.Character.Humanoid.JumpPower = 80 for i = 1, #go do local pos = Instance.new("Part", humanoid.Parent) pos.Name = "GoTo1" pos.TopSurface = "Smooth" pos.BottomSurface = "Smooth" pos.Transparency = 1 pos.CanCollide = false pos.Size = Vector3.new(0.4,0.4,0.4) pos.Anchored = true pos.Position = go[i] + Vector3.new(0,2.8,0) for i = 0,0.5 , 0.04 do humanoid.Parent.Torso.CFrame = humanoid.Parent.Torso.CFrame:lerp(pos.CFrame,i) game:GetService("RunService").RenderStepped:wait() end pos:destroy() --humanoid.Parent.Torso.CFrame = CFrame.new(humanoid.Parent.Torso.Position,game.Players.LocalPlayer.Character.Jailol.GlassDoor.Position) end using = false humanoid.Parent.Torso.Anchored = true for i = 0,1 , 0.03 do humanoid.Parent.Torso.CFrame = Part3.CFrame:lerp(humanoid.Parent.Torso.CFrame * CFrame.new(0,-1,-1.5),i) game:GetService("RunService").RenderStepped:wait() end local isinjail = Instance.new("BoolValue", humanoid.Parent) isinjail.Name = "injail" donttp:destroy() local torposit = humanoid.Parent.Torso.CFrame local txtfage = Instance.new("BillboardGui", humanoid.Parent.Head) txtfage.Adornee = oboi txtfage.Name = "time" txtfage.Size = UDim2.new(2, 0, 1.2, 0) txtfage.StudsOffset = Vector3.new(-5, 3, 0) local textfag = Instance.new("TextLabel", txtfage) textfag.Size = UDim2.new(6, 0, 1, 0) textfag.FontSize = "Size8" textfag.TextScaled = true textfag.TextTransparency = 0 textfag.BackgroundTransparency = 1 textfag.TextTransparency = 0 textfag.TextStrokeTransparency = 0 textfag.Font = "Arial" textfag.TextStrokeColor3 = Color3.new(0, 1, 0) v = Instance.new("Part") v.Name = "ColorBrick" v.Parent = part v.FormFactor = "Symmetric" v.Anchored = true v.CanCollide = false v.BottomSurface = "Smooth" v.TopSurface = "Smooth" v.Size = Vector3.new(10, 5, 3) v.Transparency = 0.7 v.BrickColor = humanoid.Parent.Torso.BrickColor v.Transparency = 1 textfag.TextColor3 = v.BrickColor.Color textfag.TextStrokeColor3 = Color3.new(0, 0, 0) v.Shape = "Block" local numberfag = Instance.new("NumberValue", txtfage) numberfag.Name = "TimeValue" numberfag.Value = math.random(500,1000) textfag.Text = humanoid.Parent.Name.." (Time: "..numberfag.Value..")" humanoid.Parent.Torso.Anchored = false humanoid.WalkSpeed = 16 humanoid.JumpPower = 80 wait(2) donttp:destroy() humanoid.Parent.Torso.CFrame = torposit end end end mouse.Button1Down:connect(clicked) while true do for i,v in pairs(game.Players:GetChildren()) do if v.Character then for i = 1,#jailedbois do if v.Character.Name == jailedbois[i] then if not v.Character:findFirstChild("DontTp") then if not v.Character:findFirstChild("injail") then if v.Character:findFirstChild("Head") then local isinjail = Instance.new("BoolValue", v.Character) isinjail.Name = "injail" v.Character.Head.CFrame = Part3.CFrame * CFrame.new(0,0,-4) local txtfage = Instance.new("BillboardGui", v.Character.Head) txtfage.Adornee = oboi txtfage.Name = "time" txtfage.Size = UDim2.new(2, 0, 1.2, 0) txtfage.StudsOffset = Vector3.new(-5, 3, 0) local textfag = Instance.new("TextLabel", txtfage) textfag.Size = UDim2.new(6, 0, 1, 0) textfag.FontSize = "Size8" textfag.TextScaled = true textfag.TextTransparency = 0 textfag.BackgroundTransparency = 1 textfag.TextTransparency = 0 textfag.TextStrokeTransparency = 0 textfag.Font = "Arial" textfag.TextStrokeColor3 = Color3.new(0, 1, 0) e = Instance.new("Part") e.Name = "ColorBrick" e.Parent = v.Character e.FormFactor = "Symmetric" e.Anchored = true e.CanCollide = false e.BottomSurface = "Smooth" e.TopSurface = "Smooth" e.Size = Vector3.new(10, 5, 3) e.Transparency = 0.7 e.BrickColor = v.Character.Torso.BrickColor e.Transparency = 1 textfag.TextColor3 = e.BrickColor.Color textfag.TextStrokeColor3 = Color3.new(0, 0, 0) e.Shape = "Block" local numberfag = Instance.new("NumberValue", txtfage) numberfag.Name = "TimeValue" numberfag.Value = math.random(500,1000) textfag.Text = v.Character.Name.." (Time: "..numberfag.Value..")" end end end end end if v.Character:findFirstChild("Head") then local timebillboard = v.Character.Head:findFirstChild("time") if timebillboard then local timetxt = timebillboard:findFirstChild("TimeValue") if timetxt then for q,w in pairs(v.Character:GetChildren()) do if w.ClassName == "LocalScript" or w.ClassName == "Script" then w:Remove() end end timetxt.Value = timetxt.Value - 1 timebillboard.TextLabel.Text = v.Character.Name.." (Time: "..timetxt.Value..")" end if timetxt.Value < 1 then v.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Jailol.Posof.CFrame * CFrame.new(0,2,0) timebillboard:destroy() local humm = v.Character:findFirstChildOfClass("Humanoid") for i,v in pairs(jailedbois) do if v == humm.Parent.Name then table.remove(jailedbois, i) end end if humm then humm.Name = "Humanoid" humm:SetStateEnabled(Enum.HumanoidStateType.Dead, true) end end end end end end if canwalk then if game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 then for i = 0,0.45 , 0.035 do if canwalk then headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.49999976, 0, 1.00000024, 2.61637394e-22, -4.61336744e-23, -2.65673585e-22, 0.984807849, -0.173647985, 0, 0.17364803, 0.984808087),i) humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1.00000024, -2.65673585e-22, 0, 2.61637394e-22, 0.984807849, -0.17364803, 4.61336744e-23, 0.173647985, 0.984808087):inverse(),i) rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.86566889, 0.695530891, 1.00000024, 2.03517657e-22, 1.70771776e-22, -2.65673585e-22, 0.76604414, 0.642788053, 0, -0.642788231, 0.766044319),i) llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.530218601, -1.82889962, -0.714493513, 0.992945731, -0.0400093496, -0.111618601, -0.0400080197, 0.773099542, -0.633021653, 0.111619085, 0.633021772, 0.766045153),i) lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.64980125, 0.0399148464, 0.717731237, 0.984808087, 0.133022189, 0.111618683, -0.173647985, 0.754407108, 0.633021653, 5.43957649e-23, -0.642787218, 0.766045153),i) rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.59805202, 0.136151552, -0.559810162, 0.984808087, -0.173648104, -2.98209869e-07, 0.133021981, 0.754406869, -0.642787337, 0.111619018, 0.63302213, 0.766044855),i) game:GetService("RunService").RenderStepped:wait() end end for i = 0,0.45 , 0.035 do if canwalk then headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.49999976, 0, 1.00000024, 2.61637394e-22, -4.61336744e-23, -2.65673585e-22, 0.984807849, -0.173647985, 0, 0.17364803, 0.984808087),i) humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -0.0726344585, -2.38418579e-07, 1.00000024, -2.65673585e-22, 0, 2.6163742e-22, 0.984807968, -0.173648044, 4.61336838e-23, 0.173648, 0.984808207):inverse(),i) rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.86078393, -0.713530302, 1.00000024, 2.03517695e-22, -1.70771801e-22, -2.65673585e-22, 0.766044259, -0.642788112, 0, 0.642788291, 0.766044438),i) llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.70853138, -1.75833619, 0.89703536, 0.992945731, 0.102975316, -0.0587838776, -0.0400080234, 0.757652104, 0.651431441, 0.111619093, -0.644484162, 0.756427169),i) lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.66348219, 0.137681007, -0.535534859, 0.984808087, 0.133022189, -0.111618683, -0.173648, 0.754407227, -0.633021653, 0, 0.642787278, 0.766045332),i) rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.59805202, 0.118935108, 0.435078144, 0.984808207, -0.173647344, -9.4095941e-07, 0.111619018, 0.63302201, 0.766044796, -0.133021042, -0.754407227, 0.642787576),i) game:GetService("RunService").RenderStepped:wait() end end else if canwalk then for i = 0,0.5 , 0.03 do if canwalk then --macheteweld.C0 = macheteweld.C0:lerp(CFrame.new(-0.0285909176, -0.964775562, -1.62501633, 2.65673535e-22, 1, 5.23747954e-22, 1, -2.65673535e-22, -3.13253081e-22, -3.13253081e-22, 5.23747954e-22, -1),i) headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.49999976, 0, 0.939692736, 2.65673535e-22, -0.342019886, -1.42512683e-22, 1, 3.85227261e-22, 0.342019916, -3.13253081e-22, 0.939692736),i) humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.866025388, -3.86706633e-22, -0.500000238, 2.65673535e-22, 1, -3.13253081e-22, 0.500000238, 1.38448295e-22, 0.866025388):inverse(),i) rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -2, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i) llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.790345192, -1.96068549, 0, 0.984807849, 0.173647985, -5.23747954e-22, -0.173647985, 0.984807849, 3.13253081e-22, 5.70186845e-22, -2.1754633e-22, 1),i) lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.65210819, 0.0268206596, 0, 0.984807849, 0.173647985, -5.23747954e-22, -0.173647985, 0.984807849, 3.13253081e-22, 5.70186845e-22, -2.1754633e-22, 1),i) rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.59805298, 0.00370526314, -0.166603565, 0.984807849, -0.173648134, -3.13053391e-07, 0.171009988, 0.969846368, -0.173648238, 0.0301539954, 0.171010062, 0.984807789),i) game:GetService("RunService").RenderStepped:wait() end end end end end if music.Parent == nil then music.Parent = game.Players.LocalPlayer.Character.Head end wait() end