local Fe = Instance.new("ScreenGui") local Open = Instance.new("Frame") local OpenGui = Instance.new("TextButton") local GuiFrame = Instance.new("Frame") local God = Instance.new("TextButton") local ShutDown = Instance.new("TextButton") local FeBtools = Instance.new("TextButton") local Headless = Instance.new("TextButton") local Bricks = Instance.new("TextButton") local TextBox_2 = Instance.new("TextLabel") local p = game.Players.LocalPlayer Fe.Name = "Fe" Fe.Parent = game.CoreGui Open.Name = "Open" Open.Parent = Fe Open.BackgroundColor3 = Color3.new(0.352941, 0.6, 1) Open.Position = UDim2.new(0, 0, 0, 351) Open.Size = UDim2.new(0, 105, 0, 117) OpenGui.Name = "OpenGui" OpenGui.Parent = Open OpenGui.BackgroundColor3 = Color3.new(1, 1, 1) OpenGui.Size = UDim2.new(0, 105, 0, 117) OpenGui.Style = Enum.ButtonStyle.RobloxRoundDefaultButton OpenGui.Font = Enum.Font.SourceSans OpenGui.FontSize = Enum.FontSize.Size14 OpenGui.Text = "Open" OpenGui.TextSize = 14 GuiFrame.Name = "GuiFrame" GuiFrame.Parent = Fe GuiFrame.Visible = false GuiFrame.Active = true GuiFrame.BackgroundColor3 = Color3.new(0.415686, 1, 0.254902) GuiFrame.Draggable = true GuiFrame.Position = UDim2.new(0, 100, 0, 400) GuiFrame.Selectable = true GuiFrame.Size = UDim2.new(0, 449, 0, 290) GuiFrame.Style = Enum.FrameStyle.RobloxSquare God.Name = "God" God.Parent = GuiFrame God.BackgroundColor3 = Color3.new(0.333333, 1, 1) God.Size = UDim2.new(0, 200, 0, 50) God.Font = Enum.Font.SourceSans God.FontSize = Enum.FontSize.Size14 God.Text = "God" God.TextSize = 14 ShutDown.Name = "ShutDown" ShutDown.Parent = GuiFrame ShutDown.BackgroundColor3 = Color3.new(0.333333, 1, 1) ShutDown.Position = UDim2.new(0, 0, 0, 67) ShutDown.Size = UDim2.new(0, 200, 0, 50) ShutDown.Font = Enum.Font.SourceSans ShutDown.FontSize = Enum.FontSize.Size14 ShutDown.Text = "Shutdown" ShutDown.TextSize = 14 FeBtools.Name = "FeBtools" FeBtools.Parent = GuiFrame FeBtools.BackgroundColor3 = Color3.new(0.333333, 1, 1) FeBtools.Position = UDim2.new(0, 224, 0, 66) FeBtools.Size = UDim2.new(0, 200, 0, 50) FeBtools.Font = Enum.Font.SourceSans FeBtools.FontSize = Enum.FontSize.Size14 FeBtools.Text = "FeBtools" FeBtools.TextSize = 14 Headless.Name = "Headless" Headless.Parent = GuiFrame Headless.BackgroundColor3 = Color3.new(0.333333, 1, 1) Headless.Position = UDim2.new(0, 224, 0, 0) Headless.Size = UDim2.new(0, 200, 0, 50) Headless.Font = Enum.Font.SourceSans Headless.FontSize = Enum.FontSize.Size14 Headless.Text = "Headless" Headless.TextSize = 14 Bricks.Name = "Bricks" Bricks.Parent = GuiFrame Bricks.BackgroundColor3 = Color3.new(0.333333, 1, 1) Bricks.Position = UDim2.new(0, 0, 0, 145) Bricks.Size = UDim2.new(0, 200, 0, 50) Bricks.Font = Enum.Font.SourceSans Bricks.FontSize = Enum.FontSize.Size14 Bricks.Text = "Bricks" Bricks.TextSize = 14 TextBox_2.Parent = GuiFrame TextBox_2.BackgroundColor3 = Color3.new(0.333333, 1, 0) TextBox_2.Position = UDim2.new(0, 0, 0, 254) TextBox_2.Size = UDim2.new(0, 200, 0, 19) TextBox_2.Font = Enum.Font.SourceSans TextBox_2.FontSize = Enum.FontSize.Size14 TextBox_2.Text = "Made By ISpent/Balkus" TextBox_2.TextSize = 14 God.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.Humanoid.Name = 1 local l = game.Players.LocalPlayer.Character["1"]:Clone() l.Parent = game.Players.LocalPlayer.Character l.Name = "Humanoid" wait(0.1) game.Players.LocalPlayer.Character["1"]:Destroy() game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character.Animate.Disabled = true wait(0.1) game.Players.LocalPlayer.Character.Animate.Disabled = false game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None" end) ShutDown.MouseButton1Down:connect(function() while wait() do for i,v in pairs(game:GetService'Players':GetPlayers()) do if v.Character ~= nil and v.Character:FindFirstChild'Head' then for _,x in pairs(v.Character.Head:GetChildren()) do if x:IsA'Sound' then x.Playing = true end end end end end while wait() do for i,v in pairs(game:GetService'Players':GetPlayers()) do if v.Character ~= nil and v.Character:FindFirstChild'Head' then for _,x in pairs(v.Character.Head:GetChildren()) do if x:IsA'Sound' then x.Playing = false end end end end end end) FeBtools.MouseButton1Down:connect(function() --Ur mom is lesbian if u leak this-- maind = nil if workspace:FindFirstChild'GiveSystem' then if workspace.GiveSystem:FindFirstChild'GiveItem' then maind = workspace.GiveSystem.GiveItem end end if workspace:FindFirstChild'HandToCentre' then if workspace.HandToCentre:FindFirstChild'SendItem' then maind = workspace.HandToCentre.SendItem end end if maind == nil then print'Try another game.' return end tool = Instance.new'Tool' me = game:GetService'Players'.LocalPlayer tool.RequiresHandle = false tool.TextureId = 'http://www.roblox.com/asset/?id=12223874' tool.Name = 'Destroy!!!!' tool.Parent = me.Backpack buttonf = nil tool.Equipped:connect(function() local m = game:GetService'Players'.LocalPlayer:GetMouse() m.Icon = 'rbxasset://textures/HammerCursor.png' buttonf = m.Button1Down:connect(function() if m.Target == nil then return end local ob = m.Target if ob:IsA'BasePart' or ob:IsA'WedgePart' then if ob:IsDescendantOf(me.Character) then return end m.Icon = 'rbxasset://textures/HammerOverCursor.png' local ex = Instance.new'Explosion' ex.BlastRadius = 1 ex.Position = ob.Position ex.Parent = workspace maind:FireServer(workspace, ob) wait(0.1) m.Icon = 'rbxasset://textures/HammerCursor.png' end end) end) tool.Unequipped:connect(function() if buttonf ~= nil then buttonf:Disconnect() buttonf = nil end local m = game:GetService'Players'.LocalPlayer:GetMouse() m.Icon = '' end) end) Headless.MouseButton1Down:connect(function() while true do local weld = Instance.new('Weld') weld.Parent = game.Players.LocalPlayer.Character.Torso weld.Part0 = weld.Parent weld.Part1 = weld.Parent.Parent.Head weld.C0 = CFrame.new(0, 300, 0) weld.Parent.Parent.Head.CanCollide = true wait (0.1) end end) Bricks.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer local function CreatePart() for _,v in pairs(player.Character:GetChildren()) do v:Destroy() end local prt = Instance.new("Model", workspace); Instance.new("Part", prt).Name = "Torso"; Instance.new("Part", prt).Name = "Head"; Instance.new("Humanoid", prt).Name = "Humanoid"; player.Character = prt end local function Test(place, func) for _, v in pairs(place:GetChildren()) do if v:IsA'Accoutrement' then func(v) end end end for i=1, 20 do wait(1) Test(player.Backpack, function(p) p.Parent = player.Character p.Parent = workspace.Terrain end) Test(player.Character, function(p) for _, h in pairs(p.Handle:GetChildren()) do h:Destroy() end wait(0.1) p.Parent = player.StarterGear end) CreatePart() repeat wait(1) until player.Character:FindFirstChild'Torso' Test(player.Backpack, function(p) p.Parent = player.StarterGear end) CreatePart() end end) OpenGui.MouseButton1Down:connect(function() game.CoreGui.Fe.Open.Visible = false game.CoreGui.Fe.GuiFrame.Visible = true end)