--bloxwatch script lol musicOn = true Me = game.Players.LocalPlayer player = Me char = Me.Character chara = char larm = char["Left Arm"] rarm = char["Right Arm"] lleg = char["Left Leg"] rleg = char["Right Leg"] torso = char.Torso hed = char.Head mouse = player:GetMouse() lght = game.Lighting lichtact = false moosicact = false gotsagofest = true chara.Humanoid.MaxHealth = math.huge + 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 chara.Humanoid.Health = math.huge + 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 wait(2.5) chara.Humanoid.WalkSpeed = 10 chara.Humanoid.JumpPower = 40 local naeeym = Instance.new("BillboardGui",chara) naeeym.Size = UDim2.new(0,100,0,40) naeeym.StudsOffset = Vector3.new(0,2,0) naeeym.Adornee = chara.Head local tecks = Instance.new("TextLabel",naeeym) tecks.BackgroundTransparency = 1 tecks.BorderSizePixel = 0 tecks.Text = "" tecks.Font = "Bodoni" tecks.FontSize = "Size36" tecks.TextStrokeTransparency = 0.5 tecks.TextColor3 = Color3.new(0,0,0) rrer = BrickColor.new("Really red") tecks.TextStrokeColor3 = rrer.Color tecks.Size = UDim2.new(1,0,0.5,0) local licht = Instance.new("PointLight",chara.Torso) licht.Color = tecks.TextStrokeColor3 licht.Range = 60 licht.Brightness = 1 licht.Enabled = false ------------------------------- Player ------------------------------------------------------------------- local z = Instance.new("Sound",char) z.Looped = true z.SoundId = "rbxassetid://167161785" z.Volume = 2.25 if musicOn then z:Play() end Mouse = player:GetMouse() local l = Instance.new("ColorCorrectionEffect",game.Lighting) for i,v in pairs(chara:children()) do if v:IsA("Accessory") or v:IsA("Shirt") or v:IsA("Pants") then v:Destroy() end end char.Head.face:Destroy() char["Body Colors"].HeadColor, char["Body Colors"].LeftArmColor, char["Body Colors"].LeftLegColor, char["Body Colors"].RightArmColor, char["Body Colors"].RightLegColor, char["Body Colors"].TorsoColor = BrickColor.new("Black"), BrickColor.new("Black"), BrickColor.new("Black"), BrickColor.new("Black"), BrickColor.new("Black"), BrickColor.new("Really black") local Orbd = Instance.new("Part", char) Orbd.Name = "Orbd" Orbd.Shape = Enum.PartType.Ball Orbd.CanCollide = false Orbd.BrickColor = BrickColor.new("Really red") Orbd.Transparency = 0 Orbd.Material = "Neon" Orbd.Size = Vector3.new(0.1, 0.1, 0.1) Orbd.TopSurface = Enum.SurfaceType.Smooth Orbd.BottomSurface = Enum.SurfaceType.Smooth local Weld = Instance.new("Weld", Orbd) Weld.Part0 = char.Head Weld.Part1 = Orbd Weld.C1 = CFrame.new(-0.2, -0.2, 0.5) local glov = Instance.new("PointLight", Orbd) glov.Brightness = 0.25 glov.Range = 20 glov.Color = Color3.new(255, 0, 0) local Orbvc = Instance.new("Part", char) Orbvc.Name = "Orbvc" Orbvc.Shape = Enum.PartType.Ball Orbvc.CanCollide = false Orbvc.BrickColor = BrickColor.new("Really red") Orbvc.Transparency = 0 Orbvc.Material = "Neon" Orbvc.Size = Vector3.new(0.1, 0.1, 0.1) Orbvc.TopSurface = Enum.SurfaceType.Smooth Orbvc.BottomSurface = Enum.SurfaceType.Smooth local Weld = Instance.new("Weld", Orbvc) Weld.Part0 = char.Head Weld.Part1 = Orbvc Weld.C1 = CFrame.new(0.2, -0.2, 0.5) local glo = Instance.new("PointLight", Orbvc) glo.Brightness = 0.25 glo.Range = 20 glo.Color = Color3.new(255, 0, 0) local IsFreeFalling = false local SpinPart = Instance.new('Part') SpinPart.Transparency = 1 SpinPart.Size = Vector3.new(25,1,25) SpinPart.CanCollide = false SpinPart.FormFactor = 'Custom' local FX = Instance.new('ParticleEmitter',SpinPart) FX.Color,FX.Size,FX.Lifetime,FX.Rate,FX.Speed,FX.EmissionDirection,FX.Transparency,FX.LockedToPart,FX.Texture,FX.VelocityInheritance = ColorSequence.new({ColorSequenceKeypoint.new(0, BrickColor.new("Really black").Color, 0), ColorSequenceKeypoint.new(1, BrickColor.new("Black").Color, 0)}), NumberSequence.new(0.25), NumberRange.new(3.75,3.75), 125, NumberRange.new(5,5), "Top", NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.25,0,0),NumberSequenceKeypoint.new(0.9,0,0),NumberSequenceKeypoint.new(0.975,1,0),NumberSequenceKeypoint.new(1,1,0)}), false, "rbxassetid://132883219",-0.1 local FX = Instance.new('ParticleEmitter',SpinPart) FX.Color,FX.Size,FX.Lifetime,FX.Rate,FX.Speed,FX.EmissionDirection,FX.Transparency,FX.LockedToPart,FX.Texture,FX.VelocityInheritance = ColorSequence.new({ColorSequenceKeypoint.new(0, BrickColor.new("Really black").Color, 0), ColorSequenceKeypoint.new(1, BrickColor.new("Black").Color, 0)}), NumberSequence.new(0.25), NumberRange.new(3.75,3.75), 125, NumberRange.new(5,5), "Top", NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.25,0,0),NumberSequenceKeypoint.new(0.9,0,0),NumberSequenceKeypoint.new(0.975,1,0),NumberSequenceKeypoint.new(1,1,0)}), false, "rbxassetid://132883219",0.1 do local tspin = Instance.new('BodyAngularVelocity') tspin.angularvelocity = Vector3.new(0,1,0) tspin.maxTorque =Vector3.new(math.huge,math.huge,math.huge) tspin.Parent = SpinPart end local SpinPos = Instance.new('BodyPosition') SpinPos.maxForce = Vector3.new(math.huge,math.huge,math.huge) SpinPos.Parent = SpinPart function Equipped() IsEquipped = true local MyTorso = char.Torso if MyTorso then spawn(function() local startTime = tick() SpinPart.CFrame = CFrame.new(MyTorso.CFrame.p+Vector3.new(0,-2.8,0)) SpinPart.Parent = MyTorso local fadeIn = true while IsEquipped do if not IsFreeFalling then SpinPos.position = MyTorso.CFrame.p+Vector3.new(0,-2.8,0) end wait() end SpinPart.Parent = nil end) end end wait(0.01) Equipped() function start() print("Darkness falls across the battlefield...") wait() print("----------------------------------------") wait() print(" - Ender booted up. -") wait() print("- Ender written by yeox769. -") i = 0 while i<1 do wait() i = i + 0.01 l.Contrast,l.Saturation,l.Brightness = l.Contrast + 0.02, l.Saturation - 0.0075, l.Brightness + 0.00375 l.TintColor = Color3.new(1,1-i,1-i) end end delay(0,start) TC = chara.HumanoidRootPart.RootJoint HC = chara.Torso.Neck RAC = chara.Torso["Right Shoulder"] LAC = chara.Torso["Left Shoulder"] RLC = chara.Torso["Right Hip"] LLC = chara.Torso["Left Hip"] TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) RW = Instance.new("Weld",HC.Parent) RW.Part1 = HC.Parent RW.Part0 = chara["Right Arm"] RW.C0 = RWF LW = Instance.new("Weld",HC.Parent) LW.Part1 = HC.Parent LW.Part0 = chara["Left Arm"] LW.C0 = LWF RLW = nil LLW = nil function clerp(a,b,c) return a:lerp(b,c) end TC.C0 = TCF HC.C0 = HCF RW.C0 = RWF LW.C0 = LWF --Idle Clerp-- ITCF = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)) IHCF = HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,math.rad(-10)) IRWF = RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-2)) ILWF = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(2)) TC.C0 = ITCF HC.C0 = IHCF RW.C0 = IRWF LW.C0 = ILWF New = function(Object, Parent, Name, Data) local Object = Instance.new(Object) for Index, Value in pairs(Data or {}) do Object[Index] = Value end Object.Parent = Parent Object.Name = Name return Object end function ScatterEff(part) local eff1 = Instance.new("ParticleEmitter",part) eff1.Size = NumberSequence.new(.1) eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)}) eff1.LightEmission = 1 eff1.Lifetime = NumberRange.new(1) eff1.Speed = NumberRange.new(1) eff1.Rate = 100 eff1.VelocitySpread = 10000 eff1.Texture = "rbxassetid://347504241" eff1.Color = ColorSequence.new(Color3.new(1,0,0)) local eff2 = Instance.new("ParticleEmitter",part) eff2.Size = NumberSequence.new(.1) eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)}) eff2.LightEmission = 1 eff2.Lifetime = NumberRange.new(1) eff2.Speed = NumberRange.new(1) eff2.Rate = 100 eff2.VelocitySpread = 10000 eff2.Texture = "rbxassetid://347504259" eff2.Color = ColorSequence.new(Color3.new(1,0,0)) end function BurningEff(part) local eff1 = Instance.new("ParticleEmitter",part) eff1.Size = NumberSequence.new(.1) eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) eff1.LightEmission = 1 eff1.Lifetime = NumberRange.new(1) eff1.Speed = NumberRange.new(0) eff1.Rate = 100 eff1.Texture = "rbxassetid://347504241" eff1.Acceleration = Vector3.new(0,10,0) eff1.Color = ColorSequence.new(Color3.new(1,0,0)) local eff2 = Instance.new("ParticleEmitter",part) eff2.Size = NumberSequence.new(.1) eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) eff2.LightEmission = 1 eff2.Lifetime = NumberRange.new(1) eff2.Speed = NumberRange.new(0) eff2.Rate = 100 eff2.Texture = "rbxassetid://347504259" eff2.Acceleration = Vector3.new(0,10,0) eff2.Color = ColorSequence.new(Color3.new(1,0,0)) local eff3 = Instance.new("ParticleEmitter",part) eff3.Size = NumberSequence.new(1) eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) eff3.LightEmission = 1 eff3.Lifetime = NumberRange.new(1) eff3.Speed = NumberRange.new(0) eff3.Rate = 100 eff3.Texture = "rbxasset://textures/particles/fire_main.dds" eff3.Acceleration = Vector3.new(0,10,0) eff3.Color = ColorSequence.new(Color3.new(1,0,0)) end slashsnd = New("Sound",chara.Torso,"Slash",{SoundId = "rbxassetid://28144425",PlaybackSpeed = .7,Volume = 5}) hitsnd = New("Sound",chara.Torso,"Hit",{SoundId = "rbxassetid://429400881",PlaybackSpeed = .7,Volume = 5}) telesnd = New("Sound",chara.Torso,"Tele",{SoundId = "rbxassetid://2767090",PlaybackSpeed = .7,Volume = 5}) burnsnd = New("Sound",chara.Torso,"Burn",{SoundId = "rbxassetid://32791565",PlaybackSpeed = .7,Volume = 5}) music1 = New("Sound",chara.Torso,"Music1",{SoundId = "rbxassetid://151038517",PlaybackSpeed = .5,Volume = 10,Looped = true}) music2 = New("Sound",chara.Torso,"Music2",{SoundId = "rbxassetid://11984351",PlaybackSpeed = .2,Volume = 5,Looped = true}) deathmus = New("Sound",chara.Torso,"DeathMus",{SoundId = "rbxassetid://19094700",PlaybackSpeed = .5,Volume = 5,Looped = true}) deathex = New("Sound",chara.Torso,"DeathEx",{SoundId = "rbxassetid://11984351",PlaybackSpeed = 1,Volume = 5}) --Soul Steal-- function SoulSteal(pos) local soulst = coroutine.wrap(function() local soul = Instance.new("Part",chara) soul.Size = Vector3.new(0,0,0) soul.CanCollide = false soul.Anchored = false soul.Position = pos soul.CFrame = CFrame.new(pos.X,pos.Y,pos.Z) soul.Transparency = 1 local ptc = Instance.new("ParticleEmitter",soul) ptc.Texture = "http://www.roblox.com/asset/?id=413366101" ptc.Size = NumberSequence.new(.5) ptc.LockedToPart = true ptc.Speed = NumberRange.new(0) ptc.Lifetime = NumberRange.new(9999) local bodpos = Instance.new("BodyPosition",soul) bodpos.Position = pos wait(2) soul.Touched:connect(function(hit) if hit.Parent == chara then soul:Destroy() end end) while soul do wait(.1) bodpos.Position = chara.Torso.Position end end) soulst() end --Death of a Mortal-- function KillMortal(hitdude) local torsy = nil if hitdude:FindFirstChild("Torso")~=nil then torsy = hitdude.Torso elseif hitdude:FindFirstChild("UpperTorso")~=nil then torsy = hitdude.UpperTorso end local val = Instance.new("ObjectValue",hitdude) val.Name = "HasBeenHit" hitdude:BreakJoints() hitdude.Humanoid:Destroy() SoulSteal(torsy.Position) local chi = hitdude:GetChildren() for i = 1, #chi do if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then local bodpos = Instance.new("BodyPosition",chi[i]) bodpos.Position = chi[i].Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) ScatterEff(chi[i]) chi[i].BrickColor = BrickColor.new("Really black") end end for i = 1, 4 do for i = 1, #chi do if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then chi[i].Transparency = chi[i].Transparency + .25 wait(.01) end end end for i = 1, #chi do if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then chi[i]:Destroy() end end end function Teleport(pos) telesnd:Play() local ch = chara:GetChildren() for i = 1, #ch do if ch[i].ClassName == "Part" and ch[i].Name ~= "HumanoidRootPart" then local trace = Instance.new("Part",game.Workspace) trace.Size = ch[i].Size trace.Material = "Neon" trace.BrickColor = BrickColor.new("Really black") trace.Transparency = .3 trace.CanCollide = false trace.Anchored = true trace.CFrame = ch[i].CFrame if ch[i].Name == "Head" then mehs = Instance.new("CylinderMesh",trace) mehs.Scale = Vector3.new(1.25,1.25,1.25) end tracedisappear = coroutine.wrap(function() wait(1) for i = 1, 7 do wait(.1) trace.Transparency = trace.Transparency + .1 end trace:Destroy() end) tracedisappear() end end chara.Torso.CFrame = CFrame.new(pos.X,pos.Y,pos.Z) end function Grab(mouse) local hit = mouse.Target if hit ~= nil then if hit.Parent:FindFirstChild("Humanoid")~=nil then local torsy = nil if hit.Parent:FindFirstChild("Torso")~=nil then torsy = hit.Parent.Torso elseif hit.Parent:FindFirstChild("UpperTorso")~=nil then torsy = hit.Parent.UpperTorso end local bodpos = Instance.new("BodyPosition",torsy) bodpos.Position = torsy.Position wait(1) burnsnd:Play() hit.Parent.Humanoid.MaxHealth = 100 bodpos.Position = bodpos.Position + Vector3.new(0,4,0) for i = 1, 10 do wait(.1) BurningEff(torsy) hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 10 end KillMortal(hit.Parent) end else end end function onKeyDown(key) if key == "z" then Teleport(Mouse.Hit.p + Vector3.new(0,2,0)) elseif key == "x" then Grab(Mouse) end end --Mouse Functions-- Mouse = player:GetMouse() if Mouse then Mouse.KeyDown:connect(onKeyDown) end while true do wait(.01) chance = math.random(0,100) if chance < 10 then sel = math.random(1,3) if sel == 1 then tecks.Text = "BLOXWATCH" elseif sel == 2 then tecks.Text = "0010 10001010 101011" elseif sel == 3 then tecks.Text = "B5OX W7TC8" end else tecks.Text = "BLOX WATCH" if chara.Humanoid.Health > 0 then chara.Humanoid.MaxHealth = math.huge chara.Humanoid.Health = math.huge end if game.Lighting:FindFirstChild("ColorCorrection") == nil then local l = Instance.new("ColorCorrectionEffect",game.Lighting) l.Contrast,l.Saturation,l.Brightness = 2, -0.75, 0.375 l.TintColor = Color3.new(1,0,0) end tecks.Position = UDim2.new(0,math.random(-1,1),0,math.random(-1,1)) end end